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Everything posted by KamikazeF0X
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Mmh two flying wings! Neat ^^ I'm the one with the most front-swept wings! ^^ There is some huge beasts! The down-left one, the double-beam plane, the center one and this huge flying wing on the right I wonder how the CoL and CoM are for those flying wings! Those engines on the back must be very heavy!
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[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
KamikazeF0X replied to tetryds's topic in KSP1 Mod Releases
Is it possible to have a bare bone ball turret ? A turret where we can stick any kind of guns on it ! -
(Dear squad:) Soon™
KamikazeF0X replied to Robje's topic in KSP1 Suggestions & Development Discussion
Dev notes are not visible enough ... I will love to see much more activity on the Dev Blog (You know, the right panel in the forum homepage, the thing updated every month) -
When I was younger I was playing a lot with X-plane 7 Why ? The editors ! I've spent hours to try to make a plane and the most important feature for me was the Cockpit Editor I loved how I can put gauges everywhere ! ^^ This could be nice in KSP ! We have advanced features thanks to the mods like ASET Props Pack, RasterPropMonitor or even B9 Aerospace But we have nothing to put those screens, gauges, etc... (When i say "Nothing" I'm thinking about a Easy way to place things) The main idea would be to have a CLB, Cockpit Layout Building Inside this building you choose a empty cockpit then you put your assets like in the SPH or VAB with the same tools and interface Every instruments would have a cost, making empty cockpit cheaper (But without Navball, Resource indicators and timer in exterior view) But a full equipped cockpit will be giving a full range of informations but it will be very expensive ! Like the actual game there will have a standard layout for cockpits, like this someone inexperienced can still play the game without huge modifications to the gameplay How to use a customised cockpit ? Once your cockpit saved there is two solutions : Solution 1 : Your cockpit becomes a sub-assemblies or appear in the Cockpit tab of the part selector Solution 2 : Take the standard cockpit from the part selector Put it on the vessel Right-Click on the cockpit Click on the "Custom Cockpit" button Load your cockpit via the same interface than the vessel loader with a Thumbnail of the interior of the cockpit So, I hope you appreciate my idea and -most important- I hope you understand me, because my English is ... terrible ... Thanks for your attention !
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Space Professionals Institute of Culinary Excellence (SPICE)
KamikazeF0X replied to sumghai's topic in KSP Fan Works
In fact, every time i try to prounonce sukaree in french i'm saying "sukar" or "sugar" ! -
Space Professionals Institute of Culinary Excellence (SPICE)
KamikazeF0X replied to sumghai's topic in KSP Fan Works
Chestnut Spread ? It's perfect with yogurt and it's sealed in tubes like toothpaste !