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Everything posted by NuclearWarfare
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Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
I know we are all about planes, but I need a rocket to get our satellite into orbit. I'm terrible at rockets, and I think we need an Aeroneer to build it, but we don't have many. I might order one from a different lab and pay them with a plane. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Oh no, any post is fine. The reason to let appliers make their own application forms are a way to let me see how prestigious you guys are. So far, you actually seem to have the best application form... So thats really good on your end! If you can send me some of your best works from the LTR series, mainly pictures and/or the file to let me fly it, through PM, that would be great. -
[Invention] The Great MS Paint Jebediah Adventure!
NuclearWarfare replied to TheKerbinator's topic in KSP Fan Works
Oh no, Jeb is too Awesome to hide from danger. He should go commando, putting oil from that junk pile onto his lower eyelids, and go find the sound! -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Yes Saphira. Well, I'm very glad so many people would like to join Cyclone. Please send me some pics. Also, I'm organizing the thread. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
I can't accept that. I want my buisness to be pure and original from the designers themselves. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
What are you talking about? -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Though I would prefer something to judge you on, I guess you can send me a picture or two of some of your works. And remember guys, This is airplanes, not rockets. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Sounds interesting. I looked at some of your posts in the forum, and you seem like a good guy. We here at the labs don't use rockets, but if its a spaceplane launching from the pad like a shuttle, thats fine. I welcome you to the team. When we get 12 Aeroneers, we will have a showdown, to see who the 3 Head ____ (Cargo,Fighter,Transport) Aeroneers are. Please send a picture of your plane, a download file, and a description to me through PM. Have fun Soarin' -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
I don't know how this will work, but I may need to test for a while. Is there a way I can put a piece onto the satellite so it is recognized in the Tracking Station? I know there is one in MMI, but that is only accessable by making a new ship, and I need a pod for both. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
I know it can be done, but I was saying that I don't know if anybody has launched a satellite from a spaceplane. It surely will be cool, but first, I need to go find a mod where I can make the satellite a craft itself. -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Yes, and thanks. Project Announcement! Though we don't have any members at the moment, I will be getting a Satellite in orbit. It will transfer data from the labs to any planes around the globe. There is once cache, I am going to attempt to launch it with the K-99 Tiger. I don't know if anyone has done this, but it would be great to be the first to attempt this. It won't be a huge satellite, so it can't be that hard, but I will put some boosters to give some more power to the craft. I will post a picture of the craft before it takes off, but this may or may not be for a day or two. Hurricane Issac may limit my time here if power goes out. Wish me luck! -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
Oh, sorry if there is any confusion in the future. I'll steer away from the K in the future Once I get the labs up an running I think the Aeroneers will decide on names if it is their design. The Tiger's speed was posted in the Official Post -
Cyclone Aero-Labs (Request-a-plane)
NuclearWarfare replied to NuclearWarfare's topic in KSP1 The Spacecraft Exchange
I should mention we are not taking any requests until we get up and running with some workers... I hope you understand, Thanks. -
Welcome to Cyclone Aero-Labs. Specializing in Planes/Spaceplanes, We are sure to help you with your needs and desires. Have a plane you need design help with? Our team of Aeroneers (Engineers) can make sure your planes make it off the ground, soaring to new heights. Here is our Library! The K-series features all of our Fighters. We mass produce these and station them around our precious lab. This baby here is the K-99 Tiger. With very easy control, this is very maneuverable and showcases high-speeds. It makes up to 170 m/s before leaving the end of the runway. It has an average speed of 190 m/s in flight. Featuring multiple Air intakes, you can go a click away from full-speed and not see that pesky overheating bar. Download The Z-series features transporters that can transport passengers safely and efficiently. High speed and transport all in one? This is a nice transporter made by Saphira.[ATTACH=CONFIG]32234[/ATTACH] Download The X-series is our high-speed aircraft that the military uses to spy on the baddies. A super fast aircraft, like, reallly fast! A high-tech Spy Plane designed by ALILOOOONG.[ATTACH=CONFIG]32235[/ATTACH] Head CEO: NuclearWarfare Production Manager: ALILOOOONG Receptionist: mustwinfull Aeroneer: Saphira Aeroneer: Toby974 Have fun flying with us! More to come soon.
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I have to say, MMI has to be one of the best mod packs on this website. Very good, sir.
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How do I delete all installed mods?
NuclearWarfare replied to NuclearWarfare's topic in KSP1 Gameplay Questions and Tutorials
Don't worry guys it was a clean copy of the game to begin with, I deleted the demo and installed the full game Also, thanks a lot guys, I'll go fix it and get back to exploring! -
Hey there. I recently bought the full version of KSP after playing the demo for quite some time. I installed a good bit of mods and know I want them all gone. I still have the files and I will put back the few I want, but is there a way to delete the mods without deleting the stock stuff in the parts section? Yes, I should have put them in a seperate file inside the parts, but I didn't think about it or know if that would work. While in the discussion of mods, any recomendations? I'm going to keep KW Rocketry but anything else in mind? I'll get toshs carts when I learn to get to the Mun...