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Somecallmesteve

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  1. Actually, I believe that is indeed what happened. I changed the physical time warp while firing the nuke engine, and I received that message.
  2. I tried using the physics warp rate while in space above Duna. And I was met with that error message. And yes I was firing the nuclear engine while doing so. I forgot to add that in this message.
  3. Okay, I'll elaborate more. Whenever I am trying to burn with the nuclear engine, I am not allowed to use timewarp since I get the message of, "cannot warp faster than 1x while under acceleration." What I am trying to ask is, is there a way to work around this issue? Yes I am trying to timewarp with this mod while using an engine at the same time, this is on me for being a little impatient.
  4. I'm having trouble getting this to work while I'm burning with the nuclear engine. Any advice?
  5. I may have recreated the glitch again. See below. https://drive.google.com/file/d/1R5axyr-72n6Z6x4HwTZy2z6QrOHWod3x/view?usp=sharing https://drive.google.com/file/d/1TkxLFmgtq2FIvOPMGoSVmP0j5_wmHu2Q/view?usp=sharing
  6. Anyone know what's going on here? https://drive.google.com/file/d/1fkMDxzUgIRTCMntTar7Mbao-cEVwsogJ/view?usp=sharing
  7. I've noticed faster load times with Parallax installed after the update. Especially after I exit time warp. I was wondering if that was something you wanted to tackle for this update?
  8. I think I encountered a problem on the dark side of the Mun. I believe this also occurs around Minmus. Further testing is required. https://drive.google.com/file/d/1lxHtm1YUB9UYexsiOYC0idEaNGuUCvyd/view?usp=sharing
  9. I'm hoping so. As long as it works like or similar to the mod of the same name, I'll be pretty content.
  10. Nope, there is a mod for procedural fairings. Stock fairings are not procedural if knowledge serves me right.
  11. I know about procedural wings for KSP2, but will fairings also be procedural?
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