Locob

Pro Props - Wearable items for your kerbals. Updated to KIS!

Recommended Posts

Is this mod dead? I wanted to ask if it is version specific or does it work on any version, as long as i have KIS?

Share this post


Link to post
Share on other sites

I migth try CPR it before christmas.

It should work with any version as long as you have KIS.

Share this post


Link to post
Share on other sites

Very cool! This is exactly what i was looking for!

It will be very cool if you make a military beret, an officer's cap or some combat helmet. I'll be very happy!

 

Share this post


Link to post
Share on other sites
KSP 1.6.1 compatible?
Head and guitar etc can not be equipped.

Share this post


Link to post
Share on other sites
1 hour ago, mab said:

KSP 1.6.1 compatible?
Head and guitar etc can not be equipped.

KIS did a revamp, and this might need to be updated for the new KIS.  Not technically a KSP 1.6 problem, I believe - It's just that the KIS revamp was around the same time.

Share this post


Link to post
Share on other sites

thanks for the info. I migth check it, and update it. this year.

Share this post


Link to post
Share on other sites

there is a new debug helper in both KIS/KAS - see settings.cfg in mod root directory to learn how to enable it. Should help find those missing bones. :P

Share this post


Link to post
Share on other sites

Golf club and Hockey stick?

I see a crow bar in one of these packs. Is someone able to quickly toss together a golf club and a hockey stick for a special project? Will commission these if not already made. Or has someone made these already? Thanks!

(I found the club as standard kit in KIS. Just need the hockey stick though that club does resemble one, sort of.)

Edited by Gordon Fecyk
Found the club in KIS

Share this post


Link to post
Share on other sites

Does this work with KSP v1.7.1?

Now, if you ask me, "Why don't you try it yourself?", here's the answer:

I don't want to waste 25 minutes to load the game, 5 minutes to close it, and do that repeatedly. Time is precious.

Edited by Adjie

Share this post


Link to post
Share on other sites
Posted (edited)

KIS compatibility patch:

@PART[AlcoholicDrink,Baguette,PotatoChips,Sandwich,SodaCan]{
  @manufacturer = Sean's Cannery //'
  @MODULE[ModuleKISItemFood]{
    -equipMeshName
    //equipBoneName = bn_l_mid_a01
    @equipBoneName = aliasLeftPalm
  }
}
@PART[guitar]{
  @manufacturer = Ionic Symphonic Protonic Electronics
  @MODULE[ModuleKISItemSoundPlayer]{
    -equipMeshName
    //equipBoneName = bn_spA01
    @equipBoneName = aliasHelmet
  }
}
@PART[EyeProtector,Poncho,snoopycap]{
  @manufacturer = FLOOYD Dynamics Research Labs
  @MODULE[ModuleKISItem]{
    -equipMeshName
    //equipBoneName = bn_upperJaw01
    @equipBoneName = aliasHead
  }
}

Works for me, using KSP 1.9.1, KIS 1.24.

Edited by Corax
stupid syntax highlighter

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.