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About Ezriilc

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  1. Good news, everyone! Thanks to @Stone Blue, I was able to build the new version and it's now available on our site as a proper release. It's been tested with KSP 1.9.1 and everything seems to work well, including the .CSV and .PNG file outputs, and the toolbar button in-game. Whew! I definitely could not have done this without the excellent KSP community (Best... Ever), and StoneBlue and @linuxgurugamer. I'm forever grateful for them holding my hand through the process. EDIT: OH! I forgot @nascarlaser1, who did a bunch of testing. Thanks!
  2. Thanks again to all that have helped! We have a good working binary that tests well, including the folder structure, texture/model, and .png output fixes, but minus the toolbar button and hotkey. However, when I try to build it myself in VS (to update the version number), I get tons of errors because I don't know what I'm doing. I could just publish the working .dll we have as a BETA if anyone wishes, but EDIT: Never mind, it turns out that is the BETA that is already up, and it tested well for me. It would be great to do a full release if anyone can direct me on what to do. Here's the relevant discussion in the repo: https://github.com/Ezriilc/KSP-Graphotron/pull/14 Here's the first few errors I'm getting in VS: Error CS0234 The type or namespace name 'Reflection' does not exist in the namespace 'System' (are you missing an assembly reference?) Graphotron ...\KSP-Graphotron\Source\AssemblyInfo.cs 1 Active Error CS0246 The type or namespace name 'AssemblyTitleAttribute' could not be found (are you missing a using directive or an assembly reference?) Graphotron ...\KSP-Graphotron\Source\AssemblyInfo.cs 6 Active Error CS0246 The type or namespace name 'AssemblyTitle' could not be found (are you missing a using directive or an assembly reference?) Graphotron ...\KSP-Graphotron\Source\AssemblyInfo.cs 6 Active Error CS0518 Predefined type 'System.String' is not defined or imported Graphotron ...\KSP-Graphotron\Source\AssemblyInfo.cs 6 Active
  3. It would be great if you could check those with the existing issues and either add or update them.
  4. Holy kow! That's crazy and thanks for doing that! That is excellent. I believe the current recommended framework is 4.5, but that may be old information. You read my mind! Thanks again for all your time. I'm wondering if we can wedge some testing in there somewhere as well - you probably intended to anyway.
  5. Thank you for your input - I really appreciate it. EDIT: In case anyone here doesn't know, I'm not actually a C# coder - I've inherited these projects from much more skilled people than I. I think of myself as something like a custodian. I have added the LICENSE.txt to the repo (and to HyperEdit's) - that's very important to me and I don't know how/why it slipped my mind. I was putting the .png and .csv output into the Screenshots folder to make them easy to find, but there is some corrective work needed in that regard as well, so yeah, it's needs some thought and/or discussion. As for the folder structure, I'm still unsure if it matters much, and the suggestion seems even more complicated than the current one. I've not really done much with it since I inherited the project way back whenever, and it's basically as it was then. However, I am open to hearing why one way may be better or worse than any other, and if it really matters. We've gone through this a couple times with HyperEdit, and I think my poor memory recalls there being good points for at least 2 different layouts.
  6. Yep, my bad. I wasn't being very clear. I too meant the contents. I've studied it pretty well, I think, and it does what I want it to do. Plus, VS makes changes to it automagically when the properties of the project are changed, and I've looked at it quite a lot.
  7. CSV stands for Comma Separated Values, and it's not really an Excel sheet - it's just that a spreadsheet is the best way to look at CSV files. What you see in it will be a matter of how you imported it to your spreadsheet program. BTW, I much prefer Libre Office, and its Calc component. https://www.libreoffice.org/ I don't know if I'll be able to fix any of the glitches, but I will try. Thanks for all your generous help!
  8. Yes, LGG has been most helpful to me over the years. Thanks for the input! I think I have the .csproj file where it needs to be set up properly, but any specific details are certainly welcome.
  9. So, I'm not a fluent C# coder, but I do try to muddle my way through things as best I can, and now I'm stuck. While trying to build HyperEdit for KSP v1.9, I get several errors including this one in Core.cs, on line 140. I'm working in VS 2019 Community, and I've changed the Target Framework to .NET 4.5. On the above error I've tried adding "using static GameEvents;", but each thing from there seems to change the error to something new, and I wonder if I'm even on the right track. I expect that ultimately I'll need help with the other errors as well. Could someone please take a look at the code and either tell me what to do or maybe even provide a pull request? I'd be very grateful for any input. Thanks in advance! https://github.com/Ezriilc/HyperEdit
  10. No worries about necroing the thread. We don't get much activity here. The part is included with the normal release, but not the BETA. Since the BETA is just the .DLL file, you need to install the regular version first, then replace the original .dll file with the BETA one. I will add some text about that. EDIT: The part can be found in the Science section.
  11. You certainly don't need my permission to user and/or test Graphotron or HyperEdit. I look forward to your results.
  12. Excellent work! Thanks for your help. I'll update this thread and the CKAN file.