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KSP2 Release Notes
Everything posted by QuesoExplosivo
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Both of my grandfathers were involved in the Korean war (one was a medic at an Army hospital, the other was a GI), but neither actually saw any combat. Besides treating combat casualties, the medic grandfather had to deal with a nasty outbreak of Japanese encephalitis near Pusan. The GI grandfather was deployed just before the end of the war, and his experience in the Army was relatively uneventful (except for camouflaging himself with poison oak in training camp).
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It's good (performance, fixed glitches, etc.), except for the new bug of the airplane landing gear freaking out. For me, this is a game-breaking bug. I used to fly spaceplanes a lot, and now many of my old designs can't make it off the runway. Until this bug is fixed, I rate the update Bad.
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Cannot Warp While Under Acceleration
QuesoExplosivo replied to stildawn's topic in KSP1 Gameplay Questions and Tutorials
This is just happening to me in the 1.1 Jool aerobraking scenario. -
While this is technically true, electromagnetic power transfer for microwaves is not usually calculated by this method. Instead, it's calculated by classical electrodynamics, using the Poynting vector: https://en.wikipedia.org/wiki/Poynting_vector
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Running KSP on OSX El Capitan
QuesoExplosivo replied to Butterbar's topic in KSP1 Technical Support (PC, unmodded installs)
I have El Capitan, and no problems with KSP, besides the non-OS-specific glitches that everyone has (I also didn't have problems in Yosemite). -
Hohmann Shmohmann - who else uses high energy transfer courses?
QuesoExplosivo replied to nadreck's topic in KSP1 Discussion
Yes, there is, but it's quite unreliable (that's why only a few of my ships have it). It will often randomly stop working, or worse, cause uncontrollable spinning (and subsequent Rapid Unplanned Disassembly). The design is still the classic "micro landing legs through structural plate." -
Hohmann Shmohmann - who else uses high energy transfer courses?
QuesoExplosivo replied to nadreck's topic in KSP1 Discussion
My ships that use the Kraken drive routinely take extremely high-energy trajectories in order to have low transit times (10,000 m/s delta-v to Jool, for example). My other, more sane ships use normal transfers. -
Bounce a graviton particle beam off the main deflector dish!
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Science/history challenge: Beat Sputnick
QuesoExplosivo replied to sevenperforce's topic in Science & Spaceflight
Keep in mind how heavy bronze and brass are, with respect to their strength. For an oxidizer, nitric acid is relatively easy to produce. It has the bonus of being hypergolic with certain fuels (aniline comes to mind). Quality control of fuel is actually important: bad fuels can cause coking/fouling of nozzles. -
Challenge: build an improvised rocket.
QuesoExplosivo replied to sevenperforce's topic in Science & Spaceflight
Right. But Zn/S or rocket candy is allowed (just make sure you know what you're doing). I happen to have the materials to make both in my house right now (although I probably won't have time to actually build an improvised rocket until March).- 37 replies
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- improv
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Ablator? I don't even know her!
QuesoExplosivo replied to Der Anfang's topic in KSP1 Challenges & Mission ideas
Does ablator deplete if you point engine exhaust at a heatshield? If so, is it allowed? -
Pasting: The relationship between proton-proton NMR coupling constants and substituent electronegativities—I : An empirical generalization of the Karplus equation
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You're a wizard, [s]Harry[/s] Peachoftree!
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Kerbal Space Program update 1.0.5 enters experimental testing!
QuesoExplosivo replied to KasperVld's topic in 2015
Every time someone asks, it gets delayed by 30 minutes. -
Well, my game often crashes for real, and I don't love it.
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What is the most dangerous chemical that you know about
QuesoExplosivo replied to Ethanadams's topic in Science & Spaceflight
Arsine. It's a highly toxic gas (lethal at concentrations far lower than its odor threshold), which also happens to be extremely flammable, even pyrophoric at the right concentrations. -
For Questions That Don't Merit Their Own Thread
QuesoExplosivo replied to Skyler4856's topic in Science & Spaceflight
Ice would work better than diamond. It has a huge heat of fusion (334 J/g), and a high heat capacity to boot. -
Sea level Eve landers post 1.0
QuesoExplosivo replied to KerikBalm's topic in KSP1 Gameplay Questions and Tutorials
An Eve SSTO is definitely possible with a Kraken drive. It only needs enough fuel to get up to ~800 m/s. -
Question about three-center-two-electron bond
QuesoExplosivo replied to JMBuilder's topic in Science & Spaceflight
And hydrogen can normally only form one bond. 3C2E bonds aren't normal. -
Question about three-center-two-electron bond
QuesoExplosivo replied to JMBuilder's topic in Science & Spaceflight
Three carbons in the bond ("three-center"), but yes, no hydrogens. -
Question about three-center-two-electron bond
QuesoExplosivo replied to JMBuilder's topic in Science & Spaceflight
The 2-norbornyl cation has carbon atoms in the three-center two-electron bond, and no hydrogen atoms. Does that fit what you're thinking of? -
A lot of people on this thread mention using power MOSFETs. I would think that SCRs would be a better idea, given that they are capable of handling higher current loads, and that there is no need to stop the discharge once it starts.
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Question about three-center-two-electron bond
QuesoExplosivo replied to JMBuilder's topic in Science & Spaceflight
Yes. Diborane, for example. Also, carbocations often have them, most famously this one: https://en.wikipedia.org/wiki/2-Norbornyl_cation