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klgraham1013

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Everything posted by klgraham1013

  1. Yeah. I'd love for a first person perspective to be stock.
  2. I understand where the OP is coming from, but limitations of the game make the delete function necessary. Surface debris that would naturally be cleaned up by workers is merely left on the ground. Debris that should de-orbit doesn't. Perhaps a recovery cost would make it feel more reasonable.
  3. I've resorted to using a spreadsheet for this.
  4. For people who find RemoteTech tedious, AntennaRange may be more in line with the stock implementation.
  5. I don't provide this information. You'll need to install Kerbal Engineer to see it.
  6. Missing third option is missing.
  7. I'll take the new stuff over the new planets. Currently, there's just not enough to explore once you land.
  8. Running out of life support with Snacks or USI-LS is very much the same as running out of liquid fuel. In both cases, your mission is, most likely, a failure. Proper planning is needed with both, and if the proper tools aren't available, they should be provided.
  9. If hire costs are any indication, you're going to need to add a few more zeros.
  10. These polls always leave out the third option.
  11. As far as adding more realism goes, I feel these features (including life support) should have been included in the "alpha". KSP has an amazing ability to teach people about the trials and tribulations of actual space flight in a simplified form. This should include communications, life support, and re-entry heat. Re-entering Kerbin should be dangerous. True, the toy solar system would, in reality, make re-entry much safer. This is a problem with Squad's insistence on a miniature scale. That shouldn't eliminate the need to teach young players the actual dangers of re-entry. Again, KSP could (and should) be a tool to teach people what space travel is actually like in a simplified form. In my opinion, Kerbals and explosions should be the way in, not the focus.
  12. Is Calf Life about leg day or raising small cows?
  13. Don't disregard those of us who have no problem creating our own missions and storylines.
  14. Confirmed: Squad working on Banjo Kazooie: Nuts and Bolts 2 Not actually confirmed.
  15. I like knowing what I build will work as intended. How about them apples!
  16. You'd think that the "Suggestions and Development" sub-forum would be the one place the development team would look.
  17. This is amazing. Thank you so much.
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