Chryssalid 8492

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About Chryssalid 8492

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  1. I'm looking forward to not requiring 20+ parts to make a prop motor.
  2. If not much delta V is required I'll get out and push. Though I do have a personal rule of each kerbal can only get out and push once. So if it takes more ∆v than that its rescue time.
  3. If you're speaking of @Hotel26's craft it looks like you take off and land with the vertically mounted engine. Then you switch to the aerospike on the back for your other maneuvers.
  4. Personally I'd love a double wide MK3 cargobay for rover transport.
  5. Considering they haven't said anything since Sept. 25 I believe a problem was found with one of the builds.
  6. Here's Stumpy with 27480m.!Aoo6szyB84IXgVFL8WzwPWHimaWg
  7. Out of curiosity which build number are we getting on consoles?
  8. Probably use Orion drives as landing legs. Think about it the Orion drive has to survive nuclear blasts regularly so its impact tolerance must be insane.
  9. With Duna I find aerocapture to be easy and efficient as there is little to no risk of overheating that I've encountered. For Kerbin I aerobrake when coming from the Mun or Minmus the rest I generally burn for. Eve I mostly burn for.
  10. If you haven't already I'd start with auto strutting each wing segment to its grandparent part. If I remember correctly you need to go into settings and turn on advanced tweakables. Also it is highly recommended not to use rigid attachment with wings as they need some flex or they are likely to break.