Cupcake...

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About Cupcake...

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    Aerospace Mechanic

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  • Website URL http://forum.kerbalspaceprogram.com/threads/27424-Cupcake-s-Dropship-Dealership

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  1. Cupcake's Dropship Dealership...

    Congratulations on the stick! Generally speaking you should only use crafts featured on the first page as this thread as they will all work with the latest version of KSP. I recommend starting with the Mork (Mini Dropship Collection) before moving on to vacuum designs such as the Mindy and Newt. Hope this helps! Cupcake...
  2. JoolTube: Yes, but can your SSTO do this?

    Even if Kerbals had some very basic form of AI it will add a huge amount of immersion. Anyway, EVA Follower, great MOD surprisingly underrated really. Cupcake...
  3. JoolTube: Yes, but can your SSTO do this?

    The tripod is made up of stock antennas, the camera itself is from a mod called Hullcam VDS which was used to take the black and white still. @RedPandaz This is all shot in game, no extra animation/CG was added. It's a wee bit neglected (and buggy) but the EVA Follower MOD allows multiple Kerbals to follow paths or indeed each other. Hope this helps! Cupcake...
  4. Cupcake's Dropship Dealership...

    Sometimes the outcomes are less then ideal. Cupcake...
  5. Cupcake's Dropship Dealership...

    Working on a new version of the Wisp. It still cruises quite happily along the stratosphere with the added bonus of afterburners. With the engines grouped tight together the handling is vastly improved. The engine gimbals also put out plenty of turn even when the craft is barely moving, no extra reaction wheels needed here. Coming soon! Cupcake...
  6. JoolTube: Yes, but can your SSTO do this?

    @SQUAD Thanks guys, it's always a huge honour to be featured here! Really looking forwards to the new expansion pack too. Cupcake...
  7. Vortex MK2 - Light SSTO

    Heh all, I'm planning on doing an in depth tutorial about this design so I thought it best to give it a wee tune up and make sure everything's humming before I start filming. To this end I've moved the reaction wheel up, improved the solar panel placement, re-tuned the balance and fixed a very minor aesthetic flaw that was annoying me. You see how the black from the intake now blends seamlessly into the advanced canards? In fact check out those lines aren't they just divine? (I admit it I have no life) . In other news I've also added a Liquid Fuelled variant of the Vortex for anyone out there that wants to go fast, really fast, I'm taking close to Mach 6 fast! The LF version is in fact so fast it can go beyond the maximum speed of the Rapier (at this altitude Mach 5.7), and actually needs to be speed limited to stop the jet flaming out! It can also operate right up to the engines maximum altitude of 28k. So yeah, if you wanna test the limits of the engine this is probably the craft for you. Enjoy! Cupcake...
  8. Cupcake's Dropship Dealership...

    Always on the lookout for good choons, will given them a spin tonight. Cupcake...
  9. Maelstrom - Medium SSTO

    Here goes. The back of the Rapier engines are mounted to the two attachment points inside the materials bay before being offset to the back of the craft. The Pre-Cooler/Shock Cones etc are then attached to the Rapier engines front nodes. Does that make sense? Getting there is half the battle I guess! Cupcake...
  10. IMPORTANT: READ LANDING GEAR FIX AT BOTTOM OF PAGE! CRAFT FILE(s): https://goo.gl/aRREeV Presenting the Maelstrom; a twin engine SSTO that combines high performance, sleek looks and exceptional handling. Putting out 2.7k in LKO (3.3k Max Vacuum Output), the Maelstrom has the range to pull off return missions to the Mun as well as ferry itself to distant colonies in the Jool system. Taking advantage of the four nodes in the materials bay has allowed the engines and fuel tanks to be mounted in a single stack. In short this thing cuts through the air like a hot knife through butter and getting it to orbit really is a doddle. CONTROLS: 1 - Toggle Engines 2 - Switch Modes 9 - Deploy Rudders/Airbrake 0 - Open Cockpit Doors/Airbrake ABORT - Emergency Control Surface Deployment - Nose Up SUGGESTED ASCENT PROFILE: OWNERS GUIDE: As with all my designs a Joystick is highly recommend and the SAS should be left on at all times. The Canards are disabled at launch as the Delta Delux Winglets provide enough torque for take-offs. The Canards should be reactivated (Pitch And Roll) when aero braking, entering an atmosphere or landing on Kerbin/Laythe/Duna. While the handling is pretty forgiving it's possible to enter a spin at low speeds while trying to Roll and Pitch Up or Down. To this end ensure you have enough airflow over the wings. The handling is sluggish in deep space due to the singe reaction wheel, however the craft is a lot more manoeuvrable with the engines running. Try to conserve electricity where possible, ensure lights are off when not needed and that the cockpit doors are open once the craft is in a vacuum. Like the Vortex the Maelstrom uses Round 8 tanks for the majority of its oxidiser supply. The craft is relatively heat resistant, the weak link being the pre-coolers which should be monitored during ascent. Deploy the landing gear to help slow the craft down at high speeds and use the cockpit doors as an airbrake at med/low speeds. The rudders can also function as airbrakes (9) but this will result in Yaw instability. Enjoy! Cupcake... LANDING GEAR FIX: The one big drawback of these designs is that the landing gear can become mangled while quick saving/loading due to a bug in KSP. Fortunately there is a fix, as well as measures you can take to prevent the issue occurring in the first place. The bug only rears its ugly head when the craft is saved in flight with a Kerbal at the controls. For this reason always EVA your Kerbal before saving. Having your Kerbal outside the craft and quick saving/loading will also fix any issues with an affected craft. This bug only affects vessels in flight so quick saving/loading while parked up on the ground should not result in any issues.
  11. Wisp - Long Range Delta Flyer

    Dayum! Kind of which I'd thought of that now. Great job! What a beautiful machine, shame it never came to fruition. Cupcake...
  12. Wisp - Long Range Delta Flyer

    Thankyou! Although I do need to give it a once over really, there are a few improvements I'd like to make to the design. Cupcake...
  13. Cupcake's Dropship Dealership...

    For the love of God don't listen to this next song then! Nah, actually do it's awesome. Cupcake...
  14. Guess Who Will Reply Next?

    There! Happy? @Avera9eJoe Cupcake...
  15. Mention me in gess who will reply next!!!

    1. Cupcake...

      Cupcake...

      Do I have to? Really?