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the atmosphere of Mars is equivalent to 1% of that of Earth, and despite this, phenomena such as clouds and sandstorms can be seen. in the image you find yourself on a hill, where the atmosphere is further rarefied
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
SartinMax replied to tony48's topic in KSP1 Mod Releases
I'm working on updating my cloud settings, and I stumbled upon this beauty <3- 1,882 replies
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hi, i encountered the same bug as this reddit post, and it seems to be related to TUFX, do you have any idea how to fix it? Thank you
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Main thread: Needs KSRSS Reborn and the Volumetric Clouds E.V.E by Blackrack! My attempt to bring volumetric clouds to solar system bodies in KSRSS The idea is not only to add clouds, but also atmospheric events consistent with the various celestial bodies (for example, methane rains periodically occur on Titan) Currently: Earth Venus Mars Titan Future plan: more consistent colors improved cloud heights add atmospheric events (rain, fog) to venus clouds and weather events on jupiter, saturn, uranus and neptune Enjoy it! ALBUM: https://imgur.com/a/5aSJ1lb DOWNLOAD: https://spacedock.info/mod/3333/KSRSS Volumetric Clouds
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SartinMax started following JonnyOThan
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[1.2.0] Internet Relay Chat Continued - 0.18.1.7 [30/10/16]
SartinMax replied to timmers_uk's topic in KSP1 Mod Releases
co0l plugin! i love to know how to use it with RPM -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
SartinMax replied to StarCrusher96's topic in KSP1 Mod Releases
short summary of the problems of a dick: On the Macintosh, scatterers give me compatibility problems (perhaps related to textures in .dds) and the planets become yellow and black striped balls. I love playing with increased proportions: at the time of 0.7 I was able to run it with Sigma Dimentions, replacing the all with the sun, but now they seem totally incompatible. Any advice / help? You guys are the best, this game continues to give off an obscure charm in me only thanks to you 521/5000- 4,170 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SartinMax replied to EnzoMeertens's topic in KSP1 Mod Releases
I'm just a fool with a good idea, so there's a need for competent people!- 735 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SartinMax replied to EnzoMeertens's topic in KSP1 Mod Releases
The KPS - Kerbal Pressure System Thank you @EnzoMeertens! To you the credit, I think it can become one of the most beautiful changes of kerbal, As is already the case for KKS!- 735 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SartinMax replied to EnzoMeertens's topic in KSP1 Mod Releases
thank you! What exactly does it do? I do not think it's enough to edit the cfg file, what tools should i use to do what i'm trying to get?- 735 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SartinMax replied to EnzoMeertens's topic in KSP1 Mod Releases
How do you think I should set this mod to run it with the pressures? For example, I would like a submarine to be sliced by pressure, or a probe on eve by the atmosphere...- 735 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
SartinMax replied to StarCrusher96's topic in KSP1 Mod Releases
I look at 0.7 and above, for now the 0.5 is the only compatible with Sigma Dimention (at least I think) thanks anyway!- 4,170 replies
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
SartinMax replied to Waz's topic in KSP1 Mod Releases
@Waz @Proot thank you for the ispiration and to make this thing possible! -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
SartinMax replied to StarCrusher96's topic in KSP1 Mod Releases
Thank you!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
SartinMax replied to StarCrusher96's topic in KSP1 Mod Releases
Leave this here- 4,170 replies
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