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Posts posted by CardBoardBoxProcessor

  1. My first engine model from scratch (borrowed texture components thanks original artists :D )

    It is inspired by the SpaceX Merlin 1C-D. I dub it, The Kerlin 1

    I feel that i captured the main attributes of the Merlin. The turbopump. the supports, the regen cooling system, the regen return lines, The exposed reaction Chamber. etc etc :)

    any feed back would be cool.

    Kerlin1Engine.png

  2. oh. I am hoping to one day make it so it can take off again after planet landing. but currently it hits the deck rather hard haha. i need to make a better parachute or something. but i would have to make my own model. It can already take off again form kerbin and get into a very shallow orbit but that is it lol. perhaps after school is out this semester i will make my own parts for a better lander thing.

  3. more to just show off the custom part i made. I originally made it so you could put stuff atop your capsule and then eject it (like a satellite) but still be able to use a capsule top parachute. it actually flys pretty straight.

    Only problem is anything attached to it is extremely wiggly and I have no idea why.

    Note the capsule on the bottom.

    oddball.png

  4. So I modified some Sunday Punch stuff so could have larger RCS tanks. However (never modifying just copy and pasting) the texture file and renaming it makes the texture lighter on the model in game.

    All U did was import the model into 3ds max 2011, Make the model shorter, change some UVs, and exported. suddenly it is lighter.

    Note the different tone of black and odd shadowing.

    ugh%20why%20broken.png

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