Jump to content

CURRENTLY ABANDONED [1.9.x-1.10.x][0.5] Japris Stellar Neighborhood [12/30/20]


DunaManiac

Recommended Posts

Ok, I've created some decent light curves for Kerbol, they end at roughly 1280000000000 meters.

ScaledIntensityCurve
				{
					key = 0 1 0 0
					key = 416666.666666 0.9 -3.462468E-7 -3.462468E-7
					key = 833333.333333 0.8 -1.731234E-7 -1.731234E-7
					key = 1666666.66667 0.7 -8.65617E-8 -8.65617E-8
					key = 3333333.33333 0.6 -4.328085E-8 -4.328085E-8
					key = 6666666.66667 0.5 -2.1640425E-8 -2.1640425E-8
					key = 13333333.3333 0.4 -1.08202125E-8 -1.08202125E-8
					key = 26666666.6667 0.3 -5.41010625E-9 -5.41010625E-9
					key = 53333333.3333 0.2 -2.70505313E-9 -2.70505313E-9
					key = 106666666.667 0.1 -1.35252656E-9 -1.35252656E-9
					key = 213333333.333 0 -6.7626328E-10 -6.7626328E-10
				}
				IntensityCurve
				{
					key = 0 1 0 0
					key = 2500000000 0.9 -5.77078E-11 -5.77078E-11
					key = 5000000000 0.8 -2.88539E-11 -2.88539E-11
					key = 10000000000 0.7 -1.442695E-11 -1.442695E-11
					key = 20000000000 0.6 -7.213475E-12 -7.213475E-12
					key = 40000000000 0.5 -3.6067375E-12 -3.6067375E-12
					key = 80000000000 0.4 -1.8033687E-12 -1.8033687E-12
					key = 160000000000 0.3 -9.0168437E-13 -9.0168437E-13
					key = 320000000000 0.2 -4.5084219E-13 -4.5084219E-13
					key = 640000000000 0.1 -2.2542109E-13 -2.2542109E-13
					key = 1280000000000 0 -1.1271055E-13 -1.1271055E-13
				}
				IVAIntensityCurve
				{
					key = 0 1 0 0
					key = 2500000000 0.9 -5.77078E-11 -5.77078E-11
					key = 5000000000 0.8 -2.88539E-11 -2.88539E-11
					key = 10000000000 0.7 -1.442695E-11 -1.442695E-11
					key = 20000000000 0.6 -7.213475E-12 -7.213475E-12
					key = 40000000000 0.5 -3.6067375E-12 -3.6067375E-12
					key = 80000000000 0.4 -1.8033687E-12 -1.8033687E-12
					key = 160000000000 0.3 -9.0168437E-13 -9.0168437E-13
					key = 320000000000 0.2 -4.5084219E-13 -4.5084219E-13
					key = 640000000000 0.1 -2.2542109E-13 -2.2542109E-13
					key = 1280000000000 0 -1.1271055E-13 -1.1271055E-13
				}

Releasing today!

Link to comment
Share on other sites

30 minutes ago, bobjonesisthebest:D said:

do you plan on improving the textures and add scatterer support

Yes, I do, the mod is only in it's early stages.

May I ask what problems you have with it?

Every little bit helps!

Edited by DunaManiac
Link to comment
Share on other sites

Alright, after some brainstorming for 0.1 I am radically changing this mod.

Gameplay changes:

1. Arayya will be scaled up to 1/3 of Kerbol's size instead of 1/10.

2. Jool is back in Kerbol's SOI.

3. Creeon is now a naked neutron star except for Aralis, and Zin, which is now Aralis' moon.

4. Arayya's solar system is changed significantly.

Bugfixes:

1. Fixed some minor issues with Crucible.

2. Removed placeholder curves for Arayya and Creeon.

In other news, welcome a few new additions to my plan!

Spoiler

Retuo, A large superkerbin 4 times larger than kerbin, and completely vacuum less. Good luck getting off it. It has 3 moons.

Bold, A mid sized moon orbiting very close to Retuo. Makes a convenient fuel stop.

Evap, A small moon with a thick atmosphere. How did this happen you ask? A recent event mysteriously caused a once mighty moon to evaporate, leaving a small rocky core with a thick atmosphere of various gasses, all unbreathable.

Zep, A relatively large moon the size of Romily. Mostly airless except a thin atmosphere, it has one submoon.

Zip. Zep's submoon.

Oppo, A small potentially habitable planet orbiting Arayya. It's tidally locked, so one side is rocky and the other is covered in icy glaciers.

 

Link to comment
Share on other sites

Version 0.1 is out!

Gameplay changes:

1. Arayya will be scaled up to 1/3 of Kerbol's size instead of 1/10.

2. Jool is back in Kerbol's SOI.

3. Creeon is now a naked neutron star except for when Aralis, and Zin, will be added, and Zin will now be a moon of Aralis.

4. Arayya's solar system is changed significantly.

Bugfixes:

1. Fixed some minor issues with Crucible.

2. Removed placeholder curves for Arayya and Creeon.

Link to comment
Share on other sites

2 hours ago, DunaManiac said:

Honestly, if you ask me, @Misguided_Kerbal is better at making Gas Giants than I am...

I'm flattered :blush:

2 hours ago, DunaManiac said:

Do you have any suggestions?

Make a giant habitable - super kerbin that has extreme climates, such as a huge ice age at the poles, but huge deserts at the equator, and only a tiny bit of actual habitable zone. Also, no water except for some tiny lakes in the habitable zone.

Link to comment
Share on other sites

39 minutes ago, Misguided_Kerbal said:

I'm flattered :blush:

Make a giant habitable - super kerbin that has extreme climates, such as a huge ice age at the poles, but huge deserts at the equator, and only a tiny bit of actual habitable zone. Also, no water except for some tiny lakes in the habitable zone.

Maybe, I was thinking of doing that with Oppo, except it will be about Kerbin's size.

Link to comment
Share on other sites

9 hours ago, Lewie said:

@DunaManiac why is it on ckan it says the mod author is Evemaniac? I though you were crazy for Duna....

(Why am I even asking this?)

And @Misguided_Kerbal‘s idea for a habitable  supekerbin sounds great! Some off-kerbim construction mods and I’m set!

It's because I attempted to use my forum name originally z but I forgot the password to it, so I created a new account.

Eh... Close enough to DunaManiac...

Link to comment
Share on other sites

41 minutes ago, Lewie said:

Ooh boy....can’t wait to go interstellar with this!

@DunaManiac is Japris compatible with other planet packs like Valor?

 

I have no idea, but if you check the numbers, Valor's orbit is similar to Sarnus's, which intersects Eeloo's orbit. There's probably something there though.

Link to comment
Share on other sites

45 minutes ago, Lewie said:

Ooh boy....can’t wait to go interstellar with this!

@DunaManiac is Japris compatible with other planet packs like Valor?

 

Perhaps, I guess it could, but I guess you might need to create a patch or something because it's orbit might conflict with Creeon or Arayya.

Just try it out yourself (back up your saves!).

If the orbit does, create a patch like this:

@Kopernicus:AFTER[ValorPlanetPack (or whatever the folder is called)]
{
	@Body[Valor]
	{
		@Orbit
		{
			@referenceBody = [Idk if you want to change which star it orbits around]
			@semiMajorAxis = [Experiment with this a little to make it smaller or bigger]
		}
	}
}

 

Edited by DunaManiac
Link to comment
Share on other sites

1 minute ago, Misguided_Kerbal said:

I have no idea, but if you check the numbers, Valor's orbit is similar to Sarnus's, which intersects Eeloo's orbit. There's probably something there though.

True....

But since ksp doesn’t run an n-body simulation they should be fine....I mean the chances of them colliding have got to be extremely low....

only one way to find out!

Link to comment
Share on other sites

Just now, Lewie said:

True....

But since ksp doesn’t run an n-body simulation they should be fine....I mean the chances of them colliding have got to be extremely low....

only one way to find out!

That's the spirit!

 

1 minute ago, DunaManiac said:

Perhaps, I guess it could, but I guess you might need to create a patch or something because it's orbit might conflict with Creeon or Arayya.

Just try it out yourself (back up your saves!).

If does, create a patch like this:


@Kopernicus:AFTER[Kopernicus]
{
	@Body[Valor]
	{
		@Orbit
		{
			@referenceBody = [Idk if you want to change which star it orbits around]
			@semiMajorAxis = [Experiment with this a little to make it smaller or bigger]
		}
	}
}

 

Y'know, maybe I should create a patch for this.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...