noneyabidnis Posted April 18, 2012 Share Posted April 18, 2012 I\'m really lousy at this game and either always crashing or getting overly excited and jettison my rockets instead of trying to start them or slow them down. There\'s all sorts of junk just floating around out there and I\'d like it make it go away. It makes me very sad to always look way out there and see one of my green men floating off into the infinite darkness and there\'s nothing I can do to help him. (someone else probably could, but not me - I\'m a moron and would only kill more Kerbals).Anyway - I have managed to put two crafts in flight around the moon. I want to keep those. Everything else - I want it to evaporate. Poof - gone. Is it possible to do so? Link to comment Share on other sites More sharing options...
Zephram Kerman Posted April 18, 2012 Share Posted April 18, 2012 For stuff that still has a crew, use the observatory to go to those flights, then 'end flight'. This deletes anything associated with the command pod. I think it does not delete anything called 'debris'.For the 'debris' floating around after a flight, go in the settings and change the 'max persistent debris' setting to 25 then apply. You can always change it back if you want to rebuild Kerbin\'s rings.Going forward, if your ship crashes in such a way that stuff is still floating around, do 'restart flight', even if you don\'t want a do-over. This has the effect of rewinding time so that the debris never happened. Link to comment Share on other sites More sharing options...
hubbazoot Posted April 18, 2012 Share Posted April 18, 2012 In your persistent.sfs file in \KSP\Saves\default\There should be a bit that\'ll look something like this: name = LM1 Debris sit = ORBITING landed = False landedAt = splashed = False met = 25.5199994295835 lct = 747.657894978483 root = 0 lat = 0 lon = 0 alt = 0 hgt = -1 nrm = 0.2346817,-0.8339807,-0.4994005 rot = -0.4874776,-0.2444381,0.5007009,0.6722457 CoM = -0.0004030367,-2.702126,-0.001496201 stg = 0 prst = False ORBIT { SMA = 686522.644843065 ECC = 0.056790084827483 INC = 0.62585617064119 LPE = 136.294885195864 LAN = 231.440224230999 MNA = 1.99312675605197 EPH = 773.097894409855 REF = 1 OBJ = 1 } PART { name = stackDecoupler uid = 4294864034 parent = 0 position = 0,0,0 rotation = 0,0,0,1 istg = 2 dstg = 3 sqor = 2 sidx = 3 attm = 0 srfN = None, -1 attN = bottom, 1 attN = None, -1 mass = 0.8 temp = 161.3903 expt = 0.5 state = 2 connected = False attached = False } PART { name = fuelTank uid = 4294863960 parent = 0 position = 3.56165764969774E-05,-1.06625986099243,-0.000182117641088553 rotation = 0.0001399906,-8.734037E-05,-5.284387E-06,1 istg = 2 dstg = 4 sqor = 2 sidx = 7 attm = 0 srfN = None, -1 attN = top, 0 attN = bottom, 2 mass = 0.3 temp = 160.8601 expt = 0.1 state = 2 connected = False attached = True fuel = -0.1683977, FLOAT } PART { name = fuelTank uid = 4294863936 parent = 1 position = -0.000303431006614119,-2.5819890499115,-0.0010031407000497 rotation = 0.0003026263,-0.0001738835,-0.0001152071,1 istg = 2 dstg = 4 sqor = 2 sidx = 8 attm = 0 srfN = None, -1 attN = top, 1 attN = bottom, 3 mass = 0.3 temp = 160.3447 expt = 0.1 state = 2 connected = False attached = True fuel = -0.2991953, FLOAT } PART { name = liquidEngine uid = 4294863912 parent = 2 position = -0.000705582671798766,-4.04639148712158,-0.00243949703872204 rotation = 0.00044756,-0.0001764518,-0.0001538282,1 istg = 2 dstg = 4 sqor = 2 sidx = 9 attm = 0 srfN = None, -1 attN = top, 2 attN = None, -1 mass = 2 temp = 159.703 expt = 0.5 state = 2 connected = False attached = True }}VESSEL {Remove the vessel you are interested in removing, and you\'re good to go.Make sure you\'re not ingame when you do this.Note: If the name is not '____ debris', it\'s an active ship. Also, keep a lookout for the 'name = mk1pod' bit. That\'ll clue you in that it\'s an active ship. Link to comment Share on other sites More sharing options...
sal_vager Posted April 18, 2012 Share Posted April 18, 2012 Better mention that you shouldn\'t edit your persistence file with wordpad or microsoft word, as it has a tendency to break the file, back up first!Notepad is supposed to work but you\'ll know if it has gone wrong as the file won\'t load at all afterwards. Link to comment Share on other sites More sharing options...
BillWiskins Posted April 18, 2012 Share Posted April 18, 2012 Alternatively, you could just use the [ and ] keys to cycle through all of the things you\'ve put in space - crewed craft or drifting debris - until you find the one you want deleted, and then hit ESC and \'End Flight\'.Edit : should state that you can only do this when you are focused on a craft that is already in orbit or landed. Link to comment Share on other sites More sharing options...
Zephram Kerman Posted April 18, 2012 Share Posted April 18, 2012 use the [ and ] keys to cycle through all of the things you\'ve put in space - Heyyyy, another undocumented keybinding! Nice tip! Finding these are just as fun as the Easter eggs in game. Link to comment Share on other sites More sharing options...
BillWiskins Posted April 18, 2012 Share Posted April 18, 2012 Heyyyy, another undocumented keybinding! Nice tip! Finding these are just as fun as the Easter eggs in game.Ha, you are not wrong. I felt like throwing a street party when I found out that X cut the throttle. Link to comment Share on other sites More sharing options...
hubbazoot Posted April 18, 2012 Share Posted April 18, 2012 Ha, you are not wrong. I felt like throwing a street party when I found out that X cut the throttle. Link to comment Share on other sites More sharing options...
BillWiskins Posted April 18, 2012 Share Posted April 18, 2012 It took me almost four minutes of solid searching to find out what that \'hotlinking disabled\' .gif was, but yeah, that\'s about right. And it even works in the map view! It\'s saved a lot of tiny green virtual lives, that has. Link to comment Share on other sites More sharing options...
noneyabidnis Posted April 19, 2012 Author Share Posted April 19, 2012 Very cool! Thank you - this is a big help.On a different note, have you ever thought about how if the theory about multiple universes is true, then there could very well be a universe somewhere / sometime when those little green guys (Kerbins?) are real and flying in real spaceships exactly like the ones we\'ve put together, but they are the ones playing a game of controlling us typing on our keyboards? And in at least one instance, that little girl from the Exorcist is riding on the back of the rocket with her head spinning around really fast while vomiting pea soup? Link to comment Share on other sites More sharing options...
hubbazoot Posted April 19, 2012 Share Posted April 19, 2012 It took me almost four minutes of solid searching to find out what that \'hotlinking disabled\' .gif was, but yeah, that\'s about right. And it even works in the map view! It\'s saved a lot of tiny green virtual lives, that has.Fix\'d, stupid sites being clever. Link to comment Share on other sites More sharing options...
Zephram Kerman Posted April 19, 2012 Share Posted April 19, 2012 ...And in at least one instance, that little girl from the Exorcist is riding on the back of the rocket with her head spinning around really fast while vomiting pea soup?Oh, I hate it when that happens! Link to comment Share on other sites More sharing options...
BillWiskins Posted April 19, 2012 Share Posted April 19, 2012 And in at least one instance, that little girl from the Exorcist is riding on the back of the rocket with her head spinning around really fast while vomiting pea soup?That is an interesting concept, but it would be very un-aerodynamic. It would also make the craft very unstable, unless you symmetrically mounted another little girl from the Exorcist on the other side, to balance it out. Kerbins?Kerbals Link to comment Share on other sites More sharing options...
sal_vager Posted April 19, 2012 Share Posted April 19, 2012 That is an interesting concept, but it would be very un-aerodynamic. It would also make the craft very unstable, unless you symmetrically mounted another little girl from the Exorcist on the other side, to balance it out.Kerbals Could you not mount these exorcist girls on turntables and make use of the thrust from the projectile vomit?Mod makers take note Link to comment Share on other sites More sharing options...
noneyabidnis Posted April 19, 2012 Author Share Posted April 19, 2012 Could you not mount these exorcist girls on turntables and make use of the thrust from the projectile vomit?Mod makers take note I\'d give it a go if I had even the slightest clue what to do to make a custom part. Link to comment Share on other sites More sharing options...
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