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The new module placement angle thingy


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I don't know what they did to it but its bad. There used to be a logical pivot inheritance between modules placed on weird angles (shift wasdqe) but now I cant figure out how it works at all, makes building things really tedious. Now you cant even get things to even angles sometimes and where the original rotation comes from is beyond me. Its not like the old system was great, I've mumbled quite a few curse words because of it, but at least it was workable. plz fix.

Edited by hazarada
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Also try pressing F to change between absolute and part-relative modes :)

VHAT? Vhat is zis?

I didn't know about that! :confused:Must try.

Also, spacebar will reset your rotation of the root part (The selected one) which may solve your problem.

You could also go into no-angle-snap mode with C and fine-tune your rotation/translation (Also, it doesn't awkwardly snap to a position you didn't want in this mode.)

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