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OOM

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Everything posted by OOM

  1. The Enzmann project is complete slag. Especially since I heard about him for the first time in some kind of basement of the Internet.
  2. Lol, what's the difficulty? KSP was not originally a game for children ~ 10 years old. Is it really so hard for people to learn ALL 3 possible fuels? 1. Kerosene + oxygen and also High-boiling fuels = this is an analogue of liquid fuel. 2. Hydrogen + oxygen = low density 3. Methane + oxygen = something between 1 and 2. ALL IZI. IZI Do not turn the future masterpiece into some kind of arcade bottom please. 3 types of fuel is not so much. But it gives space for creativity. Kerosene "liquid fuel", methane and hydrogen should be in the stock game. "Solid fuel" and "oxidizer" - unchanged.
  3. This model looks great, except for the black version))), which looks like an unfinished texture. Using this mod, I noticed that SABER engines continue to work in ... space ... and do not lose power in the upper atmosphere. What could be the problem? Just the engines ignore the vacuum and continue to work in the "Air" mode. As if black magic ... And at the same time, for balance (because with this error you can go into orbit with virtually no fuel consumption) you must switch the mode yourself when you rise. Which, of course, is not accurate and not convenient.
  4. I fully support. They won’t lose anything if they release an alpha video showing the flight into orbit. In the end, I want to know if my old piloting skills will be useful, or will I end up in KSP in a completely new environment? (and it’s good if it’s more difficult, but not as arcade) So that the game does not look like it was made on Android))) All the same, the new developer ...
  5. Let the construction time take decades - but you can still build If you have SSTO of course. But the question, as I understand it, was about how to fly on Dune / Mars. OK. And what is the problem of using a large wing and nuclear ramjet? In this case, you can disperse with a powerful electric motor or a small rocket stage. I think that a modern, most compact and lightweight nuclear ramjet engine is a solution to how to fly in a CO2 atmosphere. If without a nuclear engine, then I think that for light aircraft (400-500 kg) an ordinary, powerful electric motor is enough. Or you can use a regular chemical rocket plane like J8M \ Me 163
  6. Give me power over the world. And I will finance this, as well as make engineers work more actively. After all, Skylon and Starship are the reusable rockets of the next decade to deliver parts for their construction. We can assume that everything is fine in this direction. At the same time, I was still silent about the "sail." Which can reach Alpha in 30-40 years.
  7. 'Firefly' Starship Z-Pinch (D-D) 100 years of flight to Alpha Centauri Why this one? Yes, because 1. Helium-3 is not needed for its operation. All components on earth. 2. Z-pinch (D-D) looks simpler than detonating granules D-He3, as on Daedalus. According to modern research, it seems that Daedalus has huge problems with electrical equipment and propulsion. Not to mention the thousands of tons of Helium-3. http://www.icarusinterstellar.org/e-beam-icf-for-daedalus-reconsidered/
  8. I wonder why in this concept there is no radiator to transfer heat into space? When I tested the Bassard engine in the "interstellar" modification, a huge amount of heat was generated in the process, from which even a huge radiator could not save. I think the ship according to the scheme below will work for several seconds until it melts)))
  9. This is just a great mod - 12\10 The only pity is that it is actually unplayable due to the lack of EVE 1.9.X (than playing without clouds it's better not to play at all) And here I don’t even know what will come first - KSP 2 or EVE 1.9.1
  10. I believe that the Bussard engine should be in the game. Even in spite of the fact that the scoop will be like a brake - he can still achieve decent speeds. It does not require a ton of Helium-3 like Daedalus, for example. As far as I know, the limitations for the Bussard engine are as much as 0.119 the speed of light. This is decent for technology already available "now" so to speak. According to my calculations, this will make it possible to make an interstellar flight to Alpha Centauri in 36-40 years! True, the question of slowdown is of course open .... Scoop can not act in the opposite direction ??? And is there enough scoop itself if you use it as a “free” brake with 0.1 speed of light in that short period of time? I doubt...
  11. All that interests me in KSP 2 in terms of resources is Helium-3. Unlimited Helium 3 Although probably the most demanding resource will be water.
  12. There may be more than just snacks. But also the necessary materials to create a colony, too.
  13. No. KerikBalm loves arguing on useless topics.
  14. I think all these details will be included in the stock game.
  15. I think there's nothing to be done. Rejoice at least for the fact that KSP 2 will be a completely normal game even without mods (unlike the first game)
  16. Oh my God. The source is your logic. Or do you think Daedalus’s creation is an easy thing? Yes, in practice it is possible now. But in fact, only after 100 or more years. The same applies to metallic hydrogen, and interplanetary colonies and the extraction of helium-3. All this will be available no earlier than in 2150. And it’s good if I'm wrong. And stock KSP is somewhere analogous to the 1960s.
  17. This dude made a top-end interstellar mission. This is 12 out of 10. It’s a pity that I probably won’t live up to the moment when a real interstellar probe goes flying to another star
  18. The only option that I see is to collect the atmosphere from space in low orbit using a scoop. And maintain the orbit with a small fusion engine. Otherwise, how can the probe / airship then return back to space? Without "atigravity" like in Star Wars, I can't imagine it. Probably even such a small gas giant as Uranus will become an eternal trap for a probe that decided to go down in the atmosphere.
  19. How? How can this be playable? Take at least the Dawn's ion engine. It consumes 8–9 units of electricity (or 9 kW) and produces up to 2 kN of rocket thrust. This is complete nonsense. I bet that only 30 units of electricity (or 30 kW) in the stock game will be enough to power the Deadalus ICF lasers, and this energy will be provided by one or two solar panels Gigantor XL =)
  20. I doubt that a stock game without mods will be playable. Problems like. 1. Life support system. 2. Radiation and health. 3. Realism. This is unlikely to be available in the stock game. I really hope that the respected FreeThinker (with the Interstellar mod) makes the game a masterpiece. Stock KSP2 = ion engine, consuming 8 kW of electricity and giving 2 kN - I do not need this. I'd rather play Star Wars.
  21. What resources do you need for a lunar base? I think that oxygen and water can be extracted on site in unlimited quantities. And I think food can be delivered by nuclear tug. I think that 10 tons of food is enough for many years. ps and that's why we need KSP2. In the new version, this will all happen automatically, because the game was initially directed to the colonization of planets rather than to their research.
  22. Because it is bad. A primitive machine will never replace human logic and reason. In addition, this takes away an important part of the game - piloting your own spaceship.
  23. If the new "Interstellar" mod will be released for KSP 2. Then there is no doubt in realism and in-depth calculations. The stock version is likely to be an arcade. KSP is not limited to interplanetary travel. Install the GU and remove this restriction. ps.
  24. You have some problems with the aerodynamics of the BFR \ Starship. When descending into the atmosphere, even at an angle of 40 degrees, atmospheric braking is very slight. An ordinary stock item would have long braked in the atmosphere. I understand that the starship has aerodynamic quality ... but not so much ... ps
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