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Kolago

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Everything posted by Kolago

  1. Is it an bug that RCS trust don't scale with size or is it not implemented? (0.24 / x64 / Win7)
  2. Is it normal that the SSE engines gimbal and trim don't play nice with mechjebs accent guidens? I get a oscillation in flight like there are fighting which each other. (Klockheed_Martian_SSE_2.0, mechjeb 2.3.0.0, x64, Win7) Sorry for the mess. Answer is there: http://forum.kerbalspaceprogram.com/threads/64227-0-23-5-16-Mar-Smart-Parts-V0-5-NEW-Improved-parts-and-new-valve?p=1291517&viewfull=1#post1291517
  3. This is the normal in the way KSP stores ships in a file. Later modifications don't get integrated. You have to build from scratch or replace parts.
  4. I don't have this problem with KSP_x64/GoodspeedPump-2.14.1. Did you test with a clean install of KSP?
  5. So the force to jettison the fairings is not related to the fix you made?
  6. It's one thing to being upset about squad, but letting down your fellows here is disappointing.
  7. I think that mods like PF, TweakableEverythink and KAS must implement a fix like this into there mods.
  8. Can you get the decoupling force fixed after there is a way to do it? http://forum.kerbalspaceprogram.com/threads/87127-Fixed-Decoupler-for-KSP-x64-on-Windows-v2-%28July-20%29
  9. Fixed Decoupler for KSP x64 on Windows - v2 is out, this shut solve the problem. But the decouplers are not tweak able anymore!
  10. Hey, this was quick! But now they are not tweak able anymore. So this is to be fixed in TweakableEverything.
  11. Removing "TweakableDecouplers.cfg" and "TweakableDecouplers.dll" from TweakableEverything directory and decouplers are working with this fix.
  12. Yes, make a DecoupleForX64 directory in GameData an copy the files there.
  13. There is a fix for Decoupler for KSP x64 on Windows: Fixed Decoupler for KSP x64 on Windows - v1 - (July 20) http://forum.kerbalspaceprogram.com/threads/87127-Fixed-Decoupler-for-KSP-x64-on-Windows-v1-%28July-20%29 But it doesn't work with TweakableEverything! I think this is problem in TweakableDecouplers.dll and how it changes ejection force. Take a look how the fix alters the decouplers: https://github.com/sarbian/DecoupleForX64/blob/master/ModuleDecoupleX64.cs
  14. Stock decoupler is ok for now. But with TweakableEverything it doesn't work. This may be a problem of TweakableDecouplers.cfg or TweakableDecouplers.dll file. I think this is problem in TweakableDecouplers.dll and how it changes ejection force.
  15. There is a new RealSolarSystem.dll from 19.07.2014: https://github.com/NathanKell/RealSolarSystem/tree/master/RealSolarSystem/Plugins
  16. Nodes are still scaling up or down to the size of the unscaled part in VAB when I alt-click a scaled a part to duplicate it!
  17. For the drag and lift problem: http://forum.kerbalspaceprogram.com/threads/84978-0-23-5-Stock-Drag-Fix
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