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KSP2 Release Notes
Everything posted by klgraham1013
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Is there a finish to the game?
klgraham1013 replied to TIMEFORSPACEPEOPLE's topic in KSP1 Discussion
It's been 10 years. My beard has grown it's own eco system. I am surround by wolves. My hand sweats profusely on the keyboard. Rocket launch after rocket launch. Another after another. Loved ones leave. The walls crumble around me. The world may be ending... ...but there is always KSP. -
I've been around for the same period and remember terrain seams eating vehicles, solar panels blowing up when traveling through the Mk3 cargo bays, and wheels sending Kerbals into Kraken bait. Never "unplayable" but constantly "did no one play test this?"
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Those who ignore history and all that. I have patience. If this still holds true in a few weeks, I'll give it a go.
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Most interesting update in a while. I look forward to the bug hunters digging into this and eventually playing 1.11.1. Nice job so far.
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If you were assigned to go to Jool in JUST ONE HOUR...
klgraham1013 replied to Kerbal Productions's topic in KSP1 Discussion
I'd summon the Kraken. -
Why there's no other languages in KSP EE?
klgraham1013 replied to TitiKSP's topic in KSP1 Discussion
Because KSP: Diminished Edition was a bad title that wouldn't sell as well. So they decided to lie and call it Enhanced.- 1 reply
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[WIP][1.10.x]Akme Fuel Depot—Kerbified Real-ish Fuels
klgraham1013 replied to grylliade's topic in KSP1 Mod Development
Good to have another simplified fuel option. Personally, I like my Kerbal a tad simplified compared to Real Fuels. -
Stock career mode. *hides in flame resistant cardboard box*
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Developer Insights #7 - KSP 2 UX Architects
klgraham1013 replied to a topic in Prelaunch KSP2 Discussion
Definitely something that needed improving from KSP1. One of my big pet peeves. I got bronze. -
Transfer button on Kerbal portraits
klgraham1013 replied to Krazy1's topic in KSP1 Suggestions & Development Discussion
I support this in mod or Squad form. -
Un-hiding parts in VAB/SPH
klgraham1013 replied to TylaJames's topic in KSP1 Technical Support (PC, modded installs)
Is that maybe the Janitor's Closet mod? -
Revamping KSC building progression
klgraham1013 replied to EchoLima's topic in KSP1 Suggestions & Development Discussion
Seems obvious. Some how wasn't the solution implemented. Definitely a head scratcher. -
KSP2 map view in separate window
klgraham1013 replied to Redneck's topic in Prelaunch KSP2 Discussion
I think this sort of multi monitor support would be nifty. Hey now. That's not the Kerbal tradition. -
Well. Yes. Usually if someone is being paid to do something, there's a level of quality expected. I hope you hold people you hire to that standard.
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No, but it's the dev's / publisher's fault for the game being in such a state for years after release.
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I feel bad for the console players. From the Flying Tiger disaster to these ongoing issues. It's a disgrace if you ask me. ...but this is where we are in the industry today. Consumers are more than willing to buy unfinished products, and will even defend companies for doing so. Claiming games as a service, or a live product. Pronouncing games as dead when updates stop coming and companies actually finish them. It baffles the mind that not only are we accepting such quality these days, but that some will even defend the practice of it.
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I look forward to 1.10.1 to check this out.
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What about KSP, if KSP 2 comes out?
klgraham1013 replied to SkyBoi77's topic in Prelaunch KSP2 Discussion
Actually we all know what will happen. It's the same thing that happens to every game if a sequel comes out. Pretty much nothing. Maybe a cheaper price. That's it. -
I thought all games were already released unfinished these days?
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What is Your Favorite Thing of KSP 1
klgraham1013 replied to Little Kerbonaut!'s topic in KSP1 Discussion
The modding community. Without it, I would have stopped playing a long time ago. For the game it self, the lego building system and semi-realistic physics.