comham
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Sr. Spacecraft Engineer
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Thanls, I will bear this in mind.
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If I'm going from 1.78 to 1.8.0, what should I do to my craft to avoid breaking the save? Just remove all contares parts in flight?
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https://www.rockpapershotgun.com/2016/11/10/hellion-wants-you-to-die-in-cold-space-next-year/ Looks like a pretty good space survival game with a focus on EVAs, fixing ship systems, cooperative salvaging etc. And no voxels!
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parts [1.2] 'Otter' Submersible (USI Submarine Parts) [0.2.0]
comham replied to RoverDude's topic in KSP1 Mod Releases
Alright, that's just got me craving a subnautica/KSP crossover -
I will give it another look.
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I actually can't imagine anything more boring than Eyes Turned Skywards, why go to all the trouble of making a space exploration AU where everything is still terrible, limited by budgets, tiny spaceplane projects get cut etc? That's too realistic to be fun.
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I have nothing to add but compliments. Nice mod!
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The worst I had was a supply teacher who insisted "the moon has no gravity", when clearly she meant "no atmosphere" and was simply stubborn.
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PLZ help us by upgrading physics engine
comham replied to Jingle7620's topic in KSP1 Suggestions & Development Discussion
Problem is, KSP is the only recent game I know of that has to deal with vehicles (or anything) made from dozens of joined physics objects. I wish there was a direct competitor so we could compare their approaches. -
Some games are so good you play them even when the framerate really chugs. When you finally upgrade, and you can play them at a decent FPS, that's a great feeling.
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All my subscriptions seem to be gone. I had about 60, all mods I planned on installing when I got around to playing KSP properly. Bugger.
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[quote name='GregroxMun']That is only two skin tones. Not a "wide variety." You might be thinking of another human skin texture pack if you're thinking of one that includes a wider variety of skins tones. [spoiler=Like this one][url]http://i.imgur.com/FMe09Bk.png[/url][/spoiler][/QUOTE] that image gave me nightmares, cheers