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BriXman

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Everything posted by BriXman

  1. Hello! I'm interested in joining, so here's my application (with some extra useful info). Name: BriXman or Brix Country: Sweden Timezone: GMT +1 Job(s): Builder and Script writer Why I want this job: I like the story in the movie, and I want to contribute to it, and I can make rovers/cars and aircraft pretty good. Previous experiences: I am founder and leader of the community company B.R.I.Xco, building craft for almost a year soon. I also have a Youtube channel, with gameplay videos of various games. (Link in my signature) Additional comments: If you need someone making posters and logos and such, I'm up for the job.
  2. I might be late for the party, but at least I came, ey? It seems we're on our way out of hyperspace (go, go, Star Wars!). And I promise, this is not a trap.
  3. Man, these are good! Not too much part clipping (I'm looking at you, mareczex333 ) and still realistic looking (not to forget good looking! )! Great work!
  4. Looks good man! Some structural critique tho! Needs to be just a little bit longer, and the wings need a little bit of rework. Don't be afraid to use part clipping (Alt+F12) and to fine tilt wings (Shift+your "turn part-key")! Really good!
  5. Hello! Very nice plane, although I have something to share with you. You are way over mach 5. 1700 m/s is mach 5 at sea level. At 22000m, it's a different speed. On earth, Mach 1 is (surprisinly) a lower speed at 22000m (296.4 m/s) than Mach 1 at sea level (340.3 m/s). But the Earth is much bigger than Kerbin, also making the atmosphere of Kerbin smaller than Earth's, making that 22000m out of 69000m (around 31%) of Kerbin's atmosphere is equal to around 37000m on Earth. The speed of sound at that altitude is somewhere between 310 and 313 m/s. 313x5 = 1575 m/s, also known as (according to my calculations) the speed of sound at around 22000m on Kerbin. I'd say you are close to Mach 6 with that plane. If you can adjust it to be able to reach a speed of 1860 m/s at 22000m, you're up at Mach 6. If you think my calculations are incorrect or want to add something, or just want to give me feedback, I'd appreciate a reply to this post or a PM. Thanks -Brix
  6. These look awesome, but I have one question for you. Y U NO STA WASH!!! (that means Star Wars)
  7. Cool! Maybe you could adapt this technique onto an SSTO/space shuttle coming back into the atmosphere?
  8. This craft is incredible! And for once also looks good! Great job!
  9. Nicley done mate! Keep up the good work!
  10. Jes, more jets (see what I did there?). A mini jet? A big jet? Vector Jet (like the F-22 jet engines, they are in the B9 mod)?
  11. Hey man, what's up? Started drawing again! Mind to check my drawing thread now and then? Will start a new drawing soon, maybe tomorrow, maybe the day after. I have a plane built that I wanna draw. -Brix
  12. I sort of understand the idea, but your post is not very detailed. It would be great to have a place to view and store your vehicles, and park them when done, and also deposit science/recovered stuff in cargo bays. +1 supporter
  13. Yeees... yeees! YES!!! Great idea, but it should be editable in the difficulty settings. I'd love to plan my landing better instead of just plopping an unmanned lander somewhere, then an unmanned rover somewhere else, then a kerbal somewhere else. To be able to plane it out would be much better, so I could choose a flat, lower area to build my bases on. This would also make a use for probes/manned craft in orbit. Great idea! +1 supporter
  14. I'm with ya, bro. You know what else? All the stuff we have for Mk2 size now + these 3 suggestions in Mk3 size. The Mk3 is never used and just a waste of computer memory. If they made it more useful I'd play with it 24/7!
  15. IDEA!!! It would have been awesome if you got more to do in the different buildings and stuff. A good thing to do then would be to have a globe in the Mission Control/Tracking Station/Astronaut Complex/all of them with this map in it, so you could plan your travels and bases and such a little more strategically. And also another cool thing is to be able to click somewhere on the map to see how far it is, and therefor be able to know how far your plane will have to fly to get there. This would also be great for stuff like kerbal war series like World War K and Kethane Wars etc. I'd love to see this in the actual game. DEVS PLEASE NOTICE THIS AND YOU'LL GET A FREE COOKIE!!!
  16. 4/10 Quotes not very organized. (and too many MLP quotes. )
  17. Cool story bro, but will not try it sadly. Perhaps, but I'll browse the Challenges forums first. Might return later.
  18. New image! Something I drew in school, not coloured fully, but nice. A small comic-like image, explaining one of the most annoying problems you have in KSP. Enjoy. New image coming out soon, it's taking some time, so I uploaded this while you're waiting. -Brix
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