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About Frozen_Heart

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    The White Walker

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  1. Perfect for clustering! Are the stats staying the same? Or being tweaked?
  2. Frozen_Heart

    Gyrocoptor MkVI (Actually controllable this time)

    Only as part of the DLC sadly. Trying to rework the bearing to not need it while still keeping its reliability.
  3. Frozen_Heart

    A "KSP Loading..." Preview: the Mk2 Lander Can

    Love the idea of it doubling as a rover cockpit. That new front window is hideous on the lander can though.
  4. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    Just looking at those screenshots kills my framerate. They look great though!
  5. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    I found the thermometers just weren't working. The cubic struts were what i found worked best after that.
  6. So I've been continuing my little adventure into stock bearings, and in the process have managed to come up with this: Link: Requirments: Making History (I'm working on finding a stock part which will do the job) The autogyro MkVI is massivly improved compared to its earlier iterations. Contra-rotating rotors mean that it's easy to control, and the rebuilt bearing keeps it spinning smoothly at all times (warranty void if 10G turns are attempted). The unique nature of an autogyro means that the aircraft essentially can't stall, as the spinning blades just cause it to gradually sink while full control is retained. This allows great low speed handling and near VTOL landings with some practice. The tolerances on the bearing are extremely tight, which is what allows it to spin with such precision. However due to the high amounts of force on the lower section of the bearing i've been forced to use the making history plates (good colliders, autostrut capable, and light). I'm going to try to find an alternate part in later versions. Here is a video of it in action to demonstrate the low speed handling:
  7. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    Went through working out which parts behaved best in a bearing. Cubic struts worked well for the top part, but annoyingly the flat plates from MH were the only bit that could deal with the stress on the lower end of the rotor. Want to find a non dlc part for it.
  8. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    I think it's approaching release ready. It's controllable, it looks good, AND it doesn't explode randomly.
  9. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    Nah I tamed the Kraken a while ago. Rode it to Eeloo and back as a mount.
  10. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    Armed with a newfound knowledge of colliders i'm progressing my research further:
  11. Frozen_Heart

    Stock Autogyro.

    Using bearings made of thermometers and the one way RCS blocks atm. It's pretty unreliable but while it's working runs super smooth. The rotor being unpowered means it can be a lot smaller too.
  12. Frozen_Heart

    Stock Autogyro.

    Been on a bit of a KSP break for a while so don't think i've posted anything here for a year or more. I was clicking around youtube recently and stumbled upon the existence of gyrocoptors. I was intrigued and started to wonder if such a thing would work in KSP. Well turns out the answer is yes... kindoff. Presenting the gyrocoptor MkIV: My first version that is controllable (on a good day), and doesn't fall into pieces when the rotor spins too fast (sometimes) It's extremely easy to operate and works for just pulling stunts round the KSC. It's unique characteristics mean that it flies much like an aircraft on takeoff, but for landing it can use the blades momentum to keep itself in the air and essentially put itself down on the spot. Lack of blade pitch control however is a huge issue, meaning that at low blade speeds it tips to the left, and high blade speeds cause it to tip to the right. Anyway have fun, and try not to kill too many kerbals testing it. (My main hope here is that a more skilled builder comes along and makes a decent one )
  13. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    How does that mod work? Does it simply show the parts colliders? If so that could be very useful.
  14. Just wondering does this mod allow free wheeling rotation? Or powered only?
  15. Frozen_Heart

    Work-in-Progress [WIP] Design Thread

    Further tweaks means the rotor only falls off once every two flights now. It's also slightly controllable.... sometimes. Really need to learn how to build good bearings.