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Overjay

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Everything posted by Overjay

  1. Looks pretty damn awesome. You should add some railways, because russians transport their rockets on rails to the launchpads at Baikonur.
  2. I would like to see better, stockalike model, that has better exposing table, like JEM has
  3. So yeah, the title says it right. Is it possible to make a plugin, or a program, that will use some of computer's resources, that KSP dont use due to its...uhm.. unablity? It should be like this. I run the game AND that program. When KSP starts lagging from physics calculations, or lacks some memory - here that program comes in. It basically uses unused resources to help KSP with data processing, or memody usage. This possibly will help a lot when using large crafts with numerous parts, or multi-module crafts.
  4. I'm glad to read such big responce Also, can you change cargobay's internal texture to something else? It looks... not good.
  5. I'd like to propose a decrease of EXERCISEs while walkin on the planet surface. It should be COMFY, I think. Kerbals need equipment to exercise properly. I noticed that, while I was riding a rover on Mun.
  6. Hi! Thanks for the mod! And I have a suggestion - no need in custom landing legs! You made great bays for them. Also, can you make some flexible tubes, like RoverDude did? (KAS pipes of great diameter) But stockalike
  7. SO HELL YEAH! I assume after the 0.90 PorkJet will return to this mod!
  8. Will you implement kOS integration? Like, to send piloting programs to the probes because of the signal delay?
  9. I'm interested. But try not to copy DMagic's stuff, which is popular. I mean, use OTHER experiments, then those that are already in DMagic pack
  10. Is there any additional sound packs to replace soviet chatter with apollo counterpart (missions 15-17) ?
  11. I'd like a contract, saying "We want you to do a thing"
  12. Licensing of information, that is free to everyone always amused me
  13. You just need to quicksave before welding, and if parts arent loaded - just load from yer new quicksave. No need for persistent.sfs backups.
  14. Hello, friends. Telemetry is used in realworld spacecraft control, yes, I know this. So, can someone explain me, what mods, like Telemachus, actually do in KSP? All that I could understand - they generate some kind of telenetry... and nothing else? Can I actually send some data, like code packges with control programms for kOS, or something like that?
  15. Overengineering. It would be enough stock LV-N, connected to the middle tank.
  16. Hey, will you be putting Dtobi's little claw into your pack? It looks nice for micro-probes (Philae-like landers)
  17. Go try engineering-based tech tree. Or Askanders Vertical tech tree.
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