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Everything posted by kiwinanday
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I had great results with FAR.... Until FAR never updated for 1.2.2... I miss it.
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@Citizen247 (Sorry for the delay, got caught up playing World of Warships.) It's like a Hughes XF-11, except, y'know, good.
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@Citizen247 one horizontal stabilizer on each tailplane, and an assymetrical center piece. Then I strut each horizontal stabilizer to the opposite side of the center plane. Gimme a moment, I'll take some screenies.
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@SpaceBadger007they don't move for control, I had them set as slats in FAR, and the extra chord they offer greatly increased the available lift. When the NK-12 dropped, that evolved into this: @FlyHighAviator I love twin-booms, the P-61 is one of my favorite planes ever.
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Can we please knock this off and get back to showing off pretty planes, offering support, and other general non-hostile faffery? Life's too short to be fighting over KSP. See? Airplane. Not a replica. Just does fly-y stuff. Well.
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Why don't you knock it off with them negative waves? Why don't you dig how beautiful these planes are?
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The parts in this mod inspire me in graphic design, as well as aircraft design
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Can you post a screenshot of your Gamedata and Subfolders, in column view?
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@THE17KYD As above. I run everything you do except Aviator Arsenal, and the only problem I have is that the BDA FLIR targeting screen is magenta-washed (I'm guessing that's because BDA hasn't updated to 1.2). I'd do a reinstall of all affected mods.
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I just did an update yesterday via Spacedock, with no problems. I'd do a reinstall. https://spacedock.info/mod/716/Airplane Plus
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WARNING: Radiation Hazard. Kerbals remaining in close proximity may find themselves growing extra organs. If you find yourself with extra organs, please sell them back to us. For Science.
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Replace the old folder with the new folder.
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Wow, it's been a minute since I KSP'd. Does anyone know if FAR is updated yet? I want to try the new parts, but planebuilding isn't the same without it. Looking GQ, though!
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@blackheart612 my first thought was radial attachment pieces with high crash tolerances at 2.5m scale, that would "reshape" the bottom of the 2.5m fuselage? I can make some mockup sketches if you'd like?
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I mean, I have tweakscale installed, but I only use it to balance landing gear size for leveling, or for resizing the odd air intake or the structural boom up to 2.5m. Other than that, I like the challenge of the parts given. Besides, tweakscaling prop engines seems like cheating. They're the size they are for a reason. An NK-12 would be awfully complex at 0.625m
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There's an appropriate engine for every size aircraft possible. Why would you need tweakscale?
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Imma build me a Black Shark. @Krabbit Ampersat (@) then start typing. Case sensitive, it seems.
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Flying boat hulls? Maybe 2m wide? Or flying boat hull additions to the bottoms of our 2.5m fuselages? I know the HL from B9 was capable of landing and taking off on water, so with the right collision settings, it's definitely doable. I'll beta the crap out of those for you
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@Vladokapuh If it's not transparent, you can't see through it in IVA ;-)
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@qromodynmc last off-topic bit: FAR is updated!?
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Gorgeous. Where's the fuel go, in the engine nacelles?
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