Jump to content

Cruesoe

Members
  • Posts

    275
  • Joined

  • Last visited

Reputation

220 Excellent

Recent Profile Visitors

3,088 profile views
  1. Updated to 1.2 Changed Blue Sky node icons, previous full colour icons looked strange when In Progress orange overlay was applied. Small adjustment to node positions Alternative larger layout included for those with higher resolution screens - see instructions included in download on how to apply
  2. I am aware that the way the current Blue Sky nodes are coloured it can look weird when that research node is in progress, but looks fine when unlocked. (Due to the orange overlay applied to in progress nodes) I'm redoing the style of the Blue Sky nodes to remove this issue.
  3. Updated to 1.1 Nodes are now coloured to match the blue sky node required to unlock them. Various layout changes based on user feedback More feedback welcome, let me know what you think!
  4. I released a new mod over the weekend. Please let me know what I need to do to add it to ckan. Thanks
  5. RP-1 Tech Tree Kompacted Often frustrated with the general large and overwhelming layout of the RP-1 Tech Tree I decided to see if I could rework it into something neater. No parts have been changed this is layout only mod. Lines to 'Blue-Sky' nodes have been removed to offer a cleaner overall look to the Tree. The dependencies remain. Blue Sky nodes are in line with the items they unlock. Row order has been re-arranged to try untangle as many lines as possible. Too small on your giant screen? Alternative larger layout included for those with higher resolution screens - see instructions included in download on how to apply Download: CKAN! RP1 Tech Tree Kompacted on SpaceDock Dependencies: Module Manager RP-1 Realistic Progression One Licence This work is released under a Creative Commons Attribution-Non Commercial 4.0 license. Change Log: 1.0 - Initial Release 1.1 - Various updates Colour coded nodes added Adjustment of node positions based on feedback Further adjustments to fit entire tree in default view
  6. Just like many others the release of Parallax sucked me back into KSP. I absolutely loved the size and feel of JNSQ, 12 hours days, 2.7x size just felt right. I want to remain in the stock system and use Parallax but I want to bump it up to 2.7x as it's just too small, I landed on Mun too damn easily! I used to know every mod that was out there but I'm completely out of the loop now. I have no idea if sigma dimensions is still a thing or is there a new and improved way to adjust the scale. Can someone point me in the right direction please!
  7. Just scroll up to find the answer. It always pays to read the last few thread pages before you post!
  8. Well not to be too blunt but clearly you haven't installed it correctly or it would work. You can't say you don't want to follow the instructions and then expect help when you fail. One of the most common causes of your issue is incorrect versions of mods installed, for example Parallax, don't install the latest it won't work. Incorrect versions of each mod could cause your install to fail. We can't possibly talk you through each mod in turn. Especially when there are pages and pages of the same questions asked and answered in this forum post already. The team have taken dozens of mods by dozens of authors and put them in a package install that's tested, bug fixed and given love to ensure it works for the end user. If you really want to play RSS/RO/RP1 use the install instructions, it's how it works. It's as simple as that.
  9. Excellent, I shall give it a go and I'll also update JNSQ Real Date to support KSRSS.
  10. How long is a day in the 2.5 size? Is it 12 hours a day, 365 a year like JNSQ?
  11. As this contract pack is a little out of date you need to update one part name in one file to make it work. See this post.. https://forum.kerbalspaceprogram.com/index.php?/topic/132844-122-contract-pack-clever-sats-14-13122016/&do=findComment&comment=3938345
  12. Updated to 1.6 New support added: RP-1 Realistic Progression One Download: Tech Tree Kompacted Comments: Having recently got into RSS/RP1 myself, I once again was frustrated at being unable to see the entire tree at once. I have shrunk and squished the tree to just fit on a single screen. I have removed some of the parent lines on the tree just to make everything easier to see. The parent connections to the Era nodes still exist but lines aren't drawn. Most nodes are in a vertical line with the Era nodes required to unlock them. so it should be clear even without the lines. I am brand new to RP1 so any feedback is appreciated as I am still using this now in my own playthrough. ** No parts have changed, no costs have changed, layout only! **
  13. You can change the starting date by editing the JNSQRealDate.cfg file. You'll find this in your game folder, in GameData\JNSQRealDate. The year appears as 2001 and is in three places. Replace all three with what ever year you want to start with.
  14. Sorry, my fault, real life, etc. Update is up on Spacedock now, CKAN to follow shortly. Thank you @Beetlecat for the poke. Change log: Removed initial rotation of Kerbin, now a base JNSQ feature.
×
×
  • Create New...