OrbitalBuzzsaw

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About OrbitalBuzzsaw

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    Power Tool Abuser

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  1. My understanding is that there is not a reliable way to make BBcode work on ICS-powered forums (other forums I frequent run the same software package and this is a persistent complaint there as well)
  2. New year new rover design. Headed to the Mun as part of the new base
  3. Finally came up with a unified naming scheme for missions by body. Moho : Pushan (Vedic god of roads & journeys, equivalent to Pan who Hermes was split off from) Eve : Ishtar (Babylonian goddess of love, power, and Venus, among other things) Gilly : Tammuz (Mortal lover of Ishtar in Babylonian myth) Kerbin : what Mun & Minmus : Manned missions are routine, so no Duna : Dunex Ike : Phobos Jool : Perkunas (Baltic god of thunder) Laythe : Hestea Tylo : Gravitas Jool Moons : Encompassed under Perkunas Sarnus : Saturnalia Urlum & Neidon : Ariac Plock : Nix
  4. As someone with dual monitors and an excel licence it wouldn't be all that useful for me, but I could see it being useful.
  5. I do EVE with SVE config, Scatterer and PlanetShine.
  6. Is is a bird? No Is it a plane? Maybe? It's the SRB-only horizontal takeoff orbiter!
  7. It's mostly down to CPU clock anyway, GPU matters very little
  8. Forwards compatibility for 1.6 -> 1.7 is pretty good.
  9. As I said, not done yet. I find stations more realistic than surface bases, especially over small bodies like Minmus / Bop where it's so easy to land that bases are more or less pointless (no Minmus base on this save)
  10. 0.20 is when I bought it, but I started seriously playing around 1.0.4
  11. Thanks! Been missing it for docking together base modules
  12. 1) For engines with the "Truss Mount" option, IMO it should be the default - more realistic looking 2) Give the Mk1 command pod a "Black with white stripe" option 3) 0.625m SRBs
  13. Thought I'd post all of mine in one spot Unity Station : LKO (150km equatorial) Specs : Mass : 110,290kg with Alyrna space shuttle (bottom of image) Part Count : 276 with shuttle Fuel Storage : 3/4 orange tank plus 4800 Liquid Fuel Crew : Permanent Crew 3, Operational Capacity 10, Theoretical Capacity 15 + 6 seats in shuttle Could do with more hab space. Will need expanding. Polar Monitor : 250KM Kerbin Polar Orbit Specs : Mass : 23, 790kg Part Count : 41 Crew : Permanent Crew 0, Operational Capacity 8, Theoretical Capacity 8 Probably won't see any expansion anytime soon since the only reason it exists is to have a cool looking survey satellite. Mun Gateway : 50KM equatorial Mun orbit Specs : Mass : 186,320kg Parts : 526 with all attached spacecraft (lander, transfer vehicle, and escape pod) Crew : Permanent Crew 6, Operational Capacity 24, Theoretical Capacity 32 + 7 + 4 + 6 (spacecraft seats) Fuel Storage : 1.5x Orange Tank plus refinery capability Needs LiquidFuel storage pods. Due for expansion soon Mun Polar Station : 80KM Polar Mun Orbit Specs : Mass : 8,820kg Part Count : 31 Crew : Permanent Crew 0, Operational Capacity 6, Theoretical Capacity 6 Really serves no purpose , but good to have for... reasons (I like stations damn it) Minmus Gateway : 30KM Equatorial Minmus Orbit Specs : Mass : 46,850kg Parts : 173 Crew Capacity : Permanent Crew 3 (as yet unmanned since it's a relatively new installation - new save since my old one did the ded), Operational Capacity 12, Theoretical Capacity 21 Fuel Storage : 1/2 Orange Tank Due for expansion : Replace small boi side hab modules, add dedicated LF pods + more fuel in general But I'm not done yet : Coming soon in order of soonness Asteroid On-Site Observatory (320KM MKO) around a Class C asterioid as soon as the Chrysaor comes back with one (coming into the Kerbin system in 11d, rendevous in 25) Minmus Polar Station (15KM polar) Duna Gateway Dres Asteroid Orbital Base Eve Station Coming less soon : Gilly Station Ike Station Laythe Gateway And just for fun a shot of my (incomplete) Mun base in the East Crater