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Colonel Cbplayer

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Everything posted by Colonel Cbplayer

  1. Anyone know how to pause time (or freeze physics) for one craft but not the other? What i like about pausing time is that it turn objects static, so they dont lag. what I would like to do is to freeze time on an aircraft carrier I got so it doesn't lag, but I want to be able to takeoff aircraft and such.
  2. Do you think you can add the ability to selected a person to spectate from the dmp menu? Searching them in the traction station is troublesome and slow, most of time it being glitch out and make you spectate a piece of debris going 6km/s on the other side of kerbin
  3. I dont know much about modding, I just copy and paste the eva propellent. I ended with this code @PART[parachuteRadial]: { MODULE { name = ModuleKISItemEvaPropellant shortcutKeyAction = equip equipable = true equipSlot = jetpack usableFromEva = true usableFromContainer = false usableFromPod = true usableFromEditor = false equipMeshName = jetpack_base01 equipBoneName = bn_jetpack01 equipPos = (0.06,0.04,-0.09) equipDir = (10,0,0) } }
  4. parts cant be selected when on kerbals, so i couldn't deploy it
  5. I there any parachute that I can use by equipping it? for the kerbals?
  6. I still haven't test them in 1.0 I wonder how stupidity fast it must be with a TWR of 5.81
  7. well maybe KJR should be stock as well, making that there no needs for struts other than for this fuction
  8. Ksp is a game where you can build anything, the only limiting factor would be that the lags get out of control in large ships. The greatest lag reducer must be UbioZur Welding mod. The concept is simple, it makes mutiple parts behave as one part, greatly lowering the physic calculation. This is also useful for ships that are to fragile and break apart easily. This should be included into stock somehow, but without the clumsy menu UI. This mod does the job of struts of holding stuff togteher, but is better as it also lowers lag and improve fps! Naturally we use should upgrade our struts with this technology!
  9. Cant mechjeb be edited to target the area in front of the craft you targeting? It does a really good job going where you telling it, it just you aren't telling the right place to go.
  10. Is there any way to give missile guidance to stock parts? SAS and mechjeb chase mode isn't up to the task
  11. I got bored, and real life jets are LAME, so I made some ace combat jets Nosferatu: Flight characteristics: Has a strong TWR of 5.81. very limited to fuel as for only 1 fuel tank per turbojet. wieghts 7.4 tons duel advance reaction wheels gives some control to post stall situations A friend describe it as "very fast" low wingspan gives limited room to weapons. Fenrir (Base on the morgon): Laser gun not included Flight characteristics: negative G turns makes me die Both ships are just over 60 parts. Craft download Nosferatu Fenrir
  12. I mean that the player control ships only appear as visual models without physical calculations. It be nice just to be an option How to crash DMP step:1 Go play ksp step:2 go to the josh server step:3 fly around people (3 50 part planes is enough to kill my pc) step:4 die
  13. I just want a mod so I can play the game without crashing
  14. mostly in DMP servers, reverting does not delete the debris. The runaway get so clutter up that most of the time loading a ship crashes you. Decreasing the physic range to 100m would save me a gb of RAM
  15. I know that there are many mods to extend physics range, but that not what i am not looking for. I mostly need to lower lag and ram usage when playing on dmp servers
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