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Friedrich Nietzsche

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Everything posted by Friedrich Nietzsche

  1. After my work kept my busy since my last posing, I think, I also will be able to help - if someone teaches me
  2. Hi, just for my curiosity: I guess, RP-0 is on low prio, while RSS is being ported to Kopernicus?
  3. Unity 5 paired with KSP would force me to spill tears of joy and to buy a second copy of the game, just to reward Squad
  4. I use this mod together with Realism Overhaul. Is it normal, that RCS works in real time, while everything else is proper delayed depending of the distance?
  5. Hi, is there a possibility to change the cloud speed from EVE to reasonable speed in RSS? The clouds are almost as half as fast as my orbiting vessel
  6. Is there a possibility to export ond import a current mod setup, so that I can share it via xml or back it up for later? Currently I am encountering the problem, that the game doesn't finish loading. If I kill it, loading finishes afterwards, but it keeps telling me, that some parts used by some vessels are missing. Therefore I'd like to perform a clean setup.
  7. Same problem here. But changing the xml file just helps starting ckan up. Updating repositories and mods still a NullReferenceException.
  8. Hi, today I noticed something weird: The KSC at DZ - Hammaguir seems to be below the ground. I've launched a temperature measuring mission from there and while ascending, suddenly I've crashed into a invisible wall. When reading the mission log, it said, that my rocket crashed into the ground.
  9. Hi, thanks for looking into it. I've tried deleting the contracts, but it didn't change anything. But meanwhile I began a new career which now is much more fun due to the advanced developement of RP-0. But still thx very much for your help
  10. Hi, I've tried out the mod today and I noticed some weird circles on the sky. Anyone else has this issue? http://i.imgur.com/vfSTytA.png
  11. Hi, I've noticed, that RP-0 also changes contracts: Would it be possible to get rover missons, where a rover has to do surface science on several spots at a specific location? That would be awesome, since rovers aren't good for much at the moment.
  12. Hi DMagic, awesome mod. But would it be possible to give it a more KSP-like UI design? Kerbal Alarm Clock would be here a very good example.
  13. A risk, that comes, when playing alpha and beta versions I've started a new carreer today. The beginning is much more fun now with the current version of rp-0. But still thanks for your efforts
  14. Hi, here is the output_log.txt. Maybe you'll find something. https://drive.google.com/file/d/0B_GyaquZSK3vUnpJblRES0NabFU/view?usp=sharing Thanks!
  15. Hi, I've changed all idx values to -1. It had no effect, still the same problem. But thanks for your efforts.
  16. I've done that always to switch back to french guiana after loading a game. But at the moment I even can't enter the tracking station. It highlights, when I hover the cursor over it, but clicking on it has no effect. Maybe I'll just start a new career
  17. Hi and thanks, I've tried it out, and at least to me everything seems to be correct. But I'm not sure. The problem is, that I've once revived Jebediah, Bill and Bob, because the died sometimes during my career mode, even though I never flew a manned mission.
  18. My favorite launch site is french guiana. But the game usually starts at cape canaveral after loading a save, albeit it's marked marked different in the tracking station.
  19. If I load the career from the other installation, which I intended to continue, the game shows the described behaviour.
  20. Hi, I think, I've got the same issue. But I can't fix it: http://forum.kerbalspaceprogram.com/threads/115523-Can-t-click-several-buildings-UI-Glitches?p=1835734#post1835734 Could you take a look into my persistant.sfs to check, if everything is alright? https://drive.google.com/file/d/0B_GyaquZSK3vNW9STnI1dFBQMVk/view?usp=sharing Thanks!
  21. Update: It seems to be savegame related. When I start a new Career, everything works fine.
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