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Everything posted by sDaZe
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
Thank you!- 2,401 replies
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- sve
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
sDaZe replied to Galileo's topic in KSP1 Mod Development
Thats a old scatterer bug- 1,030 replies
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- sve
- kopernicus
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
Feature! Its moon dust -
[1.2] Galileo's Planet Pack (development thread) [v0.9]
sDaZe replied to Galileo's topic in KSP1 Mod Development
Yeah! Get out of here @Nhawks17- 1,030 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
Thanks so much to everyone who has donated. No such thing as too little- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
Update should be here in a few days! It'll fix the moon facing the wrong way and improve mars's clouds a bit, and of course update the mod- 2,401 replies
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Yes. But if you're going that hard you might as well get a gtx1080
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
I was going through some old unreleased pictures of @Nhawks17 version of SVE. Its good to see how things have changed I wish i could take new pictures but my computer wont let me -
Thats good enough to run this game in 4k.
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@Astronomer I asked this a bit ago as well
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
ayyyyyyy -
I miss the old mun glow, Thanks for trying to bring it back! I need to see some beauty posts though... For education purposes of course! Ohhh im also a good beta tester.. Ask @Nhawks17 :3
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
sDaZe replied to Matchlight's topic in KSP1 Mod Releases
Ignore this -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
Dang, more bad news- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
Yes. Its my computer. Not the game.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
sDaZe replied to sDaZe's topic in KSP1 Mod Development
So! Some badish news? The mods going to be on hold for awhile seeing as KSP wont even start up on my computer anymore, for some reason... Other games play but ksp literally crashes my whole system everytime. Ram issue? PSU issue? No idea. So yeah, going to be a little while until this updated, sorry! I hate to ask but if anybody could donate to the computer fund it would be great! https://www.paypal.me/sDaZe Thanks- 2,401 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
Go into the SVE folder and delete the folder called CityLights -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
This jool better be from another pack or i swear to god -
A twitter header for my twitter.. lol? Which one is better?
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Thanks for bringing this to 1.2 waz. I gotta ask this though, is it possible to add planet textures back into eve? Im sure @pingopete would appreciate it :3
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
What he said was bad and not right, sure. But to say he doesnt belong in the Kummunity is a little far. The guy has done more than enough to the community in the past years, and tbh is a ksp legend ( If thats a thing ) -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
sDaZe replied to Galileo's topic in KSP1 Mod Releases
I worked along side Berlin, who is now called Galileo. I remember him and I staying up literally all night because he was working his butt off in photoshop. The man literally stayed up for days making this mod what it is now, He posted images of the incomplete textures on steam which are now lost, i can tell you for a fact that he made literally almost all of these textures from scratch or just redid the ones @Nhawks17 had, since it was a remake of sve. I've been playing ksp since .24.2 and i admired your work, the only other person who came close was Proot. You and him were literally changing the game and still are. That being said im excited to see what you release tomorrow, there is no such thing as having to many cloud packs. Thanks for coming back, Daze.