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wrench-in-the-works

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Posts posted by wrench-in-the-works

  1. On 6/7/2017 at 9:01 PM, JadeOfMaar said:

    I've already PM'd Stali, asking this but, is there a segment in the J-60 and J-61 configs where I can control the surface EMM texture's brightness. Particularly the long one. I need this texture to look okay like this (as at 1/15 throttle) when it's throttled up basically anywhere useful.

    ho0gglN.jpg

    And not overexposed like this.

    nQn7XE3.jpg

    hold up, those parts don't look familiar. is that a future mesh update, entirely new parts, or am i missing something important?

  2. Well, I now have a module that's (mostly) in the part limit. Its only 2 over, but a parachute and drone core are necessary, considering the hitchhiker can offers no control.

    After rather heavily trimming down the escape module, it now offers only four exclusive seats (because there's only one right now, maybe more to come), and 99% guaranteed reentry safety (reentry safety not guaranteed). Please be aware, use of the escape module can damage the station. Use only in emergencies. Be warned, all the current stages (the three) belong to the escape pod, and pressing space will royally [redacted] you over.

    http://imgur.com/a/llKC1 low images because im tired as hell.

    Orbital explanation inbound due to a shocking lack of screenshots.

    Spoiler

    Started off with a basic full power burn until the liquid fuel boosters ran out. after separation, the main stage burned until a high-kerbin orbit was achieved. moving on from here, a hohmann transfer was made to the lower orbit, however, instead of burning at the periapsis to reduce orbit, the maneuver to intercept was place shortly after the periapsis, about 15 minutes after. Proceeded to match orbit after a few nodes, managed to get within ~10 km and 20 m/s relative velocity. After that, we made random approaches with the slightly misbalanced rcs tug, about 5 or so approaches. Finally, we managed to dock successfully.

    @rocketbuilder, new file's up, and @53miner53, I've taken the liberty to move the old file into the old versions folder.

  3. Before my module, 91. After, 152. Overall, my module has about two thirds (!!!) as many parts as the entire station before module. Most of those parts are sepratrons, and rcs nozzles, because I didn't feel like adding a tug, and a little too far to go back and add one.

  4. I am the happiest (and the angriest) wrench in the world right now. STS-4 is complete, at the cost of some of my remaining sanity. After fudging the docking 2 3 8 god knows how many times and the landing twice, (i stalled and crashed into some mountains on the way back and i wanted to kill myself) but after approaching from the ocean and missing the runway by about 50 meters (its the thought that counts), and besides the point, I would have rolled off the edge of the runway so its probably for the best.

    I would like to apologize in advance, as the video is well over four hours, because I can't space all that good. 

    Link: https://youtu.be/5isPTqrj7P4

    Teaser trailer: 

    Teaser poster

    Spoiler

    ZvlejZF.png

    Also, heres the STS-3 poster which got left out

    Spoiler

    MboIYhK.png

    Lastly, celebratory soda! (too young for beer)

    Spoiler

    0OJro6F.jpg

    Random fact: the other shuttle is named "Orion". Coupled with the primary shuttle Artemis, it makes for a very strange combination.

  5. Here's my submission for STS-3 (i did 1 and 2 in v3 don't worry)  https://youtu.be/2WURaArG1QQ  (its processing at the time of posting but its there i promise). I had huge difficulty doing the docking and actually knocked the telescope out of a circular orbit in the process (which the video confirms definitely was placed in a circular orbit and then it wast after the docking shenanigans) so i hope that counts because i probably don't have the patience to do it again.

    To @vladd148, how did you get those pictures like that? I've been looking around and I haven't found anything reliable.

  6. I'm back from the dead with possibly the most ridiculous plane I've ever designed. I present to you, the RFAX-178 Shadowsong.

    Most of the video is me messing around with the approaches, because I quicksaved in midair and reloaded whenever I missed, instead of running the whole mission again.

    VIDEO: https://www.youtube.com/watch?v=0H-rft5_oDg

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Ship: RFAX-177 Shadowsong

    Armaments: 12x JDAM

    Max speed: unknown
    Max speed during mission: 1400 m/s

    Cost: 127,000
    Max. Dmg: 16,857,992 (wat)
    Time: 6:56 (416 seconds)

    Score:

    Time: (416/826)*50=99.26
    Cost: (9617/127000)*20=1.5 (:/)
    Heat: (16857992/60209)*30=8399.73 (:O)

    TOTAL: 8500.49

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    as a last note: bombing without a guide is hard. shown in vid. 

    fite me @Lonogan1.

  7. I hope its just because I did something horribly wrong during installation or an incompatible mod but none of the BigS wing boards or the two swept elevons have any lift. Also the elevons don't move.

    http://imgur.com/a/lpG4R

    Mod list (in case its something here)
     

    Spoiler
    • AoA Tech
    • B9 Aerospace (1.1.3)
    • B9 Animation MOdules
    • B9 Partswitch
    • BDA
    • Color Coded Cans
    • CRP
    • DMagc Orbital Science
    • Carrier Vessel eXpansion
    • Firespitter
    • IFS
    • JSI
    • KAS
    • KJR
    • Hyperedit
    • Carrier Accessories
    • Mark IV Spaceplanes
    • MIAD (?)
    • Mk2 Expansion
    • Mk3 Expansion
    • Modular rocket system
    • Modular Flight Integrator
    • Near Future Technologies (Construction/electrical/props/propulsion/solar/spacecraft)
    • North Kerbin Dynamics
    • OPT
    • Phoenix Expanded Weaponry (think that's what its called anyways)
    • Pilot Assistant
    • Quiztech Aerospace continued
    • SpaceY/SpaceY expanded
    • USI Suite
    • Heisenberg Airships

     

     

     

  8. Is there any way to make sure the catapult doesn't slingshot the craft around when you touch it? Every time I touch the box, the wheel snaps forwards too fast, overshoots, slingshots back, overshoots, over and over and over until the plane I'm trying to launch explodes. I'm just rolling into it (>0.5 m/s). Am I doing something wrong or...?

  9. Take that 1.2.1! I got it done!

    *ahem*

    ---------------------------------------------------------------------------------------------------------------------------

    XF-118 Phoenix:

    Specs
    Wingspan: 16.7 m
    Length: 16.8 m
    Top Speed: Unknown (Max known: 1,364 m/s [Mach 3.97])

    Payload:
    2x GSh-30-1 gatling guns
    69(or 72 not sure)x JDAM GPS Bombs

    ----------------------------------------------------------------------------------------------------------------------------

    Score
    Time: 622 Sec
    Heat: 66156 K
    Cost: 68174 V(?)

    Entry
    826/622=1.32*50=66
    66156/60209=1.098*30=32.94
    96617/68174=1.41*20=28.2

    FINAL SCORE=127.14

    --------------------------------------------------------------------------------------------------------------------------

    Overview:
    This challenge was fun, but the thing that hurt my score was heat. It's all well and good to have redundant amounts of munitions, but not if they don't impact simultaneously. I'll be trying this again (if you don't mind), trying to get the heat down.

    ---------------------------------------------------------------------------------------------------------------------------

    Screenshots: http://imgur.com/gallery/dRnD3

     

  10. On 11/28/2016 at 9:26 PM, pTrevTrevs said:

    .... I don't think the B-52 can even carry that many bombs...

    How do you release them, during level flight or have you attempted dive bombing?

    BDA has a "ripple" feature, or "hold down click and however much instance of that weapon is going downrange". GPS guidance saved me on the accuracy bit here.

    And yes, somehow, this tiny fighter-bomber can carry twice as much as the B-52. (63852.6 kg for Phoenix vs 34500 kg for B-52)

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