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Project Odyssey: adventures getting home from an alternate dimension


Felbourn

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hey man can u make a dropbox with all the mods bc the mods dont work with my 0.23 can you help me out bye making a download with all the mods in it thanks alot

Welcome to the forums! :)

Several mods have restrictions in their licenses that request they not be redistributed elsewhere without the author's express permission, so this probably would not be a wise idea. Your best bet would be to contact the author(s) of the specific mod(s) that aren't working with the problems that you're having and try to get each issue resolved individually. Keep in mind that some of them may not yet have been updated for 0.24.

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hey man can u make a dropbox with all the mods bc the mods dont work with my 0.23 can you help me out bye making a download with all the mods in it thanks alot

I do not make mods available because:

(a) It's against several licenses

(b ) my dropbox is using my personal bandwidth and the source mods for Odyssey are 23.6 GB

Also note Odyssey is a 0.23.5 installation. If you have upgraded and not saved off a copy of 0.23.5 first then:

(a) why?

(B) sorry, you're probably SOL now

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I do not make mods available because:

(a) It's against several licenses

(b ) my dropbox is using my personal bandwidth and the source mods for Odyssey are 23.6 GB

Also note Odyssey is a 0.23.5 installation. If you have upgraded and not saved off a copy of 0.23.5 first then:

(a) why?

(B) sorry, you're probably SOL now

okay i have 0.23.5 but some of the mods that you listed are for 0.24.2 and my game crash with those. i use ModAdmin can u pleases help me out i really like your pack :D

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okay i have 0.23.5 but some of the mods that you listed are for 0.24.2 and my game crash with those. i use ModAdmin can u pleases help me out i really like your pack :D

Oh this links are to the forum pages and stuff. When a new release comes out, mod authors change their links. You need to keep old copies of the mods for older installs, or see if the mod makers have links to older versions.

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As part of the Kethane project, a scanning satellite has been sent to the Mun.

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Meanwhile, Jeb and Hadfield have returned safely to Kerbin.

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A new class of communications satellite, the TDRS-D, is being deployed so that we can decommission the TDRS-C satellites.

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The TDRS-D satellites will enable long range communications for keeping in touch with missions to Duna.

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It has five dishes for: Mun, Minmus, alternate TDRS-D, DSCL4 (Deep Space Comm L4), and DSCL5.

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Joseph is working in the medical center while Neil is on the space station.

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He's running sample tests on some of the local plants.

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He's finishing a test as Jeb shows up for his post-Mun-mission physical.

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Hadfield is not far behind him.

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Joseph has Jeb get in a scanning bay.

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He checks out ok, so he can leave.

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Hadfield needs a more thorough scan.

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Later that day, two communications satellites are launched toward Duna.

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They will act as relays for communication with DSCL4 and DSCL5.

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The second DSC is launched.

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And another TDRS-D

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These mid-range orbits will allow the Deep Space Commsats to return to their Kerbin orbit intercepts in front and behind Kerbin itself, effectively creating L4 and L5 intercepts despite the lack of N-body physics.

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They close out their day with an initial Kethane drill test.

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Watch as the saga continues:

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The R&D team is hard at work sketching out new designs for landers and rovers. None of these are supposed to be pretty. These are Utility Tests, to see if these even fly, roll, or otherwise function as desired.

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This is a single-bay load lifter to possibly carry a rover to Duna.

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This is the double-bay test.

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We then try the double-bay with a Catfish cabin.

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Next up is a super ugly Kethane drill test with all the needed functional parts.

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The second drill test is more balanced for possible aerial maneuvering.

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Now we're seeing if a frame can be landed with a drill on a hinge, to angle it up for deployment.

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Meanwhile, the Duna Communications team is starting to send several rockets to Duna with satellites on board.

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We're using solid rockets for an initial stage to reduce fuel requirements.

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There are actually several satellites in this payload.

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The lander team is still testing different ideas.

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This one was able to lift off, land, and then deploy it load doors.

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The first rover test is not pretty but it's VERY functional. Initial tests showed it could not be made to fall over no matter how hard the turns were, and it did not get struck on ANY obstacles due to the servo wheels.

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A rover with a robotic arm was tested next.

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The idea is not going to work out. It took a long time to get this stood up.

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How about a lander that deploys its drill over its own head?

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Two different tests of that idea were made.

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And finally, Kranz, Bob and Joseph are gathered to talk about a temporal anomaly problem where even memories from alternate universes are bleeding into ours, making us unsure what is real here.

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Watch as the saga continues:

Edited by Felbourn
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Continuing to enjoy everything about this series. So much good stuff!

Watching your kethane test platforms, I think I have a suggestion (in case you haven't already thought of it). For surface bases, attach your solar panel so that the axis of rotation is parallel to the planet rotation. (For example, an equatorial base means the panels are horizontal and oriented north to south, while a polar base has the panels sticking straight up, and a base at 45° latitude has panels tipped 45° north.) This way, the panels automatically track the sun, and get maximum exposure.

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Continuing to enjoy everything about this series. So much good stuff!

Watching your kethane test platforms, I think I have a suggestion (in case you haven't already thought of it). For surface bases, attach your solar panel so that the axis of rotation is parallel to the planet rotation. (For example, an equatorial base means the panels are horizontal and oriented north to south, while a polar base has the panels sticking straight up, and a base at 45° latitude has panels tipped 45° north.) This way, the panels automatically track the sun, and get maximum exposure.

Good point. The only polar site I'm going to have is going to Minmus and I already launched the lander. I'll keep my eye open for another opportunity. All my landers are usually semi- to fully- equatorial though.

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Bob and Kranz are heading from HQ to the VAB while discussing current events on the base.

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They mention how Hadfield has been assigned to check dwindling fuel levels in the supply tanks of the main warehouse.

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Hadfield is discovering that the supply is now dangerously low.

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As he's preparing to leave, something unexplained happens to him and he collapses.

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Bill was in the sanitizer at the time when the base computer comes on overheard and informs him that a strange energy was detected in the fuel warehouse.

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He rushes in to find Hadfield on the floor.

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Hadfield is rushed to the medical bay where tests can be run on him to see what's wrong.

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Joseph decides to put him into the isolation chamber and run tissue sample tests.

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The results are not promising. Hadfield's tissues are breaking down. He has 8 to 10 days to live.

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The tests show there are some compounds that can be used to slow or halt the process, but they are only located at the poles of Minmus and the upper atmosphere of Jool.

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Kranz makes the decision that Hadfield is worth it. The temporary cure is on Minmus, so we'll go there first.

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His DNA is breaking down. The permanent cure is at Jool.

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We'll design a long term mission once the immediate danger is handled.

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Bob and Krantz head to the VAB.

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Bill informs the rest of the team that almost everything is going on hold to start the Minmus and Jool mission designs.

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Of minor significance, the TDRS-C class RemoteTech communication satellites have been decommissioned now that the TDRS-D class are online.

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Watch as the saga continues:

Edited by Felbourn
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We need an orbital research facility around Minmus because it's the only way to prepare the sample in time to save Hadfield.

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Hadfield, Jeb, and Joseph are in a Hydra II capsule heading to the ship, which we're calling simply the Minmus Traveler.

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Once they arrive, we just need to get the lander that will collect the samples from Minmus.

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They dock up and settle in as the second launch begins.

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This extended-length launcher has a 3.75m fairing to hold the wide-body research lander.

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It's not only functional, but beautiful too.

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This is how we'll get down to Minmus and back up again.

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Soon we'll rendezvous with the Minmus Traveler and be on our way.

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We're just a short EVA away from being ready. We need to fix some RCS engines and use KAS to strut the capsule and lander to The Traveler.

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Back on the ground...

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Bob and Kranz are discussing the anomalies and realizing that memories of events are bleeding in through rifts, making it impossible to determine what is real and local to this dimension. They ask the computer to identify the locations of every team member to be sure they know what's real.

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Jeb, Joseph, and Hadfield are on the Minmus Traveler. This is not what they thought at first. The problem is bad.

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Bill, Neil, and Kesla are on Odyssey Station, regardless of what we might have thought was true in the past.

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Valentina is in the R&D warehouse.

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She stops by Kranz's office to give a report that a project she's been working on is almost ready.

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It's a device to take advantage of a semi-stable wormhole. She'll be able to drain fuel mined on Mun directly to Kerbin, enabling us to continue our space program.

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Bill fixes up The Traveler and they start their journey once it's ready.

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Watch as the saga continues:

Edited by Felbourn
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Bill heads back inside after fixing up the Traveller.

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They set course for Minmus. In a few days they'll be landing and getting the samples they need to stave off Hadfield's illness.

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The R&D team is experimenting with solid boosters since fuel is running low.

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They settle on a simple design.

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The first empty orange tank has arrived at Mun. Now we just need to fill it up and send it home.

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Meanwhile, the Minmus Traveller has arrived.

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Hadfield and Joseph get in the lander to head down to the north pole.

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Coming in slow...

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The landing was quite gentle.

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They begin exploring the surface for the minerals Hadfield needs for his medicine.

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Watch as the saga continues:

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'We choose to go to the moon. We choose to ...

..make it possible to go to the moon and do those things and some other stuff as well.' ~Felbourn, Project Odyssey 18

Haha! Bit of a quote mine but it made me smile:D Well done. And don't worry about episodes like these, to be honest I actually like these more :)

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We need to go to Jool to get a gas ingredient for the medicine to save Hadfield from the effects of him travelling through a wormhole for so long. To do that we need a satellite for a Jool flyby.

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We also need to send up a satellite to enable remote communications, but we are SO low on liquid fuel that almost the entire thing is solid fuel.

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Only the payload has any LFO.

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JoolComm goes into a 65,000 km molniya orbit so it can almost always "see" the Jool satellites.

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Fully deployed, it looks like a very large TDRS satellite.

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Meanwhile, in an alternate dimension, Sergei Kerman is searching for Svetlana and the Corbomite device that might save their world.

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Sergei gathers the team in the RTCC and brainstorms solutions.

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Igor thinks we should send a manned mission through a wormhole to Svetlana's new dimension to either rescue or capture her, and bring her home.

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In OUR dimension, Valentina and Svetlana are still getting to know each other better.

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The R&D teams are working on Kethane drills, rovers, and lander technologies.

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Watch as the saga continues:

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Great episodes. I loved to watch them.

Just a tiny question: where did you get your radiators from and do they work with the interstellar waste heat functions? I'm looking so long for more realistic deploayable radiators than the original from interstellar. Would be great if you can help me out.

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Great episodes. I loved to watch them.

Just a tiny question: where did you get your radiators from and do they work with the interstellar waste heat functions? I'm looking so long for more realistic deploayable radiators than the original from interstellar. Would be great if you can help me out.

I "created" mine by converting a Kosmos solar panel model into an Interstellar radiator.

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Taking the next step toward the Kethane refueling project, our Kerbals have created a new launcher that's bigger than anything they've made yet.

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Contained in that fairing is a huge lander with a robotic deployment rover.

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After decoupling the booster stage, the payload is ready to dock with the transfer stage.

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The transfer stage is launched separately because Project Odyssey is loosely based on the Constellation "Return to Mars" missions.

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The transfer stage is released from inside its own fairing and then spins around to locate and dock with the payload section.

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Once completed, the single craft would now head to Duna. In our case, we're doing a reference mission on the Mun first.

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Meanwhile, in Svetlana's home alternate universe (watch episode 18!) Sergei is demanding progress.

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He contacts the ship Mother Bird to see if they have made contact with Raptor I yet.

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They report that they do have Raptor I in their sights.

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Raptor I is going to test a cloaking device that will be used to sneak around our new universe undetected.

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Counting down to test activation...

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Payload doors are opened, exposing the cloaking device to space for the test. Moments later, they disappear. Test successful!

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Back in our dimension, the Kethane Lander has reached the Mun and is deploying.

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It looks for a good Kethane-rich spot to land.

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Another success!

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The deployment rover is set on the surface.

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It's ready to get to work with its robotic arm and winch.

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The first thing it pulls down is the Kethane refinery.

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It places the refinery toward the front of the LZ.

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We are facing some communication problems, so Svetlana goes up early to make repairs at the Kethane Base.

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This launch contains a lander and return capsule, very Apollo-like.

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The capsule is deployed first.

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It spins and docks to the lander.

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They head off to the Mun and leave behind the spent stage.

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Watch as the saga continues!

Edited by Felbourn
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Svetlana captures a low orbit around the Mun, and notices the Kethane Mun base just happens to be only minutes away under her.

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She immediately begins her retro burn for a landing at the base.

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She lands very near the main lander at the southern end of the base.

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She's able to get the rover going again after a few repairs, but it has been hard work.

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The rover places down the Kethane drill.

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It then goes back to get the large battery module.

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Svetlana has hooked it all together with pipes.

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In the alternate dimension, Raptor 1 is ready to return home.

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Captain Komalak gets a call from Mission Control.

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They want to know how the cloaking test went.

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Komalak goes to the engine room to check in with the Chief Engineer. He meets Rhea along the way and they chat about their progress.

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Komalak then continues on the engine room.

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He asks the Chief Engineer if he can get them home a little sooner than usual.

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The chief agrees.

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Back at the Mun, Svetlana is having a lot of issues with the Mun base and it may need to be abandoned.

Watch as the saga continues:

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This is a big episode, so I'll be breaking it up over a few days.

In the alternate dimension, "Mother Bird" is overseeing the cloaking tests and getting ready to head back to Kerbin.

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"Raptor I" has been ordered to return as soon as possible.

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Captain Komalak is on the bridge, receiving his orders from "Eagle Base."

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Back in our dimension, Svetlana continues to assemble the Mun Base.

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She's having trouble with the fuel pumps.

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At the same time, one of the Duna missions has done a mid-course correction and brought its orbit very close to Ike. We'll be able to use Ike's gravity to help us slow down once we get there.

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Back at the Mun Base, Svetlana has decided to abandon the repair attempts for now. It's as good as it's going to get.

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She heads up to her waiting Hydra II, and prepares to return to Kerbin.

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Episode 21 to be continued...

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I know what causes the null reference exception, I had the same issue: It's the landing legs from AIES.

Be carefull, because it also can result in spontanously disapearing of the vessel itself by just going to the tracking station. That was actually happend with my first LEM too. That's why I don't use them. It's sad, because they look much better than stock landing legs.

Someone told me it can only be fixed in the 3D-model itself.

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