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JoeSheridan

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Posts posted by JoeSheridan

  1. 6 hours ago, darthgently said:

    This kind of breaks the point of the coding for degradation.  I wonder if there would be some degradation when stowed from cosmic rays to a small degree, but I doubt if that would be more than several orders of magnitude below the degradation from actual use.   Like double digits of orders of magnitude lower.

    It does, but i don´t care. The idea behind the mod is still good and i will keep using it. Incase of Missions that go long enough to make that relevant i will either bring an RTG as a backup with me or there will be Kerbals on the ship that can go out and install new panels. Yes, that doesn´t really works for extremely large panels, but it should be enough to keep a crew alive until they return to Kerbin. So: There are ways to work around such problems.

     

    @Martin80 Thanks for giving us this mod. Kerbalism already has many many features i love, but this one was still missing. I like to do such stuff real... it gives me another thing to plan around in the management of my project. I concentrate on building and managing, im a bad pilot, so i love everything that gives me a better immersion regarding to the aspects i love.

  2. Wow, i just found out about this completely new generation of RP-1. Sadly i never did so much in RSS but what i have seen from this new experience seems to be a big reason to try again. It looks like 2.0 is presenting a way easier way to enter RP-1 and one that´s even more immersive.  Thank you for all your work and keeping it up big way even after the KSP 2 launch (okay....  at the dev-speed we see right now, it will be years until it´s even reasonable to build up something like this for the newer game).

  3. @Interplanet Janet

    Hi, i have just found this... and i already like it. I love what you did to the Minor Planets Expansion idea and this is another big upgrade for OPM. Things like this will hopefully help to keep KSP 1 alive for a few more years. At least until KSP 2 get´s (hopefully) into a state that can be called "matured". Despite me beeing relatively shure that an install into my old save shouldn´t have been a problem, i will now start a new career which includes this. I was already thinking about that, but now i am shure: Just because i don´t have any old saves anymore (I had a broken hard drive). You are an amazing designer of planetary body´s for this game.

  4. @Pak

    wow, you came back. Thank you :) I hope you are doing fine. Welcome back to KSP and a biiiig thank you for bringing this back. I missed that thing for years.

    I only found out about this a few months before you were gone and it seems like i was just to stupid to make it barely work again after you left, but now it´s back.... nice. So: it looks like i have to build some new Shuttles.

  5. On 2/19/2023 at 9:51 AM, idiot said:

    ok i don't know how to put screenshots but the error says:

    fatal exception while loading fields on moduleB9PartSwitch on part

    exception while loading field subtypes on type B9partswitch.ModuleB9partswitch

    exception while loading fields on subtype partsubtype 02

    exception while loading field tanktype on type B9partswitch.partsubtype

    No tank type named 'ht2_02' exists

    Sadly i get the exact same message, both with CKAN and manual instal (Yes, i deleted all old files)

    @benjee10 Thank you for this great mod, ISS looks better then ever and the landing of this final version is perfect for some streaming-plans i like to get into motion in the next few days. I just love what i see, thank you for this and for the video-presentation you made.

  6. 6 hours ago, R-T-B said:

    Heh, I couldn't play KSP1 without Kerbalism.

    I totally agree with that. I played with Kerbalism the first time it was there, there wasn´t any radiation-related stuff in it yet and i already loved it. It´s really really good that there came new people to take that little thing over and make it even greater.

  7. On 11/7/2022 at 5:36 PM, Well said:

    Due to the recent comments, i need to clarify... I'm out of modding, i've stopped modding Activity due to lack of time and motivation. mainly due to my personal situation .

    Sorry to hear that and thank you for the mod you have given to us :) It´s great. and i hope your personal situation will get better soon.

  8. 8 hours ago, davidy12 said:

    it'll take years for the mods to be up to scratch with KSP1. Especially since we're in a golden era of KSP Modding

    Absolutely. I just hope that there is no need to rework all the beautifull 3-D designed parts. I think that already having the models and (with a little hope) probably some of the textures too, should make this process much faster. Yes, i think it will take 1-3 Years until we have all the larger mods that are still in active dev there. But i wonder how many new guys with new ideas will show up: KSP 2 with it´s better performance and multiplayer will introduce a lot of new people to this great game ( In my circle of friend are a lot of gamers and i am the only one playing KSP but i know of at least and handfull of guys who wait for KSP II), and there will be mod devs too. If you ask me we will have a first golden era of KSP II Modding only weeks or months from the launch of the game, not years. Most of that will be little things, or mods that will not need many new part designs. And until then all of us can use the time to get into the game itself.

  9. 12 hours ago, Zorg said:

    In broad terms what you are getting is RL10B2 Isp with over double the thrust.

    That´s exactly what i need for some of my missions.... yes: There is the M1, but thanks to kerbalism it´s a little to risky to use only one or two J-2´s, so i keep with long burning RL-10´s. I like to have that thing :)  And i think that there will be a lot of "Delta V / Delta 10XXX´s around here after that thing comes into the game.

  10. 1 hour ago, Viper2 said:

    the C8 would be pretty handy for mars missions

    Yeah... but you can use the upgraded Saturn V´s for that too. If you strap a bunch of SRB´s or LRB´s on the first stage and replace the S-IVB with another S-II or something else (nuclear stages etc.) you get there too and you don´t need any parts that are not included in the mod. If you use 4 of the new dedicated LRB´s you have even more thrust then the C8 would have had. Instead of 8 F-1´s you have 13 or even 14 if you like to put another F-1 on the S-IC / MS-IC etc.

  11. 4 hours ago, Pappystein said:

    Honestly, E-1 was dead before they even had cogitated on workable upper stages...   The death of E-1 and accepting the higher mass and lower thrust of LR-79+ (aka H-1)  was the reason for needing Cryogenic upper stages.  But I agree...

    Oh i didn´t knew that it was killed of sooooo early..... It´s a dump decision.

     

    4 hours ago, Pappystein said:

    But I agree... and I am so glad that CobaltWolf decided to make it because it IS the best engine for Saturn I/IB and C-2

    Yeah and i am absolutely sure: If i should write an alternative history timeline or book someday: There will be a use of the E-1 engine.

     

    4 hours ago, Pappystein said:

    TR-106 and TR-107.    Those are TRW designed built and tested Pintle Kerolox engines.   They were developed in the late 1980s to early Oughts as an E-1 level and then F-1 Level engine.  the -107 being an almost drop in replacement for the F-1A.    Both engines were under various programs that culminated in the Space Launch Initiative.

    I know of them yes, but still: They were not used in a real launch vehicle. Incase of flown vehicles there were only heavy lifters that combined either hydrolox or Hypergolics with some big SRB´s.

     

    4 hours ago, Pappystein said:

    Which was canceled when Congress said "why don't we use Space shuttle engines?"

    Which was a crappy dump idea in the first place. That´s just not cost effective.

     

    4 hours ago, Pappystein said:

    FWIW the TR-106, and TR-107 lead DIRECTLY to Merlin and Raptor at what then became SpaceX.

    Yes, because SpaceX was one of the few ideas of mister Musk where he placed engineers and managers who really knew how to do it. I personally don´t like SpaceX so much, but they did an important thing: They broke up the decades old monopoly by some old aerospace company´s.

  12. On 8/13/2022 at 6:32 PM, Papa_Joe said:

    A lot has changed with KSP and there are more things we could do...

    Yes, KSP isn´t what it once was and in this case that´s a really good thing. KSP was a nice idea from the start but i am shure it wouldn´t have stayed this popular for such a long time without the many changes (and the many many mod ideas they transitioned to be included in the game in their own versions). It´s just great to see mods like this to be brought back online after years. Not everyone likes to make KSP into a space project manager, but i love the realism on the management side. I love mods like Tantares and BDB and i couldn´t play this game without any life support mods anymore but the same goes for such things like Kerbal Construction Time and other things that bring in some more need to plan out my career path. I just love the idea that Kerbals go out of the Astronaut Corps or that they need time and money to get trained for their missions and that you have crew rotations. This can do a lot of things i am just trying to include into my long term careers with the help of Excel.

    I just hope this works out with my save files. Just a couple of days before i found out about this mod, I had started a new career game that i am using to make Youtube-Videos.

  13. 4 hours ago, Zorg said:

    we already have a few 2.5m fairings 

    I know ;) but you wouldn´t make new variants if there was already a fairing for every payload you can think of. And yeah: Incase of the Saturn I i am going in this direction pretty often. Just because it´s a relatively efficient launcher for heavy 2.5 meter Payloads... and because i am one of the people that have their problems with flying the Saturn IB into orbit. I like the S-IVB a lot, but i hate the combination with the S-IB-stage. So: I am thankfull for every single new 2.5 meter fairing. Either to have one that fits propperly or just to have some more variety for the looks.

  14. Just now, Zorg said:

    New 2.5m fairing and new ring type base. The fairing will also be available on the regular (DCSS) 2.5m fairing base. Meant to help with this sort of thing:

     

    Thank you... so soon i will probably have less need to switch to a Saturn IB just because the fairing doesn´t works so well for may payloads. I think you just made my future launches a bit cheaper.

  15. 14 hours ago, Pappystein said:

    All that extra mass had to do something... make the stage less good is the biggest result.

    Yes and it made the launcher as a whole less efficient. And my personal opinion is, that if they would have known how different the second stages the actually used for the Saturn I-family would be like, that they would likely have finished the E-1 project. It would have taken more effort, but they wouldn´t have had any problems to use a longer tank for the first stage.... even if they would have had to include a fifth E-1 in the first stage: They would have had to space to do it. And i really think this would have been an engine with a lot of potential for the future. I feel sorry about the fact that there were no new really large Kerolox-Engines designed and used after Apollo was gone.... If they liked to launch big things they either went to Hydrolox and SRB´s, or they kept with Hypergolics and SRB´s..... why not use the good old Kerolox? It´s relatively easy to handly, it´s much safer then hypergolics, You can shut down the engines at any time, you don´t have to think to much about boiloff and you get a lot of thrust out of it. It´s just perfect to launch big vehicles into space... but they just stopped with going big incase of Kerolox. And then they basically lost their minds when they found out how efficient Kerolox-Engines can be made when you keep working on them like the Sowjets did. Hydrogen is nice, i really love that stuff, but from my perspective it looks like it´s only viable as a single first stage powersource when you go REALLY big... but in most cases it should stay at what it was used for in the first place: On the upper stages for Orbital insertion and Transfer Orbit Injection.

  16. Thank you for that little story, personally i didn´t even knew that the S-V wouldn´t have been using the balloon-tank technology of the rest of the Centaur-family, i really thought: Okay... this thing seems to be a little bit larger and has it´s own control system to be compatible with the Saturns Control Systems and it has it´s own RL-10 version.

    On 8/17/2022 at 12:03 AM, Pappystein said:

    This, Von Braun knew, would require Hydrolox Upper stages to be effective.   Von Braun did not trust Hydrolox from pre War experiences as I recall.  

    Add to this already "I hate you but I need you" mentality....   Von Braun did not trust Balloon structures...   They were to "edge case engineered" as is the modern parlance.  IE they had very little room for error.     Von Braun was known to publicly feud with members of the Convair Design team including Bossart.

    Oh..... yeah, i think the "he did not trust hydrolox"-thing seems to be understandable from his point of view, but still: I think he forgot the little fact that there were close to 20 years of highly successfull technological evolution in close to every field of technology between his experiences and the then "present" day.

    As much as i am critizising Von Braun: In this Case i think he was right: Despite the fact that Balloon Tank Structures had shown that they are a working concept for first stages, it wasn´t clear that they would work in space too. And there was already a high number of completely new systems and technology´s to be designed for Saturn.... bringing in another unproven technology in there to do a job for which you could use a proven one seems unreasonable to me.

    And his tendency to go on a collision course with people who like to do things differently, often in the most public way he could do, was (in my eyes) not only absolutely unfair to all the other hard and often successfully working engineers and managers who just wanted to bring the US into Space, but it was straight dump too. Going public as often as he did to confront engineers with powerfull and important defense contractors behind them doesn´t seem to be a good idea to me if you are an ex-SS-Officer who used forced labour in his factory. I am german myself and i am extremely interested in spaceflight and into history and i am holding a deep grudge against mister Von Braun and against the fact that nobody held him accountable for what he did... not even after his time at NASA.

    Sorry, for the last part, i know: Politics aren´t a thing here and i will keep it quiet again.

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