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RoverDude

Parts Hero
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Everything posted by RoverDude

  1. I mean, let's be honest here. The only difference between starting with zero EM and starting with a charged drive is a player hitting the warp key for about five seconds
  2. Glad you were able to chase down your installation issue. The part-specific Folders are redundant since I did some reorganization, I'll clear them out next release.
  3. Side note. With an FTT reactor I'm seeing correct behavior with EC usage and exotic matter generation (which is easy to check since I have a 10K/sec EC to make one EM, and an FTT reactor generates 10K ec/sec, so I see my batteries maintain equilibrium (I intentionally let them drain halfway down), with exactly one EM/sec being generated.
  4. More than likely a floating point error in the EC code somewhere. Granted, not too worried since it's just making stuff a bit too efficient right now
  5. Probably best not to mess with the folder structures. You probably have a duplicate Regolith folder stuck somewhere in your KSP install.
  6. Op was last here 11/12/14. Calls of abandonment are very, very premature.
  7. Yeah, EC is fine. As stated earlier in the thread, fuel availability is not meant to be one of the balance levers for this particular part. RE the EC issue - are you generating under warp? That uses different rules.
  8. Anything is possible, but will probably let those models be for now as I have a pretty full plate.
  9. So two notes. If it required a station part, folks would just slap it on every single ship, but I'll consider it. Also, can't really take a K+ dependency since that defeats the purpose of having this stand alone
  10. (1) I'd be curious why, as it was just changed because of an opposite request (2) Storage is a balancing feature so not sure how I feel about it (though technically you could stack multiple drives to enhance storage at the cost of weight).
  11. Do you use kronal vessel viewer? That's been known to eat textures/shaders
  12. No. because my intent is to keep the mod continuing in its original form (including directory names, dependencies, etc.). So it would not make sense to change the name.
  13. I personally do not agree with some of the changes made. This is not goading, or hostility, or a threat. Simply a fact. And since the suggestion was raised that if someone felt they could do better they should fork and show how it's done, I will be doing so. Again, no hostility, nor goading, nor a threat. Simply an action that is in complete compliance with the original license.
  14. There is a parable about a pot and a kettle. Should I quote your prior positioning on licensing? -snip-
  15. No hostility here, but advice given the OP has been repeatedly asking to take over mods while having, as evidenced by the post above, limited experience in supporting or enhancing said mod. But I do love a challenge, so sure. New fork coming right up (well, after the weekend as I have a rock show to play tonight).
  16. Too low. 600K for 2.5, 900K for the 0.625 I'll do a tweak that does not make the drive destructive till you throttle up.
  17. Yes, it's cardboard. But very nice cardboard. My point stands.
  18. I gotta agree with previous sentiments. If you cannot figure out how to do textures, taking on maintenance of a high quality parts pack like this may not be a good first step into modeling.
  19. @SpaceMouse - creative license If you're going to fiddle with the improbable might as well have fun with it.
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