Canadientire
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[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
Canadientire replied to SpinkAkron's topic in KSP1 Mod Releases
Hello! I'm wondering if it's possible to add SXT and Kerbal Foundries to the tree . In the meantime I've done some (very incomplete) MM patches following the templates. Also I use SmartParts and J2X Antenna (Playing on a larger Kerbol System - JNSQ) and have made a template for those as well. I thought I'd share them here *Use at your own risk* https://www.dropbox.com/sh/9pakr48ms7b7k9f/AACPEOL-h7UBs0MfdEPpNJjCa?dl=0 Great Mod! -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Canadientire replied to Theysen's topic in KSP1 Mod Releases
(Resolved) Hello! I tried installing RO with only the required mods, but Real Plume isn't working. The ksp log is filled with MissingFieldException: Field '.KSPParticleEmitter.pe' not found. https://www.dropbox.com/s/ib94jc5nhbd8duz/KSP.log.zip?dl=0 Smokescreen isn't correct version when installing.- 2,178 replies
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- realism overhaul
- rss
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Canadientire replied to Theysen's topic in KSP1 Mod Releases
Hello! I'm wondering if anyone made a patch or if KerbalHealth is compatible with RO?- 2,178 replies
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- realism overhaul
- rss
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Hello! I'm wondering if there is a patch available or if this is compatible with Realism Overhaul mod?
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- gameplay
- life support
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EVA fling off into space
Canadientire posted a topic in KSP1 Technical Support (PC, modded installs)
(Answered.... by my self) When I EVA a kerbal on land, he flings upwards and then falls to the ground, and when I EVA in space, he flings off, accelerating, so there is no way for him to get back. I have a lot of mods, and mainly what I was wondering is which mods are the imcompatible ones or is doing this... Mods: Realism Overhaul with all required mods, RSS, Module Manager, EditorExtensions, PersistentRotation, RCSBuildAid, AIES(without some tanks), HyperEdit, FASA, RemoteTech, ActiveTextureManagement, ProceduralFairings, VenStockRevamp, TAC, TextureReplacer, ProceduralParts, FAR, KAS, KIS, Toolbar, RealChute, TweakScale, MechJeb, TakeCommand, DynamicControls, AnalogControls, B9Wings, KSCSwitcher, NovaPunch(Engines), VesselView, SovietEngines, JSI Edit: It was Real Heat's Module flight intergrator -
[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Canadientire replied to bac9's topic in KSP1 Mod Development
Well I restarted it and it works now, probably my computer, sorry -
[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Canadientire replied to bac9's topic in KSP1 Mod Development
Hi, I am just wondering why I can't use all the options mentioned on the wings, I only have 6 and it shows some edge and surface options that I can't use... -
Its a cool plugin, but in the next update is it possible to make it compatible with the RemoteTech plugins? As it doesn't work with them: When you press spacebar, it stages even if you're writting, and the brake, lights, RCS, SAS, action groups and abort are activated to when their button is pressed.