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Zero266

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    Rocketry Enthusiast

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  1. this is one of the most exciting dev diaries so far! i missed it during the holidays because i was really busy. The hype is real for ksp 2
  2. Quick question, how do I transfer enriched uranium from the predecessor to a reactor? I have a level 5 engineer on the ship.
  3. eva an engineer and weld on regular struts for connections you see being semi permanent.
  4. Same issue here, i can also confirm that the alarm will not trigger when it isnt ticking so it isnt just a display issue.
  5. i will take a look at those both can you post a link to "sandcastles" i cant seem to find it?
  6. I've always wanted to be able to establish off planet launch pads but previous mods never really worked for me. So when 1.12 came out and we could discover extra launch sites on Kerbin I was very excited. This same system could be used for extraplanetary launch pads! I would love to go to Minmus and scour the minty surface for a launch site ripe for the creation of massive ships! My question, is there anyone currently working on a mod like this?
  7. It would be neat if they could be used in the next update to weld parts as long as you have an engineer onboard.
  8. Sorry i didnt put that very well. I mean building ships in situ with harvested resources. And maybe we are two steps away if we count moving and attaching bigger parts as its own step. So we need to be able to turn ore into parts and construct with the big parts as well.
  9. This is super cool. Managing heat in the base game has always felt like guess work. It isnt very clear and never seems to be enough. Im not even sure how the numbers in the item descriptions are supposed to be used.
  10. My main issue is that they said they would do feature videos roughly monthly and we havent seen anything since then. Total radio silence. At this point i would be happier if they came out and said "sorry guys we have to delay it to 2021" They gave us a ton of information at the start then went silent. Maybe they should have waited a little longer to start the hype train or maybe they should be keeping in better contact. I honestly dont mind if it takes longer to make the game if the game comes out better, but I dont think it is too unreasonable to want an update once in a while.
  11. soooo mad max on the moon?
  12. yes yes yessssssss, but dont feel rushed please take your time and give us the best!
  13. at first i thought the nav ball was bugged out but it makes way more sense that you turned by literally tilting the probe core relative to the rocket. really ingenious way to do that and i am very exited for this. robotics parts was great but automating rockets is better.
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