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Everything posted by maculator
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[1.2.2] Historical Progression Tech Tree v2.0 - Updated 02-22-2017
maculator replied to pap1723's topic in KSP1 Mod Releases
I really do miss this mod. It was a good one :S Wish it would be updated for the dlcs. -
Thats what I noticed too when I fired up KSP today, been a loooooooong time and I had to read the wiki to troubleshoot that misstake -____- Edit: thanks for noting and if everything worked as planned the spacedock download should've been updated today.
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I wanted to use your continuation, but it didn't account for the breaking ground experiments so I fixed it. I don't thik withdrawing it is necessary, you din't steal anything and there probably will be a time where I forget about updating it again.
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I finally updated this little mod and made it compatible with with the Breaking Ground DLC and its surface experiments! Those are excluded now and will function as intended by the vanilla game! Enjoy.
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
maculator replied to Waz's topic in KSP1 Mod Releases
Where did the boulderCo folder go? -
Crowd Sourced Science-Biome Reports Everywhere! (August 11) [6.0]
maculator replied to DuoDex's topic in KSP1 Mod Releases
I'd loce to see this mod beeing continued. But sadly so far there is no sign of life :S -
Nice to see my old little mod getting maintained! I've been away for a long time and for me it fine if you keep it.
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The sooner you escape the gravity the better. Just barley not burning up proofed to be the most efficient approach to me. Positive sideffect are that it seems to be pretty efficient too and makes it less tedious. I also do aim for a orbit that is juuust above the 70km mark, you can raise it later at any point but like I said first goal shuld be to escape gravity asap.
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Every clouds mod overdoes it with eve in my opinion. I used to think it is a bug because it looks like a marble. Those clouds need at least some holes and a bit ov different colors to give the ball texture.
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
maculator replied to Dunbaratu's topic in KSP1 Mod Releases
@funkheld you could also put a "clearscreen." at the top of your loop if you don't care about other stuff on the display. This will clear the screen every run before it prints your data.- 1,354 replies
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[KSP 1.4.2] Flare Replacer [v1.0.3] [01 April 2018]
maculator replied to Galileo's topic in KSP1 Mod Releases
I only have this one wich I turned into a post card^^:- 37 replies
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[KSP 1.4.2] Flare Replacer [v1.0.3] [01 April 2018]
maculator replied to Galileo's topic in KSP1 Mod Releases
A retro flare would be cool. I played the first version of ksp a few days ago and noticed the orange flare.- 37 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
maculator replied to Dunbaratu's topic in KSP1 Mod Releases
@RizzoTheRat Thanks. I didn't know I don't have to lock the steering each loop. PID loop is where I'm heading, but I wanted to do it step by step on my wn as far as I can. I now added the first "damper" to the script that lowers the angle back a tick when passing the hold part. The script allready works as I want it to: toggle cpu locks the altitude and heading and holds it for me. Now I'm just for fun trying to make it a pid loop. But step by step.- 1,354 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
maculator replied to Dunbaratu's topic in KSP1 Mod Releases
Okay thanks. I got my stuff on github but I don't really update it *that* frequently Okay so the folder called 1 was an accident I created... who would've thought that.- 1,354 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
maculator replied to Dunbaratu's topic in KSP1 Mod Releases
I know. The thing is I noticed a misstake in my script and altered it. Now of course I didn't backup and I'm afraid to have made it worse. So long story short: Thhe original script is running right now on a plane flying arround kerbin, the scrip in 0:/boot is altered and I wanted to copy the unaltered version to a backup, just in case. But there is no folder "1" inside scripts. Edit: I could swear there used to be a folder called "1"....- 1,354 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
maculator replied to Dunbaratu's topic in KSP1 Mod Releases
What happend to the folder for storage "1"?! It's not in my scripts folder.- 1,354 replies
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