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Found 5 results

  1. Exception Detector (ED) This add-on creates a log file by hooking into the logger callbacks in Unity and is able to extract more value from the available information. Assists in finding issues that you might not even be aware of and might be able to find any pesky add-on(s) that might be causing your issues. For Kerbal Space Program. By zer0Kerbal, originally by @godarklight and @Grigetio "SlimJimDodger" Help Wanted Localization How to support this and other great mods by zer0Kerbal See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Installation Directions Use CurseForge/OverWolf App (currently does not install dependencies) 1 or 1 Dependencies Kerbal Space Program 2 Suggests Module Manager 3 Conflicts ExceptionDetectorUpdated Tags plugin, convenience, information *red box below is a link to forum post on how to get support* Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks see Attribution.md for comprehensive list @godarklight for this glorious mod! @Grigetio "SlimJimDodger" for updating and maintaining! Legal Mumbo Jumbo (License provenance) Current (1) - zer0Kerbal Forum: Thread - Source: GitHub License: Disclaimer(s) All bundled mods are distributed under their own licenses All art assets (textures, models, animations, sounds) are distributed under their own licenses Original (1)- Maintainer: @Grigetio aka SlimJimDodger Forum: Thread - Download: SpaceDock - Source: GitHub License: Original (0) - Author: @godarklight Forum: Thread - Download: SpaceDock - Source: GitHub License: this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  2. Hello, i have over 30 mods that need updating using ckan. When i try and tick the update box (even 1 mod at a time) and then proceed, it gets to the end of the update load and then says unhandled exception or a different mod it will say it looks like the mod i'm trying to install conflicts with a mod that has already been installed??? i don't understand, i'm just updating it. other times it wll say unhandled exception and still fail? any help would be appreciated. here's the details... See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at CKAN.Main._MarkModForUpdate(String identifier) at CKAN.Util.Invoke[T](T obj, Action action) at CKAN.Main.PostInstallMods(Object sender, RunWorkerCompletedEventArgs e) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 0.0.0.0 Win32 Version: 0.0.0.0 CodeBase: file:///C:/Users/Windows%208/Desktop/ckan.exe ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.36372 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.0.30319.36366 built by: FX452RTMLDR CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  3. KSP: 1.2.2 KSP 64-bit Windows Problem: I... well, I have no idea. Gameplay seems fine, but while I was in the console to get some electricity to a dead probe, I saw tons of repeated red exceptions. I don't know what they mean, but they must be affecting my game somehow. Mods Installed: Galileo Planet Pack + others Reproduction Steps: Flying my small low-tech SCANSat probe around Ceti, the exception seemed to be constantly refreshing. Like I said, I can't see anything wrong with my gameplay experience... I really don't know what I'm looking at, I'm sorry--I'm just assuming it's bad for my game. Am I wrong? Log: https://www.dropbox.com/s/ube0kgq1guxqj61/output_log.txt?dl=0 Thanks, everyone!
  4. KSP 1.1.3, latest Steam client, i7, 32GB RAM, GeForce 960 I get the following error sometimes when quitting KSP: It usually results in KSP hanging on exit and I'm concerned that it is somehow corrupting my saves. I cannot reproduce the fault and haven't found a pattern to the situations in which it occurs. It doesn't seem to matter if I start KSP from within Steam, from the KSP icon that Steam placed on the desktop, from CKAN or from my own shortcut. All of them have the same commandline switches, -single-instance -popupwindow Is there a solution workaround out there? I've searched the Steam and KSP forums and haven't found anything useful yet.
  5. Hello So, my game crashes a lot. I went to look at the KSP.log file, and found the following line spammed 360,213 times. I counted. With the Notepad++ count option. What, you think I'm going to count those by hand? NullReferenceException: Object reference not set to an instance of an object JSI.JSIVariableAnimator.Update () and NullReferenceException: Object reference not set to an instance of an object JSI.JSIVariableAnimator.LateUpdate () Anyone have any clue? I've uploaded the logs below if anyone is able to help me with my crash on reverting to VAB, Launch, SPH, going to the space center, or just about anything that has to do with leaving my doomed vehicle. Or if they want to see the exception spam. Thanks! KSP.log: http://www.This website cannot be used on these forums/download/19885mz572a9z1a/KSP.log Two-million line long output_log.txt: http://www.This website cannot be used on these forums/view/42301q7c31bkgk2/output_log.txt Mods.ckan file: http://www.This website cannot be used on these forums/download/7494b6d3vghb8ur/mods.ckan
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