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Musker Busker

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Posts posted by Musker Busker

  1. 12 hours ago, Uace24 said:

    Does this work in 1.8? I know it's probably been answered somewhere, but I'm still asking. 

     

    Very Hard to make this work for 1.8.1 , instead i reccomend evo , which is basically rve 64k with rssve that works even on 1.11

  2. 3 hours ago, Jane Monroue said:

    Hello lads!

    I absolutely love this mod, for me its all I wanted, but I have one problem with it, or more like a bug.

    Saturn's rings don't get shadows on them, and that is kinda frustrating.

    Does anybody know how to fix this? Any help will be aprieceated. Sending screenshot of GameData Folder and In-Game Saturn.

    Cheers!

      Hide contents

    GISK2Zn.png

      Hide contents

    lAT4Qae.png

     

    going into the ksc screen and clicking on the scatterer icon and enabling kopernicus ring shadows should fix it , if it does or doesnt let me know 

  3. 2 minutes ago, ItsJustLuci said:

    Another quick update on what's to come in 0.2:

    I fixed titan's atmosphere(idk if I've said that thus far) and I am looking into adding low altitude fog to it and to venus.

    In other news, this: 

    It's based on KSRSSVE's sandstorm configs but color, volume, opacity and a few other variables have been tweaked to make it look better w the new mars maps.  :)

    ¨First , btw that looks awesome

  4. Release1 called Fancy changelog

    added 64K terrain cubemaps from rve 
    added 16K cloud cubemaps from rve
    added juicier night city lights
    added city light glow to clouds at night
    HqeNzJd.png



    Known issues : 
    many atmospheric bodies such as venus are experiencing loss of atmosphere texture and scattering that will be fixed in release2 sometime week from now ;p
    Earth Aurora doesnt load also should be fixed in release2

  5. 15 hours ago, Hayhaa said:

    Are there supposed to be land textures over the actual continents that we've seen in previous versions of RVE? I am running this on 1.8 and so far I am not seeing them, but the lights, clouds, and aurorae are still there.

     

    somehow they dont seem to work in the mod yet

    23 hours ago, Rocketry101 said:

    why earth night side look like this: 

    ADx1w88.pngreal ugly glow please can you tell me how to fix i dont have any other visual mod and i have rss 8K textures . I think scatter default config is in the way

    any other visual mods in your game?

    also what ksp version are you on? and what scatterer version?

  6. Just now, Gargamel said:

    Welcome to the forums @Musker Busker.    Your post has been moved to Add-on Releases. 

    Did you intend to somehow quote your own post?

    And to comply with our add-on posting rules, you need to select an appropriate license and include it on the OP of this thread and in the download package.  A link to any uncompiled source code you might have used is also required.   Thanks!

    i edited the name cuz it sounded bad and then my quote to only show the message

    i added a public license to the download sicen i do not own anything here and i will also edit this page to have a public license


  7. MOD ABANDONED
    Hello and welcome to my thread of a visual Overhaul for ksrss mod
    this is intended to work and was not tested on 1.8.1 on the experimental dev build of ksrss and future 1.10x versions found  here https://gitlab.com/ksrss/KSRSS
    download link below 

    Download Link Here
    For release1 and many more you have to switch the branch to the name of the release
    Newest releases here:
    Kve High /64k cubemaps
    Kve Medium /48k cubemaps
    Kve Low /32K cubemaps

     For all KsRss players to enjoy!
    also this was mostly made on demand by a user i wont discuss



    Discord closed


    this mod requires scatterer and eve to work correctly
     

    Also some lag on the ground but when ksp starts to render orbit scene it goes to your normal performance
    WHewRbU.png
    8zEPFCS.png
    37MqdNf.png
    jghGdv8.png
    conpryp.png
    PxxIdQN.png
    Credit to @TruthfulGnome for getting the images

    Credits:

    ksrssve : @tony48
    RVE64K : @pingopete
    EVO textures : @itsjust




    Kve adds atm :

    Rve64k scatterer effects
    rve64K clouds

    DownScaled 48K earth land cubemaps
     

    What Kve will add in the future :

     max 64K  Terrain textures for everything possible
    higher quality terrains for all planets/moons possible
    Near-Real life visuals
    the best performance for quality promised


    with full mod in the future it could have 5 gb of data

    Follow development Here!
    https://trello.com/b/oxtsz6KC/kve-dev

    License CC BY-NC-SA 4.0

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