Frostiken
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Topics posted by Frostiken
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- 1 reply
- 310 views
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What causes the tiny inefficiency across a porkchop transfer map?
By Frostiken, in KSP1 Gameplay Questions and Tutorials
- 6 replies
- 563 views
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- 3 replies
- 497 views
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Okay the single most consistently irritating thing in this game has probably always been "Control From Here" prioritization.
By Frostiken, in KSP1 Discussion
- 1 reply
- 268 views
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- 3 replies
- 588 views
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Looking for a modern version of an old mod I barely remember - Exploring planets via telescope
By Frostiken, in KSP1 Mods Discussions
- 2 replies
- 377 views
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- 14 replies
- 1,706 views
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Stock UI calculations (maneuver node planning, delta-V) broke. Maneuver node reads "10,000m/s" no matter what.
By Frostiken, in KSP1 Technical Support (PC, modded installs)
- 6 replies
- 1,092 views
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Launching probe controlled rockets with vessel naming set to "debris" makes them uncontrollable?
By Frostiken, in KSP1 Gameplay Questions and Tutorials
- 2 replies
- 447 views
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My steam cloud saves are zombies that will not die.
By Frostiken, in KSP1 Technical Support (PC, unmodded installs)
- 4 replies
- 1,302 views
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- 48 replies
- 12,087 views
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Reentry modules are draggy, uncontrollable garbage that will flip a rocket 90% of the time.
By Frostiken, in Making History Discussion
- 11 replies
- 9,505 views
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What would be causing #autoLOC but only in specific circumstances? (MOLE Fulcrum engine)
By Frostiken, in KSP1 Technical Support (PC, modded installs)
- 2 replies
- 909 views
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- 4 replies
- 787 views
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- 9 replies
- 3,755 views
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- 137 replies
- 16,009 views
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What smallish mods should be integrated into the base game? 1 2
By Frostiken, in KSP1 Suggestions & Development Discussion
- 49 replies
- 5,328 views
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- 3 replies
- 2,344 views
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Thud engines (the radial LFEs) appear to be fairly draggy, making them once again not-so-great.
By Frostiken, in KSP1 Discussion
- 19 replies
- 4,169 views
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Since talking about temperatures seems to be all the rage...
By Frostiken, in KSP1 Suggestions & Development Discussion
- 7 replies
- 1,347 views
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- 12 replies
- 2,192 views
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- 2 replies
- 987 views
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- 17 replies
- 2,558 views
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- 31 replies
- 14,468 views
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Am I the only one who thinks the BACC booster (the long 1m one) is really rather bad? 1 2
By Frostiken, in KSP1 Discussion
- 28 replies
- 5,123 views