eddiew

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About eddiew

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    the one with the ears

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  1. Looking good @Shadowmage Btw, are you aware that medium wheels have a wobble issue at 3-4x timewarp and high spring+damper ratings? It may be a game-physics problem and beyond your ability to fix. My only workaround was either 2x timewarp, or low ratings, which stopped them wobbling. I think it's about right as-is Unless you could do something that would measure elapsed mission time on the ground and make them dustier as the days pass
  2. eddiew

    So I ran KSP on my new laptop...

    I'll give it a look, cheers
  3. eddiew

    So I ran KSP on my new laptop...

    Interesting to know, I'd actually missed that... but I insist on many mods, so I suspect it will be years (or never) before it's a viable option for me :<
  4. eddiew

    So I ran KSP on my new laptop...

    Minecraft is Java though, it's always going to be slow Absolute travesty that it has not been rewritten into C++. That said, KSP seems to be written in C#, which is somewhere between the two. Easier to code than C++, but also slower.
  5. eddiew

    What did you do in KSP today?

    So after an unexpected break in which I broke a tooth and sighed over Imgur's inexplicable new UI, I finally brought the Pink Cougar's crew back to ground. Ah yes, the Wirliwiz. Because it meets all of the demands to be a stable vehicle under KSP's aero model. Mass and lift are balanced around the central axis, the thrust torque is less than 0.5 kNm, and it flies about as well as anything else with similar wing:mass ratio. At 62 tons on launch, take off speed is a modest 110m/s, although it's better to stay shallow and not try climbing below 250. Design-wise it does have a lot more intakes than it needs, and a mk2 has already been proposed to smooth out the nacelles at the front end. Because aesthetics matters, obviously. Having rescued Sakura from Otho orbit, there are now one more kerbals aboard Pink Cougar than can fit in the command pod, so Yuki - now known for her love of daring EVA hijinx - heads over alone to take up the second seat in the pilot's cabin. Transferring the command pod between Pink Cougar and Wirliwiz is a little fiddly, requiring cooperation from all pilots and having little margin for error, but with only a few scuffs and scrapes the docking ports lock on and the pod is fixed in place. If Wirliwiz has one problem, it's that it is quite hard to stop after re-entry. The angled wing surfaces mean it doesn't like to lose altitude, and the pitch control is adequate, but not generous, leading to a wide turning circle. Nonetheless, there's plenty of fuel left on board - in fact most of the nosecone is still full - and it's easy enough to bring her in for a retrograde landing. Which only bounced three times before coming to a rest. Although one of them was on the grass before the runway, since someone slightly misjudged the rate of descent and minimum flight speeds. And there we have it. Returned a vessel from Otho, Jannah, Hephaestus and Augustus. I think I will try to use this technique for future multi-body explorations, since it saves dragging redundant crew capsules around. Sadly it did not fulfil criteria for rendezvousing vessels in orbit, because I launched the pod atop the main expedition assemblage. Next time I will send the pod to meet the rest in LGO and see if KSP actually tracks the fact that they are separate launches over the duration of the mission.
  6. eddiew

    What did you do in KSP today?

    Now I want to play Subnautica again...
  7. eddiew

    What did you do in KSP today?

    Sadly I suspect that wouldn't fly without some very cheaty engines x) On the other hand this... this went to space, survived re-entry and landed. Carried about 4-600 oxidiser more than it needed, and has a slight tendency to roll to the left, but on the whole it did surprisingly well
  8. eddiew

    What did you do in KSP today?

    Build an ordinary normal and totally functional and flyable spaceplane to get my command pod down from LGO. Then threw it away because that's too dull. This? Still not asymmetric enough... it's better, but it's not THERE yet.
  9. eddiew

    What did you do in KSP today?

    Well, this made me laugh in a public place...
  10. eddiew

    What did you do in KSP today?

    With every biome tapped out for science, the Blind Dragon sets course back to the Sourdough Ascent Vehicle. Turns out the SAV is sitting on some very loose sand, and while it's landing legs have found purchase, Blind Dragon's wheels do not, and the scoutplane begins to slide down the dune. Luckily the crew are well trained in emergency evac procedures, and quickly bail out to avoid a bothersome walk. By the next morning's launch, Blind Dragon seems to have settled into a depression in the sand, and doesn't flinch as the SAV's engines fire up to loft the vessel skyward. Returning to dock with the Pink Cougar, the team finally remembers that they were supposed to send the comms relay up to high orbit before they began their descent... They decide to do it now. What mission control never hear about won't cost anyone their snack privileges. Docking with the lab, the command pod transfers all its data plus scientist Yuki, and the team settles in for the long wait for their return window home. ...dat SAV doh. Let me tell you about how I tested that thing 3 times before this mission launched and it was fine, and then on the day, it barely... BARELY had enough fuel to reach orbit. Made the rendezvous with 12 units of LF left aboard. Definitely squeaky bum time. Still don't know how it ended up being so terrible, although I have noticed that KER and Mechjeb and stock delta-v readings have all been different for many of this expedition's vessels. Starting to think that the undocking and re-docking and weird staging has broken the maths somewhere...
  11. eddiew

    What did you do in KSP today?

    Needs a C that dips the left wheels into the water, and then performs switchback turns up the mountain
  12. eddiew

    What did you do in KSP today?

    The Augustinian exploration continues as Blind Dragon zigs north. And then zags south. The bright star that is Ciro, the looming bulk of Otho and the small disk of Hephaestus seem to play a game of cosmic tag as the Blind Dragon flies westward. And with that, we've hit every biome. Blind Dragon is an extremely efficient way of exploring this small, chilly moon, cruising around 250m/s and covering the distances between waypoints in just a few minutes.
  13. eddiew

    What did you do in KSP today?

    A rescue borne of my own Yuki Gaelan's incompetence. Turns out that kerbals fall more quickly than the Blind Dragon, so it takes a while before the ship is able to fire up its engines and swing around to recover its missing crewmember. It also turns out that landing on Augustus requires active engagement from the vernier jets, since the lower gravity vs Gratian does not make up for the thinner atmosphere, and the banshee engine just can't provide enough lift to keep the craft airborne in a hover. Nonetheless, both pilots are skilled and while there is some bickering about who controls what, between them they bring the scoutplane down to a gentle landing just 50 metres away from where Yuki is waiting. And as luck would have it, this biome looks exactly perfect to bring the Sourdough down on, being low altitude and relatively flat. Time to radio up to Sakura. Once again, a rather boring descent ensues, but now we have confirmed our evac zone, morale picks up and the expedition can get underway.
  14. eddiew

    What did you do in KSP today?

    Having assessed Otho's two outer moons for interesting confectionary and come up with nothing but worthless gold dust, the team head back to meet up with the Pink Cougar. Since the ascent pod can carry 5 kerbals, but there will be no lab facilities on the surface, pilots Jay and Lyssa, scientist Yuki and engineer Tora board the Blind Dragon and prepare for deorbit. Scientist Astrid will remain in the orbital lab to make a start on the data gathered thus far. Pilot Sakura will take the Sourdough Ascent Vehicle down them once the scout team has identified a suitably flat landing spot. Atmospheric entry goes smoothly. Too smoothly. Caught by an unexpected gust of wind, Yuki loses her grip on the handrail and plunges down into the chill alien atmosphere, her scream of panic shrill in her comrades' ears! Until she remembers she has a parachute. Maintaining radio contact with the Blind Dragon, she glides down to a safe descent on what turns out to be a pretty hospitable patch of ground for the Sourdough. (The parachute saga was unexpected. I am delighted that it didn't kill anyone and I thus feel able to live with the outcome.)
  15. eddiew

    What did you do in KSP today?

    Spotted a celestial alignment. Where Jannah is gold and sparkly, Hephaestus is... less so. Beige, wrinkled, mottled, and covered in what might be lava flows, it falls under the 'interesting but ugly' category. Nontheless, the team had fuel to do a quick biome hop, doubling up on their science return before returning to orbit and setting course for Augustus and the mainstay of the expedition.