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Caveman my Nano-crystalline Diamond attempt
Mr. Peabody replied to paul_c's topic in Mission Reports
Quicksaving is disabled in Nano-Crystalline Diamond. (Advanced Settings) Per previous precedent, users completing hard+ difficulty levels w/o quicksaves were granted reverts after catastrophic glitches. The final decision rests with @JAFO, however. -
TBH I completely forgot about mechjeb. After it crashed my lander into the munar surface I deleted it and it never returned to my data folder. I always enjoyed piloting my crafts by hand. Additionally, it was well understood that the challenge should be attempted with a "vanilla" (unmodded) version of KSP. This understanding was somewhat muddled by recent game updates and the release of expansion packs.
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That comnet constellation is so nearly equilateral that it makes me feel happy just to look at it. Brilliant stuff!
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@JAFO, Good luck and have fun!
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Today is victory over yourself of yesterday; tomorrow is your victory over lesser men. - Musashi Miyamoto Recently my life has come apart. Eastern philosophy is helping me to reassemble the pieces.
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totm march 2020 So what song is stuck in your head today?
Mr. Peabody replied to SmileyTRex's topic in The Lounge
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Say Hello to The Rep Grand Group! [07/19/16 UPDATE!]
Mr. Peabody replied to Endersmens's topic in Kerbal Network
Come on lads don't be shy.- 864 replies
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totm march 2020 So what song is stuck in your head today?
Mr. Peabody replied to SmileyTRex's topic in The Lounge
Risetto. -
The KSP Caveman Challenge 1.3.x - 1.10.x [re-booted]
Mr. Peabody replied to Mr. Peabody's topic in Challenges & Mission ideas
Don't worry. I'll find a trusty caveman to carry the torch when I'm gone. -
The KSP Caveman Challenge 1.3.x - 1.10.x [re-booted]
Mr. Peabody replied to Mr. Peabody's topic in Challenges & Mission ideas
That might spell the end of my tenure as challenge moderator. I haven't the time at present to rework the challenge structure to any significant degree. -
The KSP Caveman Challenge 1.3.x - 1.10.x [re-booted]
Mr. Peabody replied to Mr. Peabody's topic in Challenges & Mission ideas
Flyable aircraft are deceptively difficult to design with caveman restrictions and are invariably deathtraps for the pilots who fly them. Below is the best design that I was able to create, and even it was dangerously under-powered and prone to stalls. The best advice that I am able to provide you with is to use forward winglets for pitch control instead of rear ailerons, which decrease lift. -
The KSP Caveman Challenge 1.3.x - 1.10.x [re-booted]
Mr. Peabody replied to Mr. Peabody's topic in Challenges & Mission ideas
Hi guys, sorry that I've been somewhat negligent of late. I'm tremendously busy at present. Hopefully I'll have a chance to review recent thread activity over the weekend. -
totm march 2020 So what song is stuck in your head today?
Mr. Peabody replied to SmileyTRex's topic in The Lounge
Brilliant stuff. -
The KSP Caveman Challenge 1.3.x - 1.10.x [re-booted]
Mr. Peabody replied to Mr. Peabody's topic in Challenges & Mission ideas
@ManEatingApe, you visited Moho in version 1.1 according to @Moesly_Armlis's records. It's very difficult for me to picture you performing a mere flyby, even at Moho. No caveman has yet been able to conjure magic to that degree. Yes, ladder drives and similarly driven crafts are still forbidden.