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Corovaneer

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  1. Which part you would least want to find bugged out, as you plunge into the atmosphere of a distant world after hours of radio lag, maneuvering, injection burns, and a year of travel? Yes, that part. Status: locked Why?
  2. I would like to leave a KIS item inside an empty ship, on a seat. Can I do it in-game, outside of VAB?
  3. Game automatically sets resolution to desktop resolution, ignoring the settings. If I try to set resolution to a lower value to increase FPS, it changes while I am in the menu, then reverts back to HD as soon as I load the game or if scene changes. settings.cfg has resolution set to desired lower value on startup, file is not overwritten, but is ignored. If I check the options after startup (while observing HD res), settings.cfg has lower value. AnyRes mod will change value in-game to a lower one, but the setting is not kept (resolution reverts to HD at every scene change). The behavior reproduces roughly 80% of the time (sometimes settings are kept, but I can't reproduce why) The only way to reliably have resolution setting that you want is to change desktop resolution in Windows.
  4. This is still a problem in 1.9.1 If I try setting a lower resolution to boost FPS, then, as the scene changes, it will revert to HD/Desktop res. The .cfg setting SCREEN_RESOLUTION_WIDTH and SCREEN_RESOLUTION_HEIGHT are set to lower values but are ignored. The behavior sometimes does not reproduce, but the only reliable way to stop it is to change desktop resolution to lower value, and then start KSP.
  5. I also get automatic changes to highest available resolution. The switch happens when I load a save from title screen.
  6. Also have decoupler sound every second with onion module, in 1.9.1.
  7. This is a peak northwest from KSC. At first: But then (on a next visit): Deployed experiments are in the blue circle area. Obviously, impossible to land on, this time around. The settings before (and during) are like this:
  8. Small question that was probably asked before; Say I have some mods installed manually, or I had a bunch installed with CKAN, which was later deleted. I am installing CKAN again and want it to take over the management of already installed mods. How do I do this? CKAN sees the mods with "list", but GUI window remains empty when Filter(Installed). "Ckan.exe scan" does nothing. CKAN folder also has "history" with .ckan files in it, but nothing is picked up from there.
  9. Just now I had a problem of RCS thruster breaking, getting fixed, instantly breaking again upon use, getting fixed again, and then again breaking as soon as it thrusts. As far as I understand reliability in the mod this should not occur on the time span of three minutes. It also reproduces after switching back to space center and then back to ship again. As soon as you want to use thruster it breaks again and no amount of fixing prevents it.
  10. Another question - why isn't it possible to change mode in flight? To go from conservation of velocity to conservation of angular momentum? If one plays mod in a career it's kinda difficult to amass enough cash to make one of each just to compare, if you're stuck with one mode for whatever reason. Especially if there's no easy way to get the module back down to KSC to recover it (because of heat and drag)...
  11. Is there a way to reduce drag on a 25KK part? Or, well, any part? It's a bit frustrating to see this elegant aerodynamic-looking rockety ring resisting air flow with the might of a brick wall of the same size. And I kinda want to be able to get it back down to the surface in a manner other than an inflatable castle.
  12. What does this "density" parameter affect in practical terms? I was never able to collapse a fairing through pure atmospheric stress at the default low value, so why would I want to increase mass of a fairing? Does it affect how it handles thermal effects or something?
  13. This time I just installed it from CKAN on top of everything and ran a body with 4 wheels and nothing else. Wheels did not break, but colors remain: I haven't seen this with any other capsules so far, if it goes away somehow I'll let you know. Edit: it was "critical temperature gauge" mod.
  14. The car's body fabulously cycles through red, blue and yellow hue on the launchpad for few seconds, and then wheels break from overstressing. 1.4.5, modded
  15. Three out of four attempts to start "Dawn of Space Age" mission instantly crashed the game, with no crash reports or error messages. The game also crashed when attempting to restart this mission when it did load. A crash report prompt showed up but then also failed with "class could not be created" or something like that
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