Galileo Posted July 7, 2016 Share Posted July 7, 2016 (edited) What is this? This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. What Currently has Enhancements? As of now, Kerbin, Eve, Duna, Laythe, and Jool all have Visual Enhancements be it clouds, atmosphere effects, or city lights (in Kerbin's case). Known Issues: Scatterer also has a few small bugs that I'm sure will be ironed out in the future. Is not compatible with other visual packs, unless stated otherwise in the OP. I WILL NOT PROVIDE SUPPORT IF YOU DO NOT PROVIDE ME WITH AT LEAST YOUR OUTPUT.LOG AND A SCREENSHOT OF YOUR GAMEDATA FOLDER. change log Adjusted all scatterer atmospheres (probably won't tell the difference) Added clouds and scatterer support for OPM (will disable when OPMVO is installed) Made atmosphere transition a little better without Scatterer installed (requires Kopernicus) Made Laythe more turquoise to differentiate more from Kerbin TO INSTALL: Download and install Stock Visual Enhancementshttps://github.com/Galileo88/StockVisualEnhancements/releases Download and install SVE Textureshttps://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.0.8 Download and install Environmental Visual Enhancements (NOT THE CONFIGS)https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Download and install the latest Module Managerhttp://forum.kerbalspaceprogram.com/index.php?/topic/50533-130-module-manager-280-may-26th-2017-better-late-than-never Optional (recommended mods) Kopernicus (required for Jool rings to work)https://github.com/Kopernicus/Kopernicus/releases Scattererhttps://github.com/LGhassen/Scatterer/releases PlanetShinehttps://github.com/PapaJoesSoup/ksp-planetshine/releases Distant Object Enhancementshttps://github.com/MOARdV/DistantObject/releases If you are still experiencing any lag from the volumetric clouds, open the EVE GUI (alt+0) and look for the cloud layer you want to change in the cloud manager. Scroll down until you find the layerVolume section of the GUI and change the visibleRange value from 10,000 to a lower number i.e. 8,000/5,000/2,000 until you get the performance you are looking for. Thank you @Waz for this wonderful feature. Downloads Latest Version v1.4.0ConfigsTextures Also Try: Stock Visual Terrain http://forum.kerbalspaceprogram.com/index.php?/topic/143828-stock-visual-terrain/#comment-2676888 SVE is licensed by CC BY-NC-ND Want to contribute to my coffee fund? Edited July 24, 2019 by Galileo Quote Link to comment Share on other sites More sharing options...
Navy2k Posted July 7, 2016 Share Posted July 7, 2016 Thanks for your work, so all bundled means i could too bundle my RSS RVE files of EVE, RVE, Scatterer and dependencies? haven't found all the licenses of all of them, so I never provided my "OneFolderToInstallThemAll" solution for RVE. Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 2 minutes ago, Navy2k said: Thanks for your work, so all bundled means i could too bundle my RSS RVE files of EVE, RVE, Scatterer and dependencies? haven't found all the licenses of all of them, so I never provided my "OneFolderToInstallThemAll" solution for RVE. Yes, as long as the license permits. Some licenses have specific instructions on how to share the mod so just make sure you follow it and all should be good. Typically, the README will have the license or it will have its own .txt file Quote Link to comment Share on other sites More sharing options...
Navy2k Posted July 7, 2016 Share Posted July 7, 2016 Thats my prob, for one mod (I am not at home to check which) i found no instructions and the rest was either CC-do what you want with it but don't take money for it or MIT-do what you want. I think it would help some people in this phase of development to just have to drop in one folder in their gamedata, will check tonight. Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 (edited) 8 minutes ago, Navy2k said: Thats my prob, for one mod (I am not at home to check which) i found no instructions and the rest was either CC-do what you want with it but don't take money for it or MIT-do what you want. I think it would help some people in this phase of development to just have to drop in one folder in their gamedata, will check tonight. Yeah that's why I do it. I don't have the patience to walk everyone through the install process Edited July 7, 2016 by Berlin Quote Link to comment Share on other sites More sharing options...
KilleKalle Posted July 7, 2016 Share Posted July 7, 2016 I really like the Clouds.. Just been taking off from Kerbin nice work!! Havent seen everything yet... Quote Link to comment Share on other sites More sharing options...
AeroAviation Posted July 7, 2016 Share Posted July 7, 2016 Any idea if this impacts performance much? my laptop isn't the greatest but it should run low or medium Quote Link to comment Share on other sites More sharing options...
Navy2k Posted July 7, 2016 Share Posted July 7, 2016 13 minutes ago, Berlin said: Yeah that's why I do it. I don't have the patience to walk everyone through it. Thanks for the Info and your contribution to KSP Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 Just now, AeroAviation said: Any idea if this impacts performance much? my laptop isn't the greatest but it should run low or medium Definitely try medium. If it's too much for you laptop, then go to low Quote Link to comment Share on other sites More sharing options...
Nhawks17 Posted July 7, 2016 Share Posted July 7, 2016 WOO! GO BERLIN!! THANK YOU!! Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted July 7, 2016 Share Posted July 7, 2016 @Berlin Are you using commercial dropbox hosting? If using the free version I'd suggest finding another host as such a large package will quickly hit your download limits. Curseforge, Spacedock or Github are all good alternatives. Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 (edited) 3 minutes ago, Red Iron Crown said: @Berlin Are you using commercial dropbox hosting? If using the free version I'd suggest finding another host as such a large package will quickly hit your download limits. Curseforge, Spacedock or Github are all good alternatives. Yeah, I planned on it. Github(hopefully) and spacedock will be up and running today and heck, why not, curseforge. Thanks for the recommendations! Edited July 7, 2016 by Berlin Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 7, 2016 Share Posted July 7, 2016 Very clean OP! Best of luck with this Berlin - I've seen a couple different iterations of SVE over the years and I hope your upkeep is just as revolutionary as the last Quote Link to comment Share on other sites More sharing options...
Nhawks17 Posted July 7, 2016 Share Posted July 7, 2016 5 minutes ago, Avera9eJoe said: Very clean OP! Best of luck with this Berlin - I've seen a couple different iterations of SVE over the years and I hope your upkeep is just as revolutionary as the last Well if you download this version you can see it's already that and much much more than mine It's amazing Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted July 7, 2016 Share Posted July 7, 2016 (edited) Absolutely killer release. Clouds are so 'alive' and that reentry took my breath away Coffee via paypal Edited July 7, 2016 by SkyKaptn Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 7, 2016 Share Posted July 7, 2016 30 minutes ago, SkyKaptn said: Absolutely killer release. Clouds are so 'alive' and that reentry took my breath away Coffee via paypal GOOD HEAVENS THAT LOOKS AMAZING - Dude! This is dropping my jaw... @Berlin my helmet is off to you... I think your OP is in need of a few flashy pictures Quote Link to comment Share on other sites More sharing options...
sDaZe Posted July 7, 2016 Share Posted July 7, 2016 Gratz on the release!!!!! Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 (edited) 42 minutes ago, SkyKaptn said: Absolutely killer release. Clouds are so 'alive' and that reentry took my breath away Coffee via paypal You are too kind! Edited July 7, 2016 by Berlin Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 7, 2016 Share Posted July 7, 2016 (edited) @Berlin what did you use to add those new ablative effects? Edited July 7, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 1 minute ago, Avera9eJoe said: What did you even use to add those new ablative effects? It's not actually my mod. It's called reentry particle effect. It's too good to not play without! Quote Link to comment Share on other sites More sharing options...
trippytripp Posted July 7, 2016 Share Posted July 7, 2016 Just a little somethin' since I'm addicted to screenshotting. Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 @Avera9eJoe I would love to use your endraxial textures with my next update. It really looks good Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 7, 2016 Share Posted July 7, 2016 (edited) 7 minutes ago, Berlin said: @Avera9eJoe I would love to use your endraxial textures with my next update. It really looks good xD Feel free to use them in any way you like - I've been maintaining them with the sole purpose of making them available for the next generation of kerbinauts. They've become a bit of a forgotten gem. It would be an honor if you included them in this wonderful mod. I'm sure it would make @Endraxial proud too. Edited July 7, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 7, 2016 Author Share Posted July 7, 2016 3 minutes ago, Avera9eJoe said: xD Feel free to use them in any way you like - I've been maintaining them with the sole purpose of making them available for the next generation of kerbinauts. They've become a bit of a forgotten gem. It would be an honor if you included them in this wonderful mod. I'm sure it would make @Endraxial proud too. Awesome! They will be included when I upload to spacedock and curseforge today! Thanks so much Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 7, 2016 Share Posted July 7, 2016 (edited) Hm... @Berlin I just took a peek at your download and I noted that it doesn't have TextureReplacer or Kopernicus. I'm curious, how do you intend to get the textures working? Edited July 7, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
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