cyberKerb Posted May 1, 2018 Share Posted May 1, 2018 Only one link to update here: maxhfx Link to comment Share on other sites More sharing options...
nightingale Posted October 16, 2018 Author Share Posted October 16, 2018 Time to update the mods... Waypoint Manager 2.7.3 Recompile for KSP 1.5.0. Link to comment Share on other sites More sharing options...
drtedastro Posted October 16, 2018 Share Posted October 16, 2018 thanks for the update. appreciate it. cheers. Link to comment Share on other sites More sharing options...
vicdoctor Posted October 16, 2018 Share Posted October 16, 2018 Thank you! Link to comment Share on other sites More sharing options...
SiRCrashaLot Posted October 19, 2018 Share Posted October 19, 2018 Hello, I have had a heck of a time with KSP 1.3.1.. CKAN was downloading 2.7.1 and well it worked.. kinda.. once.. However. I downloaded 2.7.0 and it worked like a champ. Then, something happened.. Dunno what that something was.. When I pull up Waypoint Manager now it says version 2.6.2.. I check the DLL it says 2.6.2 .. I check the zip file.. the DLL says 2.6.2.. is this correct for version 2.7.0? v/r Link to comment Share on other sites More sharing options...
SiRCrashaLot Posted October 19, 2018 Share Posted October 19, 2018 figured er out! case sensitive for waypoints.. did not know and/or read.. So everything works in 2.6.2 AKA 2.7.0... Link to comment Share on other sites More sharing options...
LatiMacciato Posted October 21, 2018 Share Posted October 21, 2018 On 10/16/2018 at 5:52 AM, nightingale said: Time to update the mods... Waypoint Manager 2.7.3 Recompile for KSP 1.5.0. https://github.com/jrossignol/WaypointManager/releases/tag/2.7.3 The " WaypointManager_2.7.3.zip" there contains the wrong release! (.version file says 2.7.2!!) I downloaded the repository and now use the files stored in "GameData" and see if this gives the right version instead. please fix the regular release. ty! Link to comment Share on other sites More sharing options...
nightingale Posted October 22, 2018 Author Share Posted October 22, 2018 On 10/20/2018 at 6:58 PM, LatiMacciato said: https://github.com/jrossignol/WaypointManager/releases/tag/2.7.3 The " WaypointManager_2.7.3.zip" there contains the wrong release! (.version file says 2.7.2!!) I downloaded the repository and now use the files stored in "GameData" and see if this gives the right version instead. please fix the regular release. ty! Github wasn't behaving, so I just did a new release. Waypoint Manager 2.7.4 is now available. Link to comment Share on other sites More sharing options...
LatiMacciato Posted October 22, 2018 Share Posted October 22, 2018 Just now, nightingale said: Github wasn't behaving, so I just did a new release. Waypoint Manager 2.7.4 is now available. yeah, GH was bought by Microsoft, no wonder things don't work LMAO TY for the update!! Link to comment Share on other sites More sharing options...
VelRahnKoon Posted November 4, 2018 Share Posted November 4, 2018 (edited) nightingale, just a head's up: tried to install via CKAN this morning and I was getting an error: Quote CKAN.InvalidModuleFileKraken: WaypointManager 2.7.3: C:\Users\Richard Desktop\AppData\Local\Temp\tmp4DB8.tmp has length 75809, should be 75806 at CKAN.NetModuleCache.Store(CkanModule module, String path, String description, Boolean move) at CKAN.NetAsyncModulesDownloader.ModuleDownloadsComplete(NetModuleCache cache, Uri[] urls, String[] filenames, Exception[] errors) I went into the Versions tab and it installed 2.7.2 with no issues (I'm using KSP ver. 1.4.2). Edited November 4, 2018 by VelRahnKoon update for version info Link to comment Share on other sites More sharing options...
nightingale Posted November 4, 2018 Author Share Posted November 4, 2018 8 hours ago, VelRahnKoon said: nightingale, just a head's up: tried to install via CKAN this morning and I was getting an error: I went into the Versions tab and it installed 2.7.2 with no issues (I'm using KSP ver. 1.4.2). You'll have to raise that with the CKAN folk. Link to comment Share on other sites More sharing options...
SiRCrashaLot Posted November 7, 2018 Share Posted November 7, 2018 Is there any way to mass delete waypoints or hide them from map view? v/r Link to comment Share on other sites More sharing options...
JH4C Posted November 7, 2018 Share Posted November 7, 2018 11 hours ago, SiRCrashaLot said: Is there any way to mass delete waypoints or hide them from map view? v/r Build an empty CustomWaypoints.cfg file? Link to comment Share on other sites More sharing options...
SiRCrashaLot Posted November 8, 2018 Share Posted November 8, 2018 No Dice, I created and empty customs waypoint t file and it won't erase the existing waypoints. Which is ok.. I really just want to be able to switch on and off the waypoint bubbles in map view. I am using Kerbin Side and KOS to fly and land at different airports automagically but by using the ALLWAYPOINTS() which is loaded via the waypoint manager. It gets a little busy when I have 180+ waypoint markers on the Kerbin globe.. just wanted to know if there was a way in a cfg file or something? TY Link to comment Share on other sites More sharing options...
Drew Kerman Posted November 9, 2018 Share Posted November 9, 2018 On 11/7/2018 at 10:32 PM, SiRCrashaLot said: just wanted to know if there was a way in a cfg file or something? Check out "ScenarioCustomWaypoints" in your save file. Link to comment Share on other sites More sharing options...
MaximumThrust Posted December 3, 2018 Share Posted December 3, 2018 I can't believe I collect all the science in the KSC without this mod I have 2 questions: Is there any icon packs out there, or something I could adapt to use in this mod? Is there anyway to add the date/time each waypoint was added (except in the title)? I want to make some registers of things I did with unmanned vessels. Link to comment Share on other sites More sharing options...
JH4C Posted December 3, 2018 Share Posted December 3, 2018 10 hours ago, MaximumThrust said: Is there any icon packs out there, or something I could adapt to use in this mod? I'm not aware of any specific icon packs, but you can add your own by making 32x32 PNG files (with alpha transparency if desired) and placing them in the "Waypoint Manager/Icons/Custom" folder. I adapted a couple I found online (don't have rights to release them, sorry) and they work well. Link to comment Share on other sites More sharing options...
MaximumThrust Posted December 3, 2018 Share Posted December 3, 2018 5 hours ago, JH4C said: I'm not aware of any specific icon packs, but you can add your own by making 32x32 PNG files (with alpha transparency if desired) and placing them in the "Waypoint Manager/Icons/Custom" folder. I adapted a couple I found online (don't have rights to release them, sorry) and they work well. I've just searched "icons png transparency rover/lander" in Google and already got pretty interesting results Let's see if I can get them to work. Thanks! Link to comment Share on other sites More sharing options...
Klapaucius Posted December 30, 2018 Share Posted December 30, 2018 Hi, Question: I installed this just the other day (it's a fantastic mod and I cannot believe I did not download it earlier. ) and it worked just fine. Today, for some reason, it is giving me multiple displays for each of the stock waypoints (KSC, Dessert Airfield, Woomerang etc.) However, I only see one instance of each of my custom waypoints. Any ideas what is going on? I am on 1.6 so perhaps has something to do with it? Link to comment Share on other sites More sharing options...
nightingale Posted December 30, 2018 Author Share Posted December 30, 2018 9 hours ago, Klapaucius said: Hi, Question: I installed this just the other day (it's a fantastic mod and I cannot believe I did not download it earlier. ) and it worked just fine. Today, for some reason, it is giving me multiple displays for each of the stock waypoints (KSC, Dessert Airfield, Woomerang etc.) However, I only see one instance of each of my custom waypoints. Any ideas what is going on? I am on 1.6 so perhaps has something to do with it? Yeah, this is something I noticed in 1.6.0. I'll be doing a release sometime soon to fix that. Link to comment Share on other sites More sharing options...
catonthekbd Posted December 30, 2018 Share Posted December 30, 2018 I think that this may be a ksp bug. See https://bugs.kerbalspaceprogram.com/issues/20769 Link to comment Share on other sites More sharing options...
nightingale Posted December 30, 2018 Author Share Posted December 30, 2018 25 minutes ago, catonthekbd said: I think that this may be a ksp bug. See https://bugs.kerbalspaceprogram.com/issues/20769 Thanks for confirming that - I had suspected an underlying stock bug, but hadn't had a chance to look yet. Link to comment Share on other sites More sharing options...
emirkustirika Posted January 19, 2019 Share Posted January 19, 2019 (edited) https://imgur.com/a/Og2ZOY9 this problem is not direck link to way point manager problem but where is the log or same thing Explanation this i search but not find ??? where is the 1 warning Explanation ??? buy the way last time , i can´t see destination icon on the nav ball Edited January 19, 2019 by emirkustirika Link to comment Share on other sites More sharing options...
emirkustirika Posted January 20, 2019 Share Posted January 20, 2019 8 hours ago, emirkustirika said: https://imgur.com/a/Og2ZOY9 this problem is not direck link to way point manager problem but where is the log or same thing Explanation this i search but not find ??? where is the 1 warning Explanation ??? buy the way last time , i can´t see destination icon on the nav ball Ok now , i reinstall ksp fist mod waypoint manager no problem but when i install other mod ,be lost in the nav ball icons for created by the way point manager icon be lost Maybe SCANsat effect Any idea for this problem any budy help pls ? Link to comment Share on other sites More sharing options...
d4harp Posted January 20, 2019 Share Posted January 20, 2019 (edited) @emirkustirika Generally, asking for support with this little information will rarely get a response. Instead, try to reproduce the issue with the minimum number of mods installed as possible. If the issue happens with a single mod installed, it's an issue with that mod. If it only happens with a specific combination of mods, then its an incompatibility between those mods. (you have already started this step by confirming that waypoint manager doesn't reproduce the issue independently) Once you have found which mod(s) causes the issue, report it to the relevant mod author(s) following the steps in the following topic: Edited January 20, 2019 by d4harp Link to comment Share on other sites More sharing options...
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