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Everything posted by Colonel Cbplayer
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well Kerbin only has like 3 biomes, mountains, grass, and desert. I feel kerbin does need more scenic views if people want to go exploring. If there where stuff like volcano, waterfalls, more canyons and valleys. Those probably can be form by tweaking world generation. Everything in kerbin just feel so flat and plain, especially from a plane. Rather then adding any new game mechanics, just terrain generation need to be change so more interesting spots would appear.
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I feel like a brick would fly more stable than that thing
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http://imgur.com/a/5Ha1H http://imgur.com/a/5Ha1H Imgur albums are broken on this forum, sorry! Aircraft click on the spoilers
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- collection
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ace combat 7 didn't even came out yet
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- bdarmory
- fighter aircraft
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X-01 Morgan EAX Heavy Fighter
Colonel Cbplayer replied to Colonel Cbplayer's topic in KSP1 The Spacecraft Exchange
Download now in the post -
The X-01 morgan from the ace combat series, more of an inspiration than an exact replica but it works and flies well Download
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Low part count F-16 Falcon replica Download Any suggestions for real/frictional replicas? Also here is a video of the craft in action
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Camera mode that tracks any target you have selected automatically and display it in the middle of the screen
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visibility of Flight Debug Stats
Colonel Cbplayer replied to MircoMars's topic in KSP1 Suggestions & Development Discussion
well alot of users use mods to get this data "legit" like mechjeb, far, or kerbal engineer -
Do you have a screenshot that makes you laugh every time?
Colonel Cbplayer replied to Randazzo's topic in KSP1 Discussion
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Go get texture replacer and learn how to use it Make your own textures and put them on the forums ??? Profit
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Do you have a screenshot that makes you laugh every time?
Colonel Cbplayer replied to Randazzo's topic in KSP1 Discussion
I once tried to build a space kraken from the hangar It bloody blew up the mission control building from the hangar.- 548 replies
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Colonel Cbplayer replied to rbray89's topic in KSP1 Mod Releases
Any chance you cloud tell me where I can get such a file? -
Need a hammer? A STARHAMMER?
Colonel Cbplayer replied to ShadowZone's topic in KSP1 The Spacecraft Exchange
Epic, now i can play EVE -
I found the best way to fix wobble on a very agile aircraft but it is kind of a cheaty fix. For me alot of wobble comes from thrust vectoring so what I did was turn up the gimbal actuator speed 4 times faster in the config file (the base speed was 8, I turn it up to 32). After I did this the plane flies more stable than without thrust vectoring,
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Ultra-Sim Launchpad Design
Colonel Cbplayer replied to Wonderbreadninja's topic in KSP1 The Spacecraft Exchange
Is... is that all stock? -
Nighttime // Planes thread
Colonel Cbplayer replied to Choice // SLOTH Airlines's topic in KSP1 The Spacecraft Exchange
Here is a night time battle -
Nighttime // Planes thread
Colonel Cbplayer replied to Choice // SLOTH Airlines's topic in KSP1 The Spacecraft Exchange
Actually I lie, it took me like 30 minutes but here it is https://www.dropbox.com/s/ta5kdwzfjkwfmzt/1 UFO.craft?dl=0 This thing is actually pretty agile, but it has a slow roll rate -
Nighttime // Planes thread
Colonel Cbplayer replied to Choice // SLOTH Airlines's topic in KSP1 The Spacecraft Exchange
it is a screenshot from long ago, the files are long lost. How ever I am rebuilding it right now and would be done in like 2 hours tops