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Just like many others the release of Parallax sucked me back into KSP. I absolutely loved the size and feel of JNSQ, 12 hours days, 2.7x size just felt right. I want to remain in the stock system and use Parallax but I want to bump it up to 2.7x as it's just too small, I landed on Mun too damn easily! I used to know every mod that was out there but I'm completely out of the loop now. I have no idea if sigma dimensions is still a thing or is there a new and improved way to adjust the scale. Can someone point me in the right direction please!
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Just scroll up to find the answer. It always pays to read the last few thread pages before you post!
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RP-1 Realistic Progression One for KSP 1.12.3
Cruesoe replied to pap1723's topic in KSP1 Mod Releases
Well not to be too blunt but clearly you haven't installed it correctly or it would work. You can't say you don't want to follow the instructions and then expect help when you fail. One of the most common causes of your issue is incorrect versions of mods installed, for example Parallax, don't install the latest it won't work. Incorrect versions of each mod could cause your install to fail. We can't possibly talk you through each mod in turn. Especially when there are pages and pages of the same questions asked and answered in this forum post already. The team have taken dozens of mods by dozens of authors and put them in a package install that's tested, bug fixed and given love to ensure it works for the end user. If you really want to play RSS/RO/RP1 use the install instructions, it's how it works. It's as simple as that. -
RP-1 Realistic Progression One for KSP 1.12.3
Cruesoe replied to pap1723's topic in KSP1 Mod Releases
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Cruesoe replied to tony48's topic in KSP1 Mod Releases
Excellent, I shall give it a go and I'll also update JNSQ Real Date to support KSRSS.- 1,584 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Cruesoe replied to tony48's topic in KSP1 Mod Releases
How long is a day in the 2.5 size? Is it 12 hours a day, 365 a year like JNSQ?- 1,584 replies
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[1.2.2] Contract Pack: Clever Sats 1.4 (13/12/2016)
Cruesoe replied to severedsolo's topic in KSP1 Mod Releases
As this contract pack is a little out of date you need to update one part name in one file to make it work. See this post.. https://forum.kerbalspaceprogram.com/index.php?/topic/132844-122-contract-pack-clever-sats-14-13122016/&do=findComment&comment=3938345- 128 replies
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[1.12.3] - TechTree Kompacted [1.6] - The RP-1 Edition
Cruesoe replied to Cruesoe's topic in KSP1 Mod Releases
Updated to 1.6 New support added: RP-1 Realistic Progression One Download: Tech Tree Kompacted Comments: Having recently got into RSS/RP1 myself, I once again was frustrated at being unable to see the entire tree at once. I have shrunk and squished the tree to just fit on a single screen. I have removed some of the parent lines on the tree just to make everything easier to see. The parent connections to the Era nodes still exist but lines aren't drawn. Most nodes are in a vertical line with the Era nodes required to unlock them. so it should be clear even without the lines. I am brand new to RP1 so any feedback is appreciated as I am still using this now in my own playthrough. ** No parts have changed, no costs have changed, layout only! ** -
You can change the starting date by editing the JNSQRealDate.cfg file. You'll find this in your game folder, in GameData\JNSQRealDate. The year appears as 2001 and is in three places. Replace all three with what ever year you want to start with.
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Sorry, my fault, real life, etc. Update is up on Spacedock now, CKAN to follow shortly. Thank you @Beetlecat for the poke. Change log: Removed initial rotation of Kerbin, now a base JNSQ feature.
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Following the update to JNSQ this mod requires an update to work correctly. It's a tiny fix as I already included the Kerbin rotation now added to the base mod. I will push out an update this evening after work.
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[1.12.2] - CSI Tech Tree [0.5] -- USI Suite Updated
Cruesoe replied to Cruesoe's topic in KSP1 Mod Releases
0.5 Update New Basic and Advanced Fusion Rockets nodes added Enhancements to USI Suite - Focus has been on MKS IDFlags Mod Support - Added Plantary Base Systems - Added HabTech2 - Added Updates to Localisation Optional Science Rework - Incomplete - Reduction and re-balance of Science amounts to support the "Unkerballed" start of this tree. File exists in the mod but is flagged as disabled, use at own risk, not tested fully. Greatly reduces Science gain, if you use this do not lower science below 100%. Kerbal Experience Change - Change to Experience gain for Kerbals, allows Kerbals to gain level 3 without leaving the Kerbin SOI -
Cruesoe started following [1.12.x] ANGLECAN Progression 1.5 and ANGLECAN Progression Plus 1.5
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JNSQ Real Date 1.1 Mod updated on SpaceDock, CKAN should pick it up soon. ChangeLog: Config update to resolve issue experienced by a few users that prevented the Day being reset at the beginning of the month. Thanks to @OhioBob
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Thanks for this, I'll make some changes to the config. I have an updated version ready to go already when your update drops. I'm using the master on my own play through right now and already caught initialRotation issue and corrected JNSQRealDate in preparation for the update. I'll push out a small update to fix the D / Dm issue people are seeing.
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[1.3.0] Community Database of Module Manager Patches for Stock KSP
Cruesoe replied to Alshain's topic in KSP1 Mod Releases
Try this..