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Provisional Name 5

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  1. Very much appreciate the continuation of this mod, I've sunk hundreds of hours and look forward to hundreds more. Just wanted to know how this is coming along.
  2. Visual Studio, I opened the "KerbalJointReinforcement.sln" file in the source code folder and did it from there
  3. figured it out, downloaded source code from github, then you can recompile it into a DLL after editing
  4. how can I do this myself? I have no idea how to open the DLL and edit it in visual studio
  5. this mod is very well done and i love the stockalike look, i think it deserves more attention
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