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Everything posted by HiAmerica
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[WIP] The Cities of Kerbin (Hex Blocks)
HiAmerica replied to Eskandare's topic in KSP1 Mod Development
You planning on doing a prerelease Eskandare? -
[WIP] The Cities of Kerbin (Hex Blocks)
HiAmerica replied to Eskandare's topic in KSP1 Mod Development
Juat been watching this thread, looks nice How long until the release drops? I cant wait! -
What did you use to make those pics (derp)
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What mod did you use for the cockpit? edit: spelling
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Uuh Wow.
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You ever wonder, "Gee, why don't we have SSTO's IRL?" Well, here's my challenge to you. Install RSS, and any other mods you choose. (No cheaty ones) Make an SSTO. Fly said SSTO. Post pics or video here. Best of luck, the best submission will get featured on my YouTube channel.
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That must murder your computer, am I right!
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[WIP] The Cities of Kerbin (Hex Blocks)
HiAmerica replied to Eskandare's topic in KSP1 Mod Development
Hey, Eskandade, when is the release coming? -
I likes. A lot.
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Lol I had been using gedunk as a synonym for junk, but it actually means food. I feel stupid.
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My challenge to you: Refuel, in air, with DMP What you must do: Refuel a mk1 plane with a mk3 or mk4 plane. Use DMP Not crash Post screenshots What you can't do Use RCS Use mechjeb Use The Claw Points! +10 for doing the challenge -3 for using a junior docking port +5 for a senior docking port +20 if you fly the refueled plane into a cargo bay and refuel it there +5 if the planes are pretty +5 if you do it over land +50 if the docking port is on top of the plane being refueled Good Luck!
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Yeah, that would be great. I would also like explosion models for these nukes. Send me a pm.
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Hey, I would like somebody, if possible, to make a .mu file and texture for my nuclear warfare mod(link in my sig) Send me a PM if interested!
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This looks great! Im a huge star wars fan, so I would like to see something like an X wing or other stuff from the new republic era.
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[1.0.5] FASTCORP Roads 2.2a Colliders Hotfix
HiAmerica replied to fast_de_la_speed's topic in KSP1 Mod Releases
Suggestion: Once you have finished all the road and highway peices, make some structures, like houses and stores so that we can build towns. -
[WIP] Nuclear Warfare [No Longer Supported]
HiAmerica replied to HiAmerica's topic in KSP1 Mod Releases
A great one. -
[WIP] Nuclear Warfare [No Longer Supported]
HiAmerica replied to HiAmerica's topic in KSP1 Mod Releases
Ok, I'll see what I can do. -
[WIP] The Cities of Kerbin (Hex Blocks)
HiAmerica replied to Eskandare's topic in KSP1 Mod Development
I hope not. -
[WIP] Nuclear Warfare [No Longer Supported]
HiAmerica replied to HiAmerica's topic in KSP1 Mod Releases
What's the worst that could happen? -
[WIP] Nuclear Warfare [No Longer Supported]
HiAmerica replied to HiAmerica's topic in KSP1 Mod Releases
Dev Update 1. Next release will have new models and textures for some of the parts 2. I'm working on a part that will be a MIRV warhead. That will be in v0.5, I'm having a few problems with the engines. -
Yeah, pretty much. Even though ISP Electronics denies it.
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[WIP] Nuclear Warfare [No Longer Supported]
HiAmerica replied to HiAmerica's topic in KSP1 Mod Releases
Yeah guys that would be great. Both of you send me a PM. - - - Updated - - - OK i'll see what I can do. I'm thinking about doing the small warhead with a monoprop engine, a command function, and a reaction wheel.