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Mortimer Kerman

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Everything posted by Mortimer Kerman

  1. I am making an Interstellar colonization ship, the HPICV-6 "Pentalis Star". 8,500 tons, 30m diameter, 130 meters long, propulsion provided by three Orion Drives and one Alcubierre Drive, a capacity of around one hundred places, a place for a payload of 20m long, this vessel is perfect for colonizing exoplanets (HPICV stands for Hybrid Propulsion Interstellar Colonization Vehicle) This ship took me several hours to make it, and I used a GameData folder of 8Gb.
  2. I launch KSP with a GameData folder of 6Gb. Only gameplay mods, no graphic mods. My computer rests in peace.
  3. I took a look, when you approach the wormhole, there is the spacetime distortion with the noise of splashing and vibrations, but the ship is no longer teleported
  4. We need more face types(goggles, other hair types, moustaches...)
  5. I was missing a dependance, the button did not appear. But it's fixed.
  6. I try all the keys on my keyboard to try to open the interface of the OSE workshop
  7. How to build parts? I don't know where is the building interface
  8. I try to make with Kerbal Konstructs a S P A C E E L E V A T O R . To be continued for more news...
  9. Uhh... I don't find how to place buildings. How can I make this?
  10. No, it's just in french: Lundi: lune : moon Mardi: mars Mercredi: mercure : Mercury Jeudi : Jupiter vendredi : Vénus: Venus samedi : Saturne : Saturn Dimanche: some latin stuff related to religion (so god=kraken), but Sunday: Sun: Kerbol
  11. A year on Kerbin lasts 426 days (426.08333... precisely) spread over 12 months of 35 or 36 days. Each week lasts 7 days whose names are indicated below: Münday Dunday Mohday Jooday Evday Eelday Sunday/Kerday And in French (because I am French): Mundi Dundi Mohdi Joodi Evedi Eeldi Kramanche A leap year occurs every 12 years, and the first month of the year then lasts 36 days. A munar month lasts about one week (6.4333333... days). Each day on Kerbin lasts 6 hours, so a year lasts 2556.5 hours. If anyone has ideas fo
  12. Go in the RSS files. Search saturn.cfg and sun.cfg (or the_sun, or SUN...). Open the 2 files with a simple text editor. Go in the event horizon files, search murph.cfg and anomaly_-insert anomaly name here-.cfg. Open the documents. In jupiter.cfg, copy the name of the planet and paste it in place of jool in anomaly.cfg. (and add a 0 in the orbit height of anomaly). Go in sun.cfg, copy the name of sun, and paste it in place of sun in murph.cfg (and add a 0, here, too). For murph, don't make this immediately. I will try it tomorrow and change my comment if it's wrong (I'm french).
  13. Because we can't mod planets without it. I would just the possibility to mod planets without Kopernicus.
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