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About Frozen_Heart

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    The White Walker

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  1. Trying to get the designs smaller than before. Thanks to Geschosskopf for the inspiration!
  2. Not played in forever so slapped together an autogyro.
  3. The 1.875m ones will be absolutely perfect for shuttle replicas!
  4. I'd like to see a simple life support system. Single resource, and if you run out your kerbals simply go into hibernation, and will wake up when resupplied.
  5. Omg you're back! That's the real news today!
  6. This is probably my only gripe with KSP 2 so far. It just seems not right that HarvesteR wasn't even informed that it was being made, despite being the one who came up with KSP in the first place. I get that he's not on the team anymore, but it just seems like common decency.
  7. I hope not. Yeah we make military replicas, but at heart KSP is not a military game and should stay that way. Weapons are something I never want to see added at all. This is coming from someone who is involved in the KSP naval battle club too.
  8. One thing which I have really enjoyed about KSP is the fact that the devs have been right here with us the entire time. They will talk with us and take community input into consideration. Most games aren't like this and we have been extremely lucky in that regard. Will the community continue to be important in KSP 2, and will the new devs be as open as they have been in KSP? It would be a shame to lose such a great thing about the development of KSP.
  9. They definitely have closely based it off existing KSP assets, and you are probably right they started developing it shortly after Take Two acquired it. Interestingly they seem to have taken the KSP parts directly and updated them. This can be seen with the old poodle model which seems to be in game. Must have been taken from a version before the new one was introduced. Still wondering if the new poodle model will make it in.
  10. So hyped for multiplayer. It's what a lot of us have been wishing for since KSP released!
  11. I hope not. Yeah it's technically more accurate, but it's not fun. Having to constantly juggle your 200 varying missions to adjust their orbits constant would get old and boring fast. KSP is successful as it takes the basics of spaceflight and makes it accessible to the masses. N body physics goes against that.
  12. Noticed on the trailer the old poodle was being used. Is this just a placeholder, or the actual planned engine? Was hoping to see a more realistic take on the parts appearances this time around.
  13. Squad have done such a good job with KSP 1, over all the generations of team members. Will be sad to see them go.
  14. I hope K-Drives make it over...