blowfish

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About blowfish

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  1. Simple Adjustable Fairings Plugin v1.10.1 for KSP 1.9.1 Fix transparency not being set correctly on disabled objects (which might become enabled by switching) Fix fairing parts not re-initializing when new data is pushed by another module before the fairing is built
  2. These modules are proving rather complicated to get working together. Do report issues but please be patient with them.
  3. Having done a lot of work on MM, I would be interested in knowing what was going on (although all the possible evidence is gone now). Deleting the cache files, while mostly harmless, isn't going to solve problems in general.
  4. Make sure you have the latest versions of B9PartSwitch and SimpleAdjustableFairings (less than 24 hours old as of this writing) - this depends on both of them.
  5. B9PartSwitch v2.16.0 for KSP 1.9.1 Fix description of attach node mover (SUBTYPE -> NODE -> positionOffset) for error messages Allow node size to be modified SUBTYPE -> NODE -> size Takes an integer Will scale with TweakScale (and round to the nearest integer) Allow more flexible name matching in many places If it starts and ends with /, treat it as a regular expression If it contains * or ?, treat those as wildcards (anything or one character respectively) Otherwise treat it as a normal string If it starts with \, the next character is /, and it ends with /, eliminate the leading \ Implemented in the following places: attach node modifier node name (SUBTYPE -> NODE -> name) transform toggle name (SUBTYPE -> transform) node toggler name (SUBTYPE -> node) material modifier transform names (SUBTYPE -> MATERIAL -> transform/baseTransform) texture modifier transform names (SUBTYPE -> TEXTURE -> transform/baseTransform) module modifier name (SUBTYPE -> MODULE -> IDENTIFIER -> name) transform modifier transform names (SUBTYPE -> TRANSFORM -> name) Implement custom handling for ModuleRCSFX Disable unused effects when switching based on runningEffectName Fix transforms not getting shown/hidden properly after another module updates the model Allow ModuleB9PartSwitch to have its fields and events placed in a group: uiGroupName - unique identifier of the group uiGroupDisplayName - human readable name of the group to show in the UI New module for assigning PAW groups on other modules: ModuleB9AssignUiGroups takes one or more MODULE nodes that each identify a module to have its UI group assigned each one must have an IDENTIFIER node to identify the module it must have a name which is the name of the module (wildcards and regex are allowed) it can have any other fields that uniquely identify the module This is the same as the IDENTIFIER in a module switcher uiGroupName - unique identifier of the group uiGroupDisplayName - human readable name of the group to show in the UI only applies to fields/events that don't already have a group Cannot apply to ModuleB9PartSwitch, ModuleB9PartInfo, ModuleB9AssignUiGroups (itself), or ModuleSimpleAdjustableFairing
  6. Simple Adjustable Fairings Plugin v1.10.0 for KSP 1.9.1 Don't modify drag cubes/FAR/colliders if deployed (fixes an exception when loading a craft with a deployed fairing) Group all of the fairing's fields and events in the part action window: Adds two new fields to ModuleSimpleAdjustableFairing: uiGroupName - unique identifier for the group, defaults to fairing uiGroupDisplayName - name of the group to display in the UI, defaults to Fairing
  7. Well you seem to not have ModuleManager installed. That is a dependency of ... probably most of the other mods you have
  8. Looking at the MkIV system configs, this could happen if you have CryoTanks installed but not CommunityResourcePack (which is a dependency of CryoTanks). Or some other installation issue related to those two mods. The full log after this fatal error happened would tell me exactly what's wrong.
  9. You're probably looking for the RF Stockalike thread (RF doesn't configure anything by yourself). But even there you're better off learning how to do the configuration and submitting it rather than just ask-complaining about it.
  10. B9PartSwitch v2.15.2 for KSP 1.9.1 Fix ModuleJettison shrouds disappearing in flight (again)
  11. B9PartSwitch v2.15.1 for KSP 1.9.1 Preserve drag cube weights when recalculating drag cubes Don't call drag cube update methods that will be called by the flight integrator anyway Ensure drag cubes aren't recalculated in flight regardless of configuration (it breaks things)
  12. Simple Adjustable Fairings Plugin v1.9.1 for KSP 1.9.1 that's not confusing at all Pre-render both drag cubes rather than re-rendering at deployment Fix exceptions and potential physics weirdness at deployment
  13. Simple Adjustable Fairings Plugin v1.9.0 for KSP 1.9.1 someone pleeeeeease find a bug so I can bump the patch version Recompile against KSP 1.9.1
  14. B9PartSwitch v2.15.0 for KSP 1.9.1 Recompile against KSP 1.9.1