FX & Audio
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Environmental & Terrain False Splashdown fx and Landed Status on Laythe (300 to 1.5K meters of altitude seen)
2 votes0 replies -
2 votes1 reply
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2 votes0 replies
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4 votes0 replies
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Environmental & Terrain Sunlight still visible while behind a planet when on the surface of atmospheric CB (Sun visible behind Jool while on the surface of Laythe, not making an eclipse nor stopping light)
9 votes3 replies
11 questions in this forum
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Environmental & Terrain False Splashdown fx and Landed Status on Laythe (300 to 1.5K meters of altitude seen)
2 votes0 replies -
2 votes1 reply
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FX & Audio Engine surface VFX does not dissapear when engine is turned off/leaves site (Persistent dust cloud)
6 votes10 replies -
2 votes0 replies
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Environmental & Terrain Sunlight still visible while behind a planet when on the surface of atmospheric CB (Sun visible behind Jool while on the surface of Laythe, not making an eclipse nor stopping light)
9 votes3 replies -
4 votes0 replies
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2 votes3 replies
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FX & Audio Moving the camera around with RMB still causes the UI elements to blip and bloop and click when hovered over
4 votes0 replies -
FX & Audio Mission Brief window closes prematurely and text audio continues to play after text has been skipped and is no longer visible
6 votes11 replies -
3 votes0 replies
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3 votes0 replies