Rolanvorxariat Posted December 27, 2014 Share Posted December 27, 2014 (edited) I loved the original T1 space center. Then some of you forum haters and the average redditors utterly crushed it. Join roninpawn, scott manley, and others. #Bringbackthebarn!:mad: Edited December 27, 2014 by Rolanvorxariat Link to comment Share on other sites More sharing options...
Slam_Jones Posted December 27, 2014 Share Posted December 27, 2014 I agree. The current models are just so... uninspired. Boring. Bland. Blech. Link to comment Share on other sites More sharing options...
foamyesque Posted December 27, 2014 Share Posted December 27, 2014 The barn stuff is amazing. It beats the stocks off light-industrial-office complex #4545 that we have now. Link to comment Share on other sites More sharing options...
Nemrav Posted December 27, 2014 Share Posted December 27, 2014 there is certainly a gap in the tier upgrades, we need another tier, and with the texture fixes hopefully the barn will be back.. Link to comment Share on other sites More sharing options...
razark Posted December 27, 2014 Share Posted December 27, 2014 #Don'tCareAboutTheBarnButTheTrailerParkCrapIsStupidAndShouldGoAwayAndThere'sAlreadyAThreadAboutThishttp://forum.kerbalspaceprogram.com/threads/103579 Link to comment Share on other sites More sharing options...
vitekc45c Posted December 27, 2014 Share Posted December 27, 2014 #SaveTheMagicBoulderLeaveTheBarnForLater Link to comment Share on other sites More sharing options...
Commissioner Tadpole Posted December 27, 2014 Share Posted December 27, 2014 I'm neutral about the buildings being made of wood, but seriously, making stuff look like a farm is ridiculous.But yes, we need an art style pass, the gap between the buildings is enormous. I just don't think that bringing back the barn will help. Link to comment Share on other sites More sharing options...
Fiddlestyx Posted December 27, 2014 Share Posted December 27, 2014 They have said the barn will be back, it is getting better textures. Link to comment Share on other sites More sharing options...
Pecan Posted December 27, 2014 Share Posted December 27, 2014 Erm, does the hash-tag and video meme mean you're being ironic? Link to comment Share on other sites More sharing options...
Bill Phil Posted December 27, 2014 Share Posted December 27, 2014 The barn itself was a strange idea. I liked the industrial look of the whole KSC, however the barn itself isn't very kerbal. It doesn't really fit with the rest of the KSC. At least in size. But with a bit of polish and touching up, I would've been okay with the barn. But I'm not eager to bring back the barn per se, but the aesthetic of the Barn KSC would be perfect. Link to comment Share on other sites More sharing options...
TMS Posted December 27, 2014 Share Posted December 27, 2014 That video gave me cancer. Link to comment Share on other sites More sharing options...
WWEdeadman Posted December 27, 2014 Share Posted December 27, 2014 I can absolutely not understand how anyone could NOT like the original barn-like design. And the current tier 1 is literally the most generic, uninspired, bland-textured garbage I've ever seen in KSP. Link to comment Share on other sites More sharing options...
UmbralRaptor Posted December 27, 2014 Share Posted December 27, 2014 The barn would make for something nice in a random location on Kerbin, but as a space center, it was poorly presented. It was not shown as a clever way to save funds for a space program that is a minor part of kerbal life, or as repurposed from a planet of farmers. Rather, a "lel, so kerbal" thing full of ramshackle parts that wall break down if not burn down and/or explode as soon as any testing was done. And then there was that similarly ramshackle (and clearly cartoonish) observatory... Link to comment Share on other sites More sharing options...
SlyReaper Posted December 27, 2014 Share Posted December 27, 2014 Oh a barn would be excellent. A wooden barn and stores of rocket fuel would get on like a house on fire. Link to comment Share on other sites More sharing options...
Slam_Jones Posted December 27, 2014 Share Posted December 27, 2014 (edited) Oh a barn would be excellent. A wooden barn and stores of rocket fuel would get on like a house on fire.They pretty clearly have fuel tanks outside.The barn would make for something nice in a random location on Kerbin, but as a space center, it was poorly presented. It was not shown as a clever way to save funds for a space program that is a minor part of kerbal life, or as repurposed from a planet of farmers. Rather, a "lel, so kerbal" thing full of ramshackle parts that wall break down if not burn down and/or explode as soon as any testing was done. And then there was that similarly ramshackle (and clearly cartoonish) observatory...Who's to say it wasn't a farm to begin with? The lack of visible Kerbal cities or infrastructure means it could quite literally be any kind of civilization. Maybe even full of farms. Maybe one of those farms decided to launch rockets instead of growing Kerbal-Korn.It's a video game, y'know. Not a true-to-life simulator. Edited December 27, 2014 by Slam_Jones Link to comment Share on other sites More sharing options...
CG_Kerbin Posted December 27, 2014 Share Posted December 27, 2014 I'm sort of on the fence about this. I like the funny interesting barns but there's a bit of a disconnect between it Link to comment Share on other sites More sharing options...
billbobjebkirk Posted December 27, 2014 Share Posted December 27, 2014 (edited) My issue with the barn is that it presents a HUGE contrast with the stock parts. The textures, style, and very idea all conflict with the clean, professional, and modern look of the stock parts in a way that makes the complex seem illogical: If these kerbals can build those rocket engines with such precision, then why can't they also build a flippin' office building?EDIT: My idea for an early tech KSC would be a complex that is very clearly temporary: a set of cranes instead of a VAB, a concrete pad with a fueling structure for a launch pad, scattered quonset huts for buildings, and a radio tower for a tracking station, Edited December 27, 2014 by billbobjebkirk Presenting my ideas. Link to comment Share on other sites More sharing options...
UmbralRaptor Posted December 27, 2014 Share Posted December 27, 2014 Who's to say it wasn't a farm to begin with? The lack of visible Kerbal cities or infrastructure means it could quite literally be any kind of civilization. Maybe even full of farms. Maybe one of those farms decided to launch rockets instead of growing Kerbal-Korn.The problem is that our interactions with the kerbals over the past 3 years have been entirely over their space program (and by extension aerospace industry). If the barn came as part of adding a bunch of farms, then sure. Suddenly they have a context where it's completely reasonable. (And the corn, cane, or whatever could be processed into fuels!) Link to comment Share on other sites More sharing options...
Thomas988 Posted December 27, 2014 Share Posted December 27, 2014 I like the idea for the T1 space center, but I do think it need a quite major tweak. I don't like it being built out of wood. It doesn't go with the style of the other KSC's, and to be honest I think the wood texture is pretty ugly. Sure, the Kerbals may not be the safest civilization in existence, but they're not sloppy. They have nuclear rocket engines! Plus, look at that T3 space center, is that not one of the most well-built, high-infrastructure facility you've ever seen. I think steel (heck, maybe even tin or some even cheaper metal could work) would make a lot more sense. Link to comment Share on other sites More sharing options...
Bill Phil Posted December 27, 2014 Share Posted December 27, 2014 My issue with the barn is that it presents a HUGE contrast with the stock parts. The textures, style, and very idea all conflict with the clean, professional, and modern look of the stock parts in a way that makes the complex seem illogical: If these kerbals can build those rocket engines with such precision, then why can't they also build a flippin' office building?EDIT: My idea for an early tech KSC would be a complex that is very clearly temporary: a set of cranes instead of a VAB, a concrete pad with a fueling structure for a launch pad, scattered quonset huts for buildings, and a radio tower for a tracking station,Easy solution. Add some ragtag rocket parts for Tier 0. Like the A-4 engine and some other rocket motors of the 40s. That'll be start tech or something. And you get a small as can be part count for Tier 0, no orbital view, etc. Link to comment Share on other sites More sharing options...
Liowen Posted December 27, 2014 Share Posted December 27, 2014 #GiveUsCloudsToMakeKerbinLookAlive Link to comment Share on other sites More sharing options...
billbobjebkirk Posted December 27, 2014 Share Posted December 27, 2014 Easy solution. Add some ragtag rocket parts for Tier 0..Well, in that situation, both the Barn and my idea are valid. I would definitely love to see some Sounding Rockets in the stock game. Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 27, 2014 Share Posted December 27, 2014 #StopConcentratingOnKerbinAndGiveUsInterestingNaturalLandmarksOnOtherPlanetsStop concentration on Kerbin and give us interesting natural landmarks on other planets. Link to comment Share on other sites More sharing options...
RobotsAndSpaceships Posted December 27, 2014 Share Posted December 27, 2014 you forum haters and the average redditorsNice one. Really. The wit is killing me. Link to comment Share on other sites More sharing options...
razark Posted December 27, 2014 Share Posted December 27, 2014 My idea for an early tech KSC would be a complex that is very clearly temporary: a set of cranes instead of a VAB, a concrete pad with a fueling structure for a launch pad, scattered quonset huts for buildings, and a radio tower for a tracking station,Easy solution. Add some ragtag rocket parts for Tier 0. Like the A-4 engine and some other rocket motors of the 40s. That'll be start tech or something. And you get a small as can be part count for Tier 0, no orbital view, etc.There's a sounding rocket mod that would fit in well with the style. That, plus basic plane parts would give an appropriate start to the barn-centric space center. Reorder the tech-tree and have a low-tech, appearance-is-not-a-priority, get-it-done sort of place to start pushing out the boundaries of Kerbal Flight. Link to comment Share on other sites More sharing options...
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