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Avalon304

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Everything posted by Avalon304

  1. Do Im trying to launch a craft with tweakscaled landing gear on it, and it cant survive the physics bump, which usually results in a craft with no wings at the very least. The craft(s) in question: http://i.imgur.com/uAdLd9R.png and http://i.imgur.com/pk5Oq2P.png On each craft the rear landing gear are scaled up to 130%, and the nose gear are left at 100%. When they spawn on the runway the rear gear spawns in the ground and the the physics bump causes a very violent disconnection of one or both wings. Previously both craft had normal sized gear with no issues.
  2. Here... have a pretty shuttle pic: Buran and the Space Shuttle meet up to compare notes.
  3. Personally, my plan is to wait for the CA stack. Plain and simple. Im more than content to wait.
  4. When I tried the standard KSO in the first 1.2 pre, it worked fine. (Outside of dependancies not being there). Things have clearly changed.
  5. Pak literally liked my post. It was a light-hearted fun post and you need to calm yourself. Ive not begged for any thing, Ive not bothered Pak for anything. You are the one who came in and gave unsolicited advice (and bad advice at that).
  6. I believe the Super 25 LRBs have always been throttleable. At least they have been for as long as I can remember. I havent gotten around to giving the Dauntless and Ascension full tests in 1.2 release, only gave Daunless a flight in the very first 1.2 pre. I'll test both shuttles out tomorrow, and see what happens.
  7. No thanks. I dont like that mod and it adds way too much that Im not going to use (meaning more work for me to prune out stuff I dont need, (already had to do it for Meeb's SPT mod only needed the wings, ailerons and CRG-150 (which you can see above)). Plus Pak's stack will likely be balanced better and require me to not have to balance things...
  8. Oooo... that also means RealPlume Stock will be updated soon too...
  9. Outside of launch images... Ive never actually looked at the RS-25 in real life... I have to say that the Aerojet is probably the best kerbally representation of the RS-25...
  10. Hey thread: Helldiver sent this along today. He said it was ok to share, so I though it would make sense to post it here: The SSME that will help the EX to orbit.
  11. The S-II interstage does not take kindly to rigid attachment. Id just turn off rigid attachment for all parts and just run with auto struts.
  12. Pak.. my shuttle is very sad right now: It has no stack to sit on...
  13. Because, despite the shuttle being awesome... it cant actually lift all that much to orbit. SLS can lift over double the payload to LEO, and using shuttle parts means you dont have to put nearly as much money in to R&D, because youre using parts that you know work well. And then you can slowly iterate on those parts to improve them for less cost over all that developing completely new parts. As far as NASA not wanting to do it... I get the feeling that its either do something they dont want to do... or do nothing.
  14. Once I can get a stock version of real KSC and once 1.2 actually releases, I actually do intend to try.
  15. Hey Cobalt, would it be possible to get a 5.625m S-II instrument unit for ease of flying a cargo S-IC/S-II?
  16. I have much hype for this! So I understand youre doing the STME, but what does that mean for the Vectors (as they seem to be the SSME analogue in KSP)?
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